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Hello Everyone! Im CrazyBerry and I am a Solo Lane main in Smite and in League of Legends. Ive always just loved the Solo Lane role and the different dynamics you can potentially bring into the game. I main Tyr and
Guan Yu. I have learned that playing the Solo Lane in Smite has significant differences than any other lane in the game.
Before you guys get into reading this guide I will warn you now, I play a very conservative Solo Lane. If you are looking for the Solo Lane guides where it's "Balls to the Walls" damage crazy than this will not be the guide for you. I will touch upon incorporating damage into the various builds you can do but again this is coming from a very conservative player.
This guide is going to be a very lengthy one with a lot of information, but if you have the time reading through the entire thing, I believe, will be very beneficial in helping YOU master the Solo Lane.
One of the main things that has helped me get better at League of Legends that I have now brought into playing Smite would be the 5 SECOND RULE. This is something that I sorta just made up but that has really proven itself to me and my friends.
The 5 Second Rule is really just that every 5 seconds I look at the mini map. This seems like a tedious thing to do over and over again, but it really does pay off in the long run. Knowledge is everything!
Minions get to the middle of your lane every 30 Seconds. So from the time that they spawn to the time they get to your lane, you should have looked at your Mini Map already 6 Times!
With the Solo Lane I feel like you have the biggest impact on the game. Whether you are the Tanky Front Line for your team, where no matter what you never die, or you are another source of high damage output. And all of this depends on the Gods that you play, and how well you can play in lane.
With the Solo Lane role you typically want to play a God that has more health and armor and magic resistance than the other Gods. I usually always play the gods in the Warrior Class Those 7 Gods include Chaac
Guan Yu
Hercules
Odin
Sun Wukong
Tyr and
Vamana
No matter what happens through the game, weather it be your ADC gets shut down or your Mid gets super fed, late game, every team is going to need that Tanky Front Line. You always need to keep this is the back of your head through the ENTIRE game.
The ADC and the MID lane Gods are always going to be higher scaling with more DPS (Damage Per Second.) You have to know your role. You aren't the source for the burst damage, you aren't the source for the ranged attacks. You are the get in the other teams face and say "I dare you to kill me."
The most important thing about to game is the first 15-20 minutes of the game. How these minutes turn out for you will show you how the rest of the game is going to be played. You need to set yourself up for success from the very start of the game.
If you play only to react to things, then you are already behind.
You have to play a very proactive game. That is the way to make sure that you are always getting better and always insure success. Your early game goals should be
The most important thing that you will need to learn to do is learn how to control your lane. Controlling your lane isnt just winning in kills, it is a combination of multiple things.
The hardest thing that I had to learn was how to team right properly. Most people just dive into it and just hope for the best. This could not be more wrong! There is a very specific strategy to what you need to learn to do as a Solo Laner.
Depending on your build and the God that you are playing and your team's CC (Crowd Control) that is available is how you need to base your initiations.
The main goal of the Solo Laner is to get to the back line of the enemy team. Going after the Mages and the Hunters. You also want to keep in mind if they have an assassin, because if they have one then they will be going straight for your Mage and Hunter since those are the easiest to kill fast. It is also your job to realize this and peel for your team. If you can keep your Mages and Hunters alive longer than the enemy teams then you will win the fight every time.
You could either be the one who has to initiate for your team or the follow up from someone else's initiation. These specifics will be specified in the play style pull downs for the Gods in the below section.
About is a picture of a normal 5v5 conquest game team layout. If you are the Blue Team than we can assume that the Solo Laner will more than likely be Odin. With this team line up you do not want to be the initiation on your team for the team fight. You will need to let Hades initiate first.
Knowing that Hades has a full team taunt with his
Pillar of Agony, you will need to let him go in first. Once
Hades has used his ultimate pulling if not everyone, at least 3 Gods of the enemy team toward him, that is when you would use your Ultimate Ability (4 Ability). Since you are playing
Odin your ultimate
Ring of Spears will keep everyone in AOE area this will optimize the effect of your Ultimate. Once everyone has been locked down in the AOE area of your
Ring of Spears than your
Ao Kuang can use his ranged abilities tornadoes, and Spirit's Tempest while staying safe in the distance. This is called Chaining Your CC. If you do not chain your CC in the correct order than there is really no point in having it.
Here is a list of who I believe are the best Solo Laners: Tyr,
Guan Yu,
Sun Wukong,
Chaac,
Odin and
Thor
Now a lot of you guys will argue that these Gods listed above are pretty much all of the ones that can be played in the top Lane. Well you would mostly be correct.
Hey hint to Hi-Rez, MAKE MORE WARRIORS! WE HAVE ENOUGH MAGES!!
Well if you guys actaully stuck with it and read this entire thing I would like to thank you for taking the time and sticking with me!
Ive put all the information that I have about the top lane into this guide. If you guys have anything you think I should add or if you just want to let me know what I could improve on just go ahead and comment below.
I also want to give a HUGE THANKS to my bestfriend MysticBadger for helping me with the layout and some of the coding!
Check out his his guide below for learning the Support Role!
An (Almost) In-Depth Guide to The Support role
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved
Pros to pushing the lane: if the enemy tower hits a minion the enemy gets no gold for it. Even if they last hit it. They get reduced exp as well (at least you did last time I checked).
When it comes to the wards I'd put a ward a enemy red and not enemy blue. As you are saying knowledge is key, so if you know that the enemy jungle is or is not at red that is more valuable than knowing when he is at blue. (If you are under the enemy tower when you see the jungle there you are most likely dead anyways). Also if your mid does not ward, putting a ward between mid camps and FG can give you more of a heads up as well than the ward at your blue. :p
Love how you focus on the minimap, so important. But remember lack of vision of mid/jungle/support is still knowledge and should make you play carefully :)
EDIT: They are working again! It probably didn't work because I was on my phone :3
Role Explanation
This part of the guide is sadly lacking. You seem to confuse the role of a bruiser and a solo laner. A solo laner is simply one who gets accelerated farm. That is it.
