Find the best Baron Samedi build guides for SMITE Patch 11.11. You will find builds for arena, joust, and conquest. However you choose to play Baron Samedi, The SMITEFire community will help you craft the best build for the S11 meta and your chosen game mode. Learn Baron Samedi's skills, stats and more.
Baron shares Baron's Brew, a powerful restorative chalice, with his allies from the Item Shop. Enemies hit by Baron will have Hysteria applied to them. Baron's abilities interact with Hysteria to provide bonus effects. Targets at Max Hysteria take 20% additional damage from Baron Samedi.
Ability Type: Debuff
Vivid Gaze
1X
Baron Samedi animates two skulls, both which briefly warm up before firing two beams of voodoo magic that damage enemies. The beams crossover wherever Baron Samedi was aiming. Enemies hit by both beams take 25% damage on the second hit.
If the enemy god hit is above 30 Hysteria, their Physical Power, Magical Power, and Attack Speed are reduced for 3 / 3.5 / 4 / 4.5 / 5s.
Baron Samedi guides restless spirits to the ground and buries them. After a brief delay the ground erupts, damaging enemies standing in the area. Minions and jungle camps take an additional 25% damage. If an enemy god is hit, friendly spirits fly the from the area and heal allies near the explosion or by Baron Samedi.
If the enemy god hit is above 30 Hysteria the friendly spirit applies Slow Immunity for allies, and increases their Movement Speed for 3s.
Ability Type: Circle, Buff, Damage
Damage: 70 / 125 / 180 / 235 / 290 (+70% of your Magical Power)
Flat Heal: 30/55/80/105/130
Missing Health Heal: 5%
Movement Speed: 25%
Hysteria Per Hit: 20
Radius: 18
Cost: 60
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Wrap It Up
3B
Baron Samedi throws his snake forward, wrapping any enemy god hit and dealing damage every .5s for 2.5s and applying a ramp to root.
If a god hit is above 30 Hysteria, the snake will also lash out at nearby enemy gods who stand too close after 1s. Enemies hit by this are injected with venom that applies a ramp to root and deals the full damage over time immediately.
Baron Samedi pulls the souls of the living towards his Coffin, becoming immune to Crowd Control and taking 50% reduced damage. Enemy gods within range are caught in a Vortex, dragging them towards the Coffin and take damage every .33s. When an enemy god reaches the coffin their soul is ripped out, causing them to be stunned, take a large amount of damage based on their maximum health and gain max Hysteria. This ability persists for 3.5s or until an enemy god is pulled to the coffin.
If targets being pulled are above 30 Hysteria, the pull strength is increased.
Ability Type: Cone, Vortex, Damage
Damage Per Tick: 17 / 24 / 31 / 38 / 45 (+8% of your Magical Power)
Damage On Hit: 100 / 170 / 240 / 310 / 380 (+50% of your Magical Power)
Max Health Damage: 10%
Stun: 1.5s
Hysteria Per Hit: 5
Range: 60
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 90 / 85 / 80 / 75 / 70s
Baron Samedi Lore
Death. If you think that it means the end, then allow me to introduce you to someone.
You thought it was all over, but Baron Samedi is going to change your mind. The only fire here is in the water, so share a drink with him. Let the sights and sounds entrance you. Join the celebration, feel your pulse pounding so hard you've forgotten your heart stopped beating.
Forget what you think you know. There is life after death, and Baron Samedi will be your guide. So come along and let Baron Samedi show you the wonders of a whole new world, and that even a god of death can be the life of the party.
After all, what have you got to lose?
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.