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[Pika] Psamathe, Greek Goddess of Sand

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Forum » God & Item Ideas » [Pika] Psamathe, Greek Goddess of Sand 2 posts - page 1 of 1
Permalink | Quote | +Rep by MercuryIsLife » June 19, 2014 1:17pm | Report
Psamathe: Greek goddess of sand(mage)


Passive: Bunching:Every time Psamathe hits an enemy with her basic attack, she leaves a bit of sand on them. Each bit of sand, or stack of sand, will reduce that enemy's magical protections by 2 per stack ( max of 5 stacks). Each one will stay on for 2 seconds, and the times will be reset if that enemy is hit consecutively.

Ability 1: Force from Below:Psamathe summons a glass pillar beneath her that launches her to her target location. The pillar will deal 50/90/130/170/210(+10% magical power) to all enemies around her when she is launched, and knocks them away from the pillar. She will deal 30/60/90/120/150(+10% magical power) to all enemies at her target location. The ice pillar will stay in the same area for 2 seconds as a solid object.
Mana: 40/50/60/70/80
Cooldown: 14 seconds

Ability 2: Molten Flow:Psamathe fires a narrow line of molten lava that deals 80/130/180/230/280(+35% magical power) to all enemies hit. If it comes in contact with Sand Storm or Rising Sands the sand will be turned into glass, dealing an extra 30/50/70/90/110(+10% magical power) to all enemies.
Mana: 40/50/60/70/80
Cooldown: 8 seconds

Ability 3: Sand Storm:Psamathe forces a strong storm of sand in front of her. It deals 80/120/160/200/240(+20% magical power) to all enemies hit. All enemies hit by the sand will be engulfed by sand, and slowed by 20%. The sand and slow will last for 2.5 seconds. If an enemy is hit with Molten Flow with the sand on them, they are rooted for 1 second. The storm is remotely contolled and is the size of Loki's ultimate. You can move where it goes kind of like Ah Muzen Cab's honey, but over a 3 seconds time period( cant be moved as fast as Ah Muzen Cab's honey though). This ability can damage an enemy twice, but they can only be damaged 1 second after their first hit is received ( so that it cant be held on that enemy). While in use Psamathe is immobile ( can be canceled to regain movement). If an enemy is hit twice the slow and sand timer will be reset back to 2.5 seconds ( slows do not stack).
Mana: 60/70/80/90/100
Cooldown: 12 seconds

Ability 4: Rising Sands:At the target location, sands will begin to rise up into the air. All enemies in the area will be slowed by 25% for the initial 2 seconds. All enemies that are still within the circle after the 2 seconds, are lifted up into the air in a sandy tomb taking 120/170/220/270/320(+40% magical damage). They will be immune to any more damage while in the air like Freya's banish. All enemies will be lifted for 1.6/1.9/2.2/2.5/2.8 seconds. If hit by Molten Flow, the tall( and I mean tall) tomb of sand will be turned into glass( when it ends all of the glass will shatter). This ability is the size of Poseidon's whirlpool.
Mana: 50/65/80/95/110
Cooldown: 90 seconds

MercuryIsLife



Posts: 1
Permalink | Quote | +Rep by FaTaLiTyFiReFly » June 20, 2014 10:21am | Report
So the lava says if they have sand they take damage
And the sand says if they have lava they are rooted.

So does this depend on which was cast first or does it do damage and root?

Seems nice. Gl in contest ;)
why does wukong look so much different now?

FaTaLiTyFiReFly


Prominent (25)
Posts: 781

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