Hollow Ground (PASSIVE)
Ah Puch is closely attuned with the dead and may exhume corpses at his will. When walking over a decaying corpse, Ah Puch lowers the cooldown of Undead Surge and Corpse Explosion by 2s, restores 6% of his maximum Health and 3% of his maximum Mana.
Undead Surge (1)
Ah Puch raises up to two decaying corpses from the underworld that surge forward exploding on anything they touch, when they reach maximum distance, or when Ah Puch reactivates Undead Surge dealing 90/110/130/150/170 (+35% of your Magical Power) damage and Slowing targets hit by 40% for 3s. The corpses collapse after exploding remaining behind. Cooldown: 10s. Cost: 70/80/90/100/110.
Corpse Explosion (2)
Ah Puch causes the target area to explode dealing 60/70/80/90/100 (+10% of your Magical Power) damage. Corpse Explosion also causes any decaying corpses in the area to explode dealing 60/85/110/135/160 (+25% of your Magical Power) damage. Cooldown: 8s. Cost: 60/70/80/90/100.
Fleeting Breath (3)
Ah Puch throws a charm from the underworld which awakens a decaying corpse that applies miasma to targets in an area and falls to the ground, remaining behind. Targets take 32/34/36/38/40 (+15% of your Magical Power) damage every second. After the duration, targets take an additional 20/30/40/50/60 (+10% of your Magical Power) damage and are Stunned for 1s plus +0.5s for each time they were healed by an ability during the initial duration. Cooldown: 10s. Cost: 70.
Empty the Crypts (4)
Ah Puch unleashes an army of wraiths from the Ninth Hell that swarm forward and deal 40/50/60/70/80 (+10% of your Magical Power) damage to enemies they collide with and apply a 7% stacking Slow for 2s (maximum 8 stacks). Cooldown: 90s. Cost: 100/110/120/130/140.
Balance Updates
There were quite a few fixes and small adjustments made this patch. If you're looking for a certain fix/adjustment be sure to read thefull patch notes.
Increased Tiger Stun duration from 0.6/0.8/1.0/1.2/1.4 to 1.0/1.1/1.2/1.3/1.4.
Items
There were a few minor changes to items this patch, so be sure to read thefull patch notes.
Soulstone
Soulstone
20 Magical Power, 100 Mana, 800 Gold. Passive - Hitting an enemy with a Basic Attack tears out and stores a portion of their soul. Each soul grants +4 MP5. At 5 souls, your next ability cast is at +30 Magical Power.
Devourer’s Gauntlet
Reduced base Physical Power from +30 to +25
Increased maximum stacks from 60 to 75.
Reduced Physical Lifesteal per stack from 0.25% to 0.20%
Reduced Physical Power per stack from 0.5 to 0.4
Frostbound Hammer
Health increased from 300 to 400.
Heartseeker
Reduced price from 1950g to 1790g
Increased Physical Power from +25 to +30.
Heavy Hammer
Health reduced from 200 to 100.
Slow reduced from 25% to 15%.
Magi's Blessing
Magi’s Blessing
Increased cooldown from 45s to 60s.
Reinforced Shoes
Health increased from 100 to 150.
Reinforced Greaves
Health increased from 100 to 150.
Talaria Boots
Passive Changed: You gain +14% additional Movement Speed and +25 HP5 while out of combat. Each time you hit an enemy god with an ability you earn +50 Experience and +30 Gold. This cannot occur on the same god more than once every 90s.
Travelers Shoes
Traveler’s Shoes
Passive Changed: You gain +14% additional Movement Speed and +25 HP5 while out of combat. Each time you hit an enemy god with an ability you earn +50 Experience and +30 Gold. This cannot occur on the same god more than once every 90s.
Art Updates
The avatar selectionhas been updated with all the new skins and updated art!
New God Skins
Death Mask Ah Puch
Kawaii Pop Bastet
Void Wyrm Kukulkan
Executioner Nemesis
Desert Queen Serqet
SPL 2015 Xbalanque
Fnatic Anhur
Cloud 9 Chaac
Team SoloMid Sun Wukong
Titan Vulcan
Updated God Cards
Ironsmith Vulcan
Once again, this is an abridged version of the official patch notes. For every single detail please read the official patch notes!
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