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Freya With Defence (Slash)

0 0 3,138
by radu9876 updated September 7, 2023

Smite God: Freya

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starter

Build Item Enchanted Ring Enchanted Ring
Build Item Golden Gooseberries Golden Gooseberries

Full Build

Build Item Telkhines Ring Telkhines Ring
Build Item Demonic Grip Demonic Grip
Build Item Typhon's Fang Typhon's Fang
Build Item Hastened Ring Hastened Ring
Build Item Berserker's Shield Berserker's Shield
Build Item Tainted Breastplate Tainted Breastplate

Freya's Skill Order

Irradiate

1 X Y
Irradiate
2 8 11 12 14

Pulse

2 A B
Pulse
1 4 6 7 10

Banish

3 B A
Banish
3 15 16 17 18

Valkyrie's Discretion

4 Y X
Valkyrie's Discretion
5 9 13 19 20
Irradiate
2 8 11 12 14

Irradiate

1 X
Freya activates a Buff that makes her Basic Attacks do bonus Magical damage. Freya may cancel this ability early to put it on cooldown.

Ability Type: Buff, Damage
Damage per Attack: 40 / 55 / 70 / 85 / 100 (+25% of your Magical Power)
Duration: 5s
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 8s
Pulse
1 4 6 7 10

Pulse

2 A
Freya activates a Buff that makes her Basic Attacks ranged, dealing bonus Magical damage and Slowing the target and all nearby enemies. The area effect and slow are lost when Irradiate is active.

Ability Type: Area, Buff, Damage
Damage Per Attack: 30 / 40 / 50 / 60 / 70 (+15% of your Magical Power)
Duration: 6s
Slow: 15 / 17.5 / 20 / 22.5 / 25%
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 11s
Banish
3 15 16 17 18

Banish

3 B
At her ground target location, Freya Banishes her enemies into the air for a short time. The enemies can't be hit or take action while in the air.

Ability Type: Circle, Banish
Banish Duration: 1.5s
Radius: 10
Cost: 70 / 65 / 60 / 55 / 50
Cooldown: 19 / 18 / 17 / 16 / 15s
Valkyrie's Discretion
5 9 13 19 20

Valkyrie's Discretion

4 Y
Freya uses her Cloak of Feathers to fly above the battlefield where she fires down blasts of Magical damage up to 4 times while flying. Freya can't be hit when at full ascension and can cancel it anytime.

Ability Type: Circle, Damage
Damage Per Blast: 90 / 125 / 160 / 195 / 230 (+35% of your Magical Power)
Duration: 3.6s
Radius: 12
Cost: 90 / 95 / 100 / 105 / 110
Cooldown: 100s

Freya Threats

Tap each threat level to view Freya’s threats

Max
3
Major
3
Even
0
Minor
0
Tiny
0

Extended Build

Situational

Build Item Toxic Blade Toxic Blade
Build Item Shogun's Kusari Shogun's Kusari
Build Item Tainted Amulet Tainted Amulet

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2
Branmuffin17 (395) | September 6, 2023 11:53am
Skill leveling looks okay other than that you should put the 4th point into your ult at level 17.

Regarding the build, I would almost never recommend anti-heal, though if I were to choose it I would just get Toxic Blade, which you do have as a situational item. I know she's squishy and so I get why Berserker's and an item providing both phys and magical protections are appealing, but you're really hurting her damage output by doing that, even if the item has some power. And...she should be massively outdamaging almost all healing, so again, that anti-heal shouldn't generally be necessary. And when you go Tainted, you're missing out on good ADC starters.

Some further thoughts:
  • What mode is this for?
  • In most situations, I would prioritize Hastened Ring over Typhon's Fang or Demonic Grip.
  • Cyclopean Ring is quite nice for her.
  • I think if I were to consider a single protection item, I'd probably go with Magi's Cloak. Yes, it has way less protection compared to Berserker's or Tainted, but the CC protection could be more helpful situationally. And with no other items in your list having a glyph, this would allow you the further upgrade, where Revenge would be very suitable.
1
radu9876 | September 6, 2023 12:42pm
I mostly play slash and make random builds and this one helped me the most vs an aggressive team because i struggle a lot with spacing and self peeling
1
Branmuffin17 (395) | September 6, 2023 2:19pm
Okay, I would say it's good to make it clear this isn't for Conquest...that allows for more flexibility.

I can also agree and sympathize with self-peel and location, especially in a teamfight mode like this and for a god like Freya who doesn't really have an escape outside of her ult. Where in Conquest you more often have people playing their defined roles more appropriately, in the teamfight modes I often experience tanks just diving enemies and not worrying about peeling for their squishy teammates. Protections can be helpful there, definitely.

To get a bit more AS up if you want to go that semi-tanky route, in place of Tainted, you might consider Shogun's Kusari if no one else has gotten it. Provides the AS which is 100% core to Freya's DPS, and the MP5 and CDR are actually really nice, especially in teamfight modes. Helps to have ult up more often.

You might also pay close attention to the gods you're having the most problems with...in some cases, it might be only physical or only magical. This would allow you to just consider 1 protection item for that damage type, and dedicate an extra slot to regular items.
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League of Legends Build Guide Author radu9876
Freya With Defence (Slash)
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