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Smite Skill: Lurking In The Waters

Sobek Skill Lurking In The Waters

Sobek Skill Lurking In The Waters Sobek Skill Lurking In The Waters Sobek Skill Lurking In The Waters Sobek Skill Lurking In The Waters

Lurking In The Waters

Key Bind: 4

Submerge, Slowing enemies nearby and granting you CC Immunity, Protections, and Mana Regen. After 4 seconds, emerge dealing Magical Damage to enemies in range.
  • You may cancel this ability early, dealing less damage.
  • Executes enemies below 10 to 25% HP, scaling with time submerged.
  • Executed or killed enemies Heal you and grants 25 permanent bonus Health.
Damage: 300 / 450 / 600 / 750 / 900
Damage Scaling: 80% Intelligence
Mana Per Second: 10%
Protections: 20%
Radius: 4.8m
Cooldown: 100s
Cost: 80 / 90 / 100 / 110 / 120

Additional Notes:
  • Lurking in the Water's deals 25% of its potential damage if emerging instantly.
  • Sobek can pass through enemies and spawned walls while submerged.
Skill Discussion

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