Alright I didn't expect my fire giant thread to get me excited to try Odin again after getting so horribly wrecked with him lol.
But, I'm curious about playing him. I'm curious about standard bruiser build. But still got the ADC itch.
If you play Odin ADC, expect to get reported for trolling. Stick to Solo and Support as I said, maybe jungle if you want to try out a more bruiser/hybrid build.
How much is the minimum for him? Can he get away with 60phys/60magic? Does he need a lot more by late game just to not pop?
This will vary from match to match. An normal amount will be around 200+ I think for each (including base stats), and it's not just about prots, but you want some health in your build, as well as situational counter items and some utility/damage mitigation (e.g. Spectral Armor against crit, Spirit Robe for percent mitigation, Pestilence/ Contagion for anti-heal etc...).
What are some Odin fundamentals for late game? How should he be played to be played well?
Look for picks (an out of position enemy), use your stun to setup kills, use your 3 attack speed buff to buff your teammates objective dps / teamfight dps, use your ult to trap enemies (especially after they burned escapes and/or they don't have escapes).
Look for picks (an out of position enemy), use your stun to setup kills, use your 3 attack speed buff to buff your teammates objective dps / teamfight dps, use your ult to trap enemies (especially after they burned escapes and/or they don't have escapes).
I seem to be so horrible at choosing when to go in. That seems to be the most unforgiving part of not just strapping on a ton of armor
If you're going to try for a more ADC-oriented build on a Warrior, your better bets would be to avoid Odin and go for someone like Amaterasu, Vamana, Erlang Shen, Osiris, or Bellona. Those all have something in their kits that are more suited to some basic attack items.
Amaterasu's passive gives her bonus damage for every 3rd basic she hits. She's also got a shorter than normal attack progression, making Qin's Sais more functional.
Erlang Shen also has a shorter attack progression, making Qin's more functional. His Spot Weakness decreases CD when he hits a basic, and his mink form gives him increased AS.
Osiris also has a short attack progression, and weaves basics in-between ability use very well. His abilities also help keep enemies close.
Bellona has short attack progression in both shield and scourge stances. More basics in shield stance give her more stacks of block which means she can trade pretty well against other basic attackers, and more scourge hits mean more healing.
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