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Bluestone Pendant is an essential item for skill based damage ADCs, provides you power, mana sustain and hp sustain.
Morningstar will evolve into Transcendence.
Golden Shard it is always the best choice because will provide you of Golden Gooseberries passive so you will have a really good early push!
Bluestone Brooch gives you a lot of power and stacks damage with your Honey.
Transcendence always build this item with skill based ADCs, it gives you power, CD and infinite mana sustain.
Soul Eater fits perfectly with skill damage gods because you will lifesteal when using skills.
The Crusher is essential because when you are using any of your skills, the passive will give you an extra 30% damage to enemies/minions.
Fail-Not provides you with CD, crit chance, power and penetration, the perfect item for any ADC.
Heartseeker gives you penetration, good power, mana that will increase your power thanks to the Transcendence passive.
Temporal Beads provides you with immunity to cc and cooldown reduction.
Aegis of Acceleration provides you with immunity to damage that will help you peeling yourself and avoid enemies' ultimate skills or big damages.
Gilded Arrow it provides you of a high auto attack damage during early game, extra gold and mana sustains that will help you get earlier into de mid game!
Spiked Gauntlet will evolve into Crimsom Claws.
Golden Shard it is always the best choice because will provide you of Golden Gooseberries passive so you will have a really good early push!
Ornate Arrow is insane for team fights in late game because it gives you attack speed, power and an additional critical chances that will work really good with a critical damage based build like this one!
Crimson Claws it is the perfect lifesteal choice because it gives you good ammount of power, attack speed and the passive gives you a shield that can save you in 1vs1 or in other circumstances like getting ganked by the enemy jungler or support!
Envenomed Executioner is a cheap item that enables you to decrease enemies' protections when you hit them with an auto attack and good attack speed stats. Later in lategame you should evolve it to the envenomed because it will decrease enemies healing and shields when they get hitted by an auto.
Rage it is a really good choices for early/mid game because it will provide you with critical chance and power that can be really important for winning trades and do snowball!
Dominance provides you with the essential stats that a hunter needs: attack speed, power, mana sustain and an incredible penetration percentage on basic attacks.
Devoted Deathbringer is a really good choice as last item. It fits perfectly on the crit build because will increase your crit damage and your critical chances. The glyph will also provide you of much power that will help you with the DPS into objectives or structures.
Temporal Beads provides you with immunity to CC and cooldown reduction.
Aegis of Acceleration provides you with immunity to damage that will help you peeling yourself and avoid enemies' ultimate skills or big damages.
This build is meant for competitive because your enemies are supposed to be in communication and playing smart so you will be in most of the cases only hitting tanks or junglers that are trying to kill you. Most of them will have more than 200 hundred physical and magical protections and more than 3000 HP so you will need to have bought penetration items for being able to kill them as quick as possible.
Bladed Boomerang fits really good in the critical item build, it provides you with good power, attack speed and critical chance. Insane for dueling the other hunter during early game and wining trades. You should always look to buy it instead of Qin's Sais as a third item, always after Executioner.
Titan's Bane it is always a good choice if you need more penetration in your build but I think it is enough if you have bought Executioner and Dominance.
Qin's Sais you should always buy this item because of its passive, it is really strong for killing supports and solo laners (tanky gods).
Fail-Not provides you with multiple insane stats like critical chance, penetration, CD and power. It is also good because having some critical chance will be essential for late game fights and more important, doing more DPS to objectives like Fire Gigant, Gold Fury or Pyromancer.
Phantom Shell is a strong option when the enemy team has an auto attack jungler like Mercury, Kali or Bakasura... instead of buying Aegis as second active (mitigations will save your life while you can use autos).
Tap each threat level to view Medusa’s threats
Tap each synergy level to view Medusa’s synergies
Hey, this guide is brought to you by TottiGR! I started playing Smite on PC in February 2014. I have been playing competitive since 2016 and I have been a professional Smite player between March 2020 to July 2023. I have played in different teams like JustF6, Gilded Gladiators or Tartarus Titans this last year in the Smite Pro League (You can always check the SmiteVod Youtube Channel where there's my proffesional games recorded). I have peaked 3500 MMR GrandMaster/Masters in Ranked Conquest on PC plataform every season since 2017 (SEASON 4). I also made Smite Masters (LAN) 4 times in 2022 so I really think I have the knowledge in guiding about the ADC role in SMITEGAME. I hope you find this guide as a useful learning resource for playing Medusa as an ADC.
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Passive - Sidewinder
This is a passive that requires no direct thought, but lends itself to making Medusaa more effective fighting god. You will mostly not see much benefit except when you are building increased movespeed objects. It consists in: No movement penalty when side-strafing, and 50% of movement penalty when you are moving backwards. |
Ability 1 - Viper Shot
Medusa shoots out 4 vipers in quick succession that poisons the targets hitted, dealing extra damage. It provides you of attack speed when casting the skill that can be really useful for trades! You should always look to use it in different situations like earlier in the fight (due to extra ticking damage), and when you're able to confirm hits more easily (enemy is stunned from or otherwise CC'd from teammates' abilities. |
Ability 2 - Acid Spray
Medusa shoots out acid that damages the first enemy hit, and sprays out acid in a cone behind them. This is your main clear ability for pushing minion waves and jungle camps, allowing you to hit the entire line if you target the front minion in a wave. It also provides good poke potential, as you can hit the minions and do equal damage to enemy gods from the cone spray if they are close. |
Ability 3 - Lacerate
Medusa main escaping or starting a fight ability, when using the skill, the first enemy god she encounters causes her to stop before she damages and roots the god hit, healing are also reduced for the god that has dashed into. There are different ways of using this skill: Offensively, you can use this to initiate a fight or a trade. Defensively, use it as an escaping way, but make sure you're not being blocked by an enemy god, or you'll be stopped. |
Ultimate - Petrify
Medusa removes her mask, delivering a powerful blast. Enemies take damage and are stunned for 2 seconds if they are looking at her. Enemies not looking at her take a lot of damage and get slowed but not stunned! Enemies that are killed by her ultimate will turn into a stone statue and remain behind. It can also be used deffensively as an inmunity to enemies CC's and as a slow over them, avoiding chases or ganks! |
Viper Shot > Acid Spray > Lacerate > Petrify
Acid Spray > Viper Shot > Lacerate > Petrify
Petrify > Viper Shot > Acid Spray > Lacerate
Viper Shot > Lacerate > Acid Spray > Petrify
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Hey Haresooyaa_3, I've updated the new ADC build for Medusa and also included one more brand new focused in Skills damage. Hope they fit perfectly for your SmiteGame experience!
Have a nice day ^^.
Depending on what you like, and what you're willing to experiment with, I have some suggestions:
You can also switch out Exe for Dom, and that % pen from Dom will work nicely with Demon/Fail. It also provides MP5 so if you find you're running out of mana too quickly, that can feel pretty nice.
It's rarely meta to go non qin's builds in adc anyway most matches
Also Medusa can also build ability based