Hello for people who don't know me. I'm Devampi from Smitefire and also show a bit of activity on dotafire I do play all of the 3 games. Now that the small introduction is out of the way let's get to the point of this thread. I'm very curious what the people of moba- dota and smitefire think which of these 3 games in which other will have the biggest amount of unique players over several years. And know why you guys think that this would be the order of biggest amount of players
I hope many of you understand that I don't want people getting in the famous Dota vs LoL war.
Also here is my own opinion on my questions:
I'm going with 1.smite 2.LoL 3. Dota 2
why well because imo smite has the biggest potential on growing a big community with their xbone support (and it will maybe even grow to the ps). this is the reason I think smite can overgrow LoL.
well LoL is second because it's more known And it's IMO easier to learn then Dota. but this was a hard choice because I don't know what the effect of the new Dota 2 engine will have on the growth of Dota 2
why Dota so low well as stated by LoL it's harder to learn for most people (steeper learning curve). still as said there the dota reborn. and with those custom game modes it's not clear how hard it will grow.
So yeah that's my take on my question so how do you guys think over this question. I will probably post some sort of end result after several time (a week maybe 10 days idk yet)
note I'm posting this on all 3 forums so people who thought the introduction is weird here is why
SMITE is gonna be the most popular since it's on multiple platforms, and (maybe) Hi-Rez has their eyes on launching a PS4 version ?
While LoL is the most known MOBA out there, it still gets lots of play, but new MOBA players will prob. have their atentions on SMITE, cuz it /looks/ easier.
DOTA 2 ... I don't know the numbers, so I'll put it in third.
well the results nothing so shockingly as most people on all fires think it will stay the same.
as 2nd we do have a bit more fun as second on both moba and smite you have an even split of smite being 1st or 2nd over dota
onf dotafire people think sooner that dota will hit 1 with an almost even split between smite 2nd or LoL 2nd. mostly because of when moba start to fall off for most people dota will stay bigger because of reborn offering a lot more modes (and the ability to make a mode)
I think Smite. It has grown so fast and the devs are really working hard to keep it growing. A Conquest new map and a gorgeous new Arena map in only 6 months and the new Joust map is on the way, not to mention constant new gods and skins as well as (more or less inspired) balancing.
Being an another platform is also helping Smite's popularity grow even more as well as giving it the feeling of a properly done finished MMO.
More game modes, playable characters with personality and proper lore, much easier to learn, 1st person, better graphics and a very interacting with the players developing team.
Long story short, I can see it as the top MOBA in a few years, maybe not in terms as top championships prizes but more as in popularity and unique players.
More game modes, playable characters with personality and proper lore, much easier to learn, 1st person, better graphics
uhm well on game modes it's going to lose ground to dota as dota already has more game modes from the start but on the same map and play out a bit the same but with reborn the amount of game modes will skyrocket (in the beta you already have a lot of modes)
2nd point is something dota and LoL have too (dota maybe not so on the lore path but they boost more personality of having a ton of voicelines while doing certain things and normally also have interactions with at least 5-6 heroes when on ally side or on enemy side (and this can differ between both sides)
3rd point it's as easy to learn as LoL as Smite is in certain ways like LoL biggest difference is the 3rd person (your 4th point bit this is an correction) which give some differences into controls
5th point depends on which map IMO because for me the CQ map has been downgraded in graphics and also since season 2 lower graphics have been downgraded. Also doesn't low graphics come close to dota's low graphics. Mostly about how the god/hero looks not even the terrain. if we are going to take performance of the game into play for me I need to play smite on low. while dota runs on medium-high (textures-shadows). (meanwhile LoL has taken a more cartoonier look)
but yeah having a console port has the possibility to make the game the biggest. (and the reason I see it overtake at least dota in 1-2 years time)
I think Smite. It has grown so fast and the devs are really working hard to keep it growing. A Conquest new map and a gorgeous new Arena map in only 6 months and the new Joust map is on the way, not to mention constant new gods and skins as well as (more or less inspired) balancing.
Being an another platform is also helping Smite's popularity grow even more as well as giving it the feeling of a properly done finished MMO.
More game modes, playable characters with personality and proper lore, much easier to learn, 1st person, better graphics and a very interacting with the players developing team.
Long story short, I can see it as the top MOBA in a few years, maybe not in terms as top championships prizes but more as in popularity and unique players.
Should add in HotS and maybe Gigantic as well. HotS players are rising quickly cause of Blizzard. Gigantic might take time since its still in closed alpha but its coming out on Xbox as well just like Smite. They're both loads of fun.
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