Typically, bruisers are chosen since they can accomplish a variety of roles. They can deal damage, have enough CC to gank while rotating/roaming, all while being tanky enough to be the team's front line.
However, an ADC can certainly solo. A carry getting the extra farm is a good thing, and I've seen hunter solos work even in league. Not League, mind you.
Just say a solo laner's goal is to get enough farm to help his team faster and more effectively than a roaming support. Something like that, instead of saying solo Ra should be the tanky front line.
Guiding/Gameplay
This is lacking.
You might wonder why. After all, your friend, MysticBerry, received a glowing review from me, and his guide is similarly incomplete.
The main difference between his guide and your is that he explains the different kinds of supports and their playstyles generally, as well a specifically. The latter is incomplete, but there are a few sections that are filled.
You only have one specific god - Tyr - and you give no general info for everyone except bruisers. Remember when I said this felt more like a solo bruiser guide?
Just look at the teamfight section. That is, without a doubt, a section on playing a bruiser. Introduction to Solo Lane and Learning the Solo Lane Role? Both act like you chose a bruiser. There is NOTHING, and I mean NOTHING, on the other half of the equation: everyone else.
Lastly, about the general section on Laning, the only part of this guide that is truly general, it is missing one fundamental flaw and aspect of Smite - Pushing isn't that bad.
This is from a variety of factors. Mainly, certain gods are extremely tanky and won't die from a gank. It is also because of the existence of Teleport to Towers. It is also because the distance from tower to tower in League is much wider than in Smite, so you can stand in the middle of your lane and push to their tower with one ability. In other words, pushing is so safe and effective, everyone will push. End of story.
I know, it sucks! I hate it! I hate how stale the current meta is and how the game presents no viable alternative. Mais c'est la vie.
Details
BBC coding is alright. Honestly, this is a purely aesthetic comlaint, but I dislike the way you and MysticBerry shove the entire god cards in one giant rectangle. They look so big and awkward. Why not icons?
Summary
I know what this guide is trying to do, but frankly, this guide should not have been published in this state. If you said you were trying to make a solo bruiser guide, I'd be less critical, but you gave the rather ambitious title of "Mastering the Solo Lane."
Downvote, needs expansion. Honestly, if you give a few playstyle examples, I'd have upvoted, but as it stands, it is lacking too much.
This guide feels a little outdated. In my experience, pushing is much less dangerous and generally more advantageous than in LoL, especially since everyone in general has higher mobility. Solo lane always ends as a pushing contest. Do you really think that just getting last hits is worth it?
Please answer this question, I can't review without it being answered first.
Yes, Subzero008 Solo Lane always ends up as a pushing constant if you just let the minions decide everything. Honestly with the last hitting I feel that it just has to be a judgement of how your lane is going throughout each game.
But like stated in the 1st section I personally am a very conservative player and I would much rather be in the middle of the lane than at the enemy tower. Staying in the middle, for me, just feels more comfortable knowing that I only have to watch one entrance into my lane from jungle than 2.
Even in LOL there is a good advantage for pushing if you are playing the "Objective" game, and that game can be played in Smite, but again like I said above I think that it needs to be judged on a game by game basis. I also believe that you need to know how to play both of the play styles. Since I do feel that both of these play syles have pros and cons, and I do think that they need to be judged on a game by game basis, that would be some good information to add into the guide.
If you have any other questions feel free to ask me. And I also hope that this guide has some better coding than my other and that it will not be as "Painful" for you to read!
I really do appreciate your feedback, even if it is brutally honest.
Please answer this question, I can't review without it being answered first.
Maybe add some mages that can solo to you guide :). Like Ra, Hel,Chang´e, Chronos and so on.
Thank you Setolino!I will defiantly take that into consideration and do some research on who works the best in the Solo Lane! I really do appreciate all of the information that you have asked me to change to make this guide better!
Keep letting me know what you think as this guide gets updated!
Im sorry Serolino that my word usage in defining the lane has angered you to this point. If you give me 5 maybe 10 minutes I will have every "Top Lane" phrase changed to the correct phrase for this game "Solo Lane".
Just stick with me until then and I hope that once all of the mistakes are to yours and everyone's liking you will take the time to read through the guide!
If you have any other dislikes or see something that you think should be changed please don't hesitate to tell me! I make these for you guys and your feedback really does matter to me!
Alright Setolino. From what I have seen i have successfully changed all of the Top Lane phrases into Solo Lane! If you have anything else please don't hesitate to let me know!
But this is a MOBA, and is pretty similar to LoL. And he'll change it asap, read the comments above.
Thank you Dark Jaw!. I will get everything corrected and at that point, hopefully everyone will be satisfied!
If you have any comments or suggestions about how to improve the guide please let me know. Your guys feedback will only make the future content in this guide, and future guides better!
Thank you!
Top Lane? Please do me a favour and change that. This isnt LoL
Im sorry Serolino that my word usage in defining the lane has angered you to this point. If you give me 5 maybe 10 minutes I will have every "Top Lane" phrase changed to the correct phrase for this game "Solo Lane".
Just stick with me until then and I hope that once all of the mistakes are to yours and everyone's liking you will take the time to read through the guide!
If you have any other dislikes or see something that you think should be changed please don't hesitate to tell me! I make these for you guys and your feedback really does matter to me!
Top Lane? Please do me a favour and change that. This isnt LoL
But this is a MOBA, and is pretty similar to LoL. And he'll change it asap, read the comments above.