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Riddick Jungler

7 24 6,203
3.3
by RxParalyze updated January 31, 2021

Smite God: Fenrir

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starter

Build Item Manikin Scepter Manikin Scepter
Build Item Chalice of Healing Chalice of Healing
Build Item Chalice of Mana Chalice of Mana

Mid Game

Notes This is a heavy attack speed build. His movement speed and attack speed is going to make you a horrific gank machine.

Notes

This is a heavy attack speed build. His movement speed and attack speed is going to make you a horrific gank machine.

Build Item Manikin Scepter Manikin Scepter
Build Item Ninja Tabi Ninja Tabi
Build Item The Crusher The Crusher
Build Item Berserker's Shield Berserker's Shield
Build Item Asi Asi
Build Item Qin's Sais Qin's Sais

Fenrir's Skill Order

Unchained

1 X Y
Unchained
2 8 10 11 12

Seething Howl

2 A B
Seething Howl
3 15 16 18 19

Brutalize

3 B A
Brutalize
1 4 6 7 9

Ragnarok

4 Y X
Ragnarok
5 13 14 17 20
Unchained
2 8 10 11 12

Unchained

1 X
Fenrir leaps forward, dealing damage to all enemies when he lands. At full Runes, the leap Stuns the enemies hit. If the leap hits a god, the Cooldown is reduced by 30%.

Ability Type: Circle, Leap, Damage
Damage: 85 / 145 / 205 / 265 / 325 (+95% of your Physical Power)
Stun: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Seething Howl
3 15 16 18 19

Seething Howl

2 A
Fenrir rears back and howls, inspiring himself with a Physical Power, Attack Speed, and Lifesteal Buff. While inspired Fenrir generates 2 runes.

Ability Type: Buff
Physical Power: 15 / 25 / 35 / 45 / 55
Physical Lifesteal: 30%
Attack Speed: 25%
Buff Duration: 6s
Cost: 60
Cooldown: 13s
Brutalize
1 4 6 7 9

Brutalize

3 B
Fenrir gains increased protections and pounces to his ground target location. If there is an enemy in the radius, he strikes them 4 times, dealing additional damage with each strike and hits enemies around the target for 60% of the damage. While casting this ability Fenrir is immune to knockups. At full runes, each strike gains 15% additional Physical Power scaling.

Ability Type: Leap
Damage: 45 / 75 / 105 / 135 / 165 (+50% of your Physical Power)
Protections: 5 + 2 per level
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Ragnarok
5 13 14 17 20

Ragnarok

4 Y
Upon Ragnarok, Fenrir grows massive in size, becoming immune to Crowd Control while moving faster. Fenrir bites enemy gods, dealing Physical damage and carrying them away. Biting a Crowd Control immune target deals the damage but ends his Ultimate. At full Runes, he gains Protections.

Ability Type: Target, Grab, Damage
Damage: 200 / 275 / 350 / 425 / 500 (120% of your Physical Power)
Movement Speed: 75%
Carry Duration: 1.75s
Protections: 20 / 30 / 40 / 50 / 60
Cost: 100
Cooldown: 100s

Fenrir Threats

Tap each threat level to view Fenrir’s threats

Max
1
Major
1
Even
0
Minor
0
Tiny
0

Extended Build

End Game - Pitch Black

Notes Sold Ninja Tabi for Bloodforge. Movement speed will decrease but you'll be a nightmare in a fight. I like to hang out behind the enemy and wait for stragglers.

Notes

Sold Ninja Tabi for Bloodforge. Movement speed will decrease but you'll be a nightmare in a fight. I like to hang out behind the enemy and wait for stragglers.

Build Item Manikin Hidden Blade Manikin Hidden Blade
Build Item The Crusher The Crusher
Build Item Berserker's Shield Berserker's Shield
Build Item Asi Asi
Build Item Qin's Sais Qin's Sais
Build Item Bloodforge Bloodforge

Optional Items

Notes Here's a couple more items I'm experimenting with. A lot of people are avidly against Crit but Rage can do some nasty close-contact work, especially when picking off people at the end. This Fenrir build is not going to sustain much damage, so when you're ready to Merc some bois, you want to jump in, smack em around, and jump out quickly.

Notes

Here's a couple more items I'm experimenting with. A lot of people are avidly against Crit but Rage can do some nasty close-contact work, especially when picking off people at the end. This Fenrir build is not going to sustain much damage, so when you're ready to Merc some bois, you want to jump in, smack em around, and jump out quickly.

Build Item Rage Rage
Build Item Heartseeker Heartseeker

Relics

Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads
Build Item Blink Rune Blink Rune

Chronicles of Riddick

This is a DIRTY sleeper jungle build. Fenrir will mop up God kills like a grocery store dairy aisle.

The main focus here is attack speed and high DPS to single targets.

I can personally 1 v 1 nearly any other God that is within 1 level of me with this build by the time I get Asi. I spam 1 and 3 rapidly and because of the chalices, I rarely run out of mana or health.

I do highly recommend getting those chalices for two reasons: first, it will save you gold in the long run; second, you never have to worry about restocking. This build is essentially Auto-buy fire-and-forget up through level 16-18.

You may feel a bit squishy in team-fights. This build almost completely ignores defense, and for good reason. Your abilities allow you to move in and out of fights rapidly. This is intended to be guerilla warfare. Be prepared to jump, swipe, and bounce. If you get caught in a freeze with more than 1 other God, you're probably going to be picking flowers with Carol. Try to pick out weaker Gods in the back, like mages. If you can jump them (no pun intended), you can wreck a full-health Mage in 3 seconds and be on your way back to the Jungle before the enemy team even knows they're down a teammate.

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League of Legends Build Guide Author RxParalyze
Riddick Jungler
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