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Nemesis: Hard Jungle Carry Build

2 0 11,144
by AspectPsycho updated March 25, 2019

Smite God: Nemesis

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Nemesis Build

Before selling the blessing:

Build Item Assassin's Blessing Assassin's Blessing
Build Item The Crusher The Crusher
Build Item Warrior Tabi Warrior Tabi
Build Item Hastened Katana Hastened Katana
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Jotunn's Wrath Jotunn's Wrath

Full build:

Build Item The Crusher The Crusher
Build Item Warrior Tabi Warrior Tabi
Build Item Hastened Katana Hastened Katana
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Hydra's Lament Hydra's Lament

Sell boots for:

Notes Whatever your heart desires.

Notes

Whatever your heart desires.

Build Item Titan's Bane Titan's Bane
Build Item Bloodforge Bloodforge
Build Item Blackthorn Hammer Blackthorn Hammer
Build Item Mantle of Discord Mantle of Discord
Build Item Magi's Cloak Magi's Cloak
Build Item Runeforged Hammer Runeforged Hammer

Nemesis's Skill Order

Swift Vengeance

1 X Y
Swift Vengeance
1 8 9 11 12

Slice and Dice

2 A B
Slice and Dice
2 3 6 7 10

Retribution

3 B A
Retribution
4 13 14 17 18

Divine Judgement

4 Y X
Divine Judgement
5 15 16 19 20
Swift Vengeance
1 8 9 11 12

Swift Vengeance

1 X
Nemesis dashes in a line, dealing damage to enemies in her path and may dash again within 2s. She may use Basic Attacks and Abilities between the dashes.

Ability Type: Dash, Damage
Damage: 50 / 80 / 110 / 140 / 170 (+35% of your Physical Power)
Cost: 50
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Slice and Dice
2 3 6 7 10

Slice and Dice

2 A
Nemesis swings her blade, dealing damage in an area in front of her. Enemies in the center of her swing are struck for 2x damage and Slowed for 2s.

Ability Type: Cone, Slow, Damage
Damage: 55 / 85 / 115 / 145 / 175 (+40% of your Physical Power)
Damage (Center): 110 / 170 / 230 / 290 / 350 (+80% of your Physical Power)
Slow: 30%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 11s
Retribution
4 13 14 17 18

Retribution

3 B
Nemesis activates a temporary Shield around herself that protects her from a set amount of damage, or until time expires. A percentage of incoming damage from gods is healed and reflected back to the source. Hard Crowd Control effects remove the Shield.

Ability Type: Buff, Damage
Damage Reflect: 50% of damage received
Healing: 70% of damage received
Shield Health: 150 / 225 / 300 / 375 / 450
Duration: 2.5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Divine Judgement
5 15 16 19 20

Divine Judgement

4 Y
Nemesis chooses a single enemy god, reducing their Health and movement speed and stealing a portion of their Protections for a time period. Her movement speed is also increased during this time.

Ability Type: Buff
Damage: 15 / 17.5 / 20 / 22.5 / 25% of current HP
Protections: 25%
Movement Speed: 10 / 12.5 / 15 / 17.5 / 20%
Target Debuff Duration: 5s
Nemesis Buff Duration: 5s
Cost: 90 / 95 / 100 / 105 / 110
Cooldown: 90s

Nemesis Season 6 Guide

Honestly this is my first build on here, will accept all kinds of criticism!

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1
Kriega1 (143) | March 25, 2019 8:02pm
Wouldn't you get Runeforged Hammer over Blackthorn Hammer for jungle?
1
AspectPsycho | March 25, 2019 8:27pm
In reality you could good point anything with health can go into that spot for boots tbh it helps late game however you look at it. I'll throw that in there thanks!
1
Kriega1 (143) | March 25, 2019 8:32pm
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League of Legends Build Guide Author AspectPsycho
Nemesis: Hard Jungle Carry Build
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