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This will be a guide on builds and a few extra tips for Nemesis, the Goddess of Vengeance.
Feel free to leave comments on the build(s) or on the sections themselves.
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Amazing Single Target Damage Shreds Tanks With Ult Takes Power Away Ample Defense with ![]() Good chase and escape. |
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Hard CC Cancel Her Shield Basic Attack Heavy ****py Early Game Clear Isnt the Best |
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Passive |
This makes her a strong boxer and basic attacker, and is essentially a free ![]() |
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Priority #4 |
A one-two dash ability that makes her very mobile, and is good in chasing or running away. It should not be used for damage in any form or way, as this is too important for its mobility. Remember that you can simply dash once and use ![]() |
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Priority #2 |
Your only true damaging ability in your kit, and what you should max out first and foremost besides all others. It is a bit weird though as you have to hit enemies in the center to the full damage and the slow, so be careful and aim well with it or you will not use it to its full potential. This is your main setup to start stacking with the ![]() |
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Priority #3 |
A very helpful shield for boxing or surviving those nasty mage ultimates. This is NOT a spammable ability and should not be used as such. It is to be used in times when you feel that you need it to survive a fight or 1v1 a late game ADC or a mage. Do not waste it, it is too useful to be used as such. As the health gained back and the reflection is useful, it is maxed second after ![]() |
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Priority #1 |
A targeter that is basically a giant middle finger above the enemies head. This is the mother of all debuffs and a big buff to our girl ![]() |
Starting Items
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Another option for a starter if you choose to be something other than jungler (Im looking at you Zilby, ![]() ![]() |
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A necessity in every single Conquest game you will play. This is your way of keeping the lanes safe, and to uncover the other junglers locations and maybe to even sneak a peek at their camps, to see if you can counter-jungle. Also ![]() ![]() |
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A standard first item for any Assassin, and a necessity to ![]() |
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Another item for ![]() ![]() ![]() ![]() |
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A standard assassin CDR item since it provides all that an assassin needs quite early on, power and mana. A good choice for ability based gods in general who want an item with power yet still provides utility. For ![]() |
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Another CDR item with a more defensive twist, a suitable item for guardians and warriors and some assassins. Costs less than ![]() ![]() |
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Soul counterpart to ![]() ![]() ![]() ![]() |
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It just depends on your timing and the abilities. If its
I gotta see if the damage is still reflected when you get hit by a hard cc ability, like
Wanna be more specific so I can answer your question?
(I should really update this)
Whoops, I forgot to say I was talking about the 3. Lets say you're fighting the enemy jungler, Serqet for example. Wouldn't it be best to activate your 3 if she ults because you'd reflect and gain the most health?
(I should really update this)