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Raw Power Hercules.

12 5 26,149
7.3
by Clockaru updated October 27, 2023

Smite God: Hercules

Build Guide Discussion 4 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starting items

Build Item Warding Sigil Warding Sigil
Build Item Spiked Gauntlet Spiked Gauntlet
Build Item Bountiful Bao Bountiful Bao
Build Item Healing Potion Healing Potion
4
Build Item Teleport Fragment Teleport Fragment
Build Item Claw Shard Claw Shard

Full Build

Build Item Infused Sigil Infused Sigil
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Jotunn's Cunning Jotunn's Cunning
Build Item The Crusher The Crusher
Build Item Hydra's Lament Hydra's Lament
Build Item Atalanta's Bow Atalanta's Bow
Build Item Elixir of Power Elixir of Power
Build Item Persistent Teleport Persistent Teleport
Build Item Temporal Beads Temporal Beads

Hercules's Skill Order

Driving Strike

1 X Y
Driving Strike
1 4 6 7 10

Earthbreaker

2 A B
Earthbreaker
2 8 11 12 14

Mitigate Wounds

3 B A
Mitigate Wounds
3 15 16 18 19

Excavate

4 Y X
Excavate
5 9 13 17 20
Driving Strike
1 4 6 7 10

Driving Strike

1 X
Hercules delivers a mighty strike, driving all enemies back, damaging and Stunning them. Hercules is immune to knockback during the dash.

Ability Type: Line, Dash, Damage
Damage: 100 / 170 / 240 / 310 / 380 (+90% of your Physical Power)
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Earthbreaker
2 8 11 12 14

Earthbreaker

2 A
Hercules smashes the ground, sending a shockwave forward that does damage to all enemies in the path. Enemies at the end of the shockwave are thrown into the air towards Hercules.

Ability Type: Line, Knockback, Damage
Damage: 90 / 145 / 200 / 255 / 310 (+70% of your Physical Power)
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Mitigate Wounds
3 15 16 18 19

Mitigate Wounds

3 B
Hercules heals himself instantly and gains increased Attack Speed, Magical and Physical Protections for the next 4s. A percentage of the damage taken during this time is returned to him as an additional heal that at the end of the duration.

Ability Type: Buff
Initial Heal: 45 / 75 / 105 / 135 / 165
Damage Returned as Healing: 20 / 26 / 32 / 38 / 44%
Protections Buff: 20 / 30 / 40 / 50 / 60
Attack Speed: 25%
Cost: 60
Cooldown: 15s
Excavate
5 9 13 17 20

Excavate

4 Y
Hercules rips a huge boulder from the ground. Throwing the boulder does damage where the boulder lands. The boulder continues rolling, doing the same damage to all enemies in its path. Subsequent hits on the same enemy do 50% less damage per hit. Hercules is immune to crowd control while casting.

Ability Type: Circle, Damage
Damage: 300 / 425 / 550 / 675 / 800 (+100% of your Physical Power)
Radius: 15
Cost: 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Extended Build

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1
LightCC | February 13, 2024 5:49pm
No MP5 until item 5? And yet get 20% CD early (item 3). Feels like it needs more balance.

Plenty of options for 2nd or 3rd item with good MP5 - Blackthorn, Frostbound, Transcendance, Heartseeker. Or move Hydra's up to 2nd or at least 3rd?
1
Kriega1 (143) | February 13, 2024 7:22pm
Definitely do not run this build in Solo lol, or in general.
1
Branmuffin17 (395) | February 14, 2024 11:20am
Yeah this is a pretty bad one, though it's also outdated, updated in October last year.

It's hard to tell in some ways what mode this is even for, but the fact that Teleport Fragment is in there makes me think it's for Solo / Conquest.

0 protection for a tanky god and role outside of Infused Sigil, with a mess of ability-based (Jotunn's, Hydra's) and basic attack items (Devo's, Atalanta's). It has good flat pen but barely any % pen for what ends up being a damage build, making this build like a chicken with its head cut off...no real direction, and definitely not one to suggest.
2
Xyte (1) | October 27, 2023 9:16am
Actually strong
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League of Legends Build Guide Author Clockaru
Raw Power Hercules.
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