Playstyle
The first thing you will notice when playing as Chang'e, no matter if it is Ranked or Jungle Practice, is that
she has mana issues. She's kinda addicted, which is actually quite contradictory to her spammy nature of playing, but whatever I guess.
The first thing you'll want to do as Chang'e is make sure Mana isn't an issue anymore! We will get more in-depth to this in the Items section.
As Chang'e, your early game is simply weak. You are unable to clear waves, your opponent will overpower you and your Jungler will often need to babysit you, but it doesn't stay like that for very long. Once you complete
Book of Thoth, you will have enough mana to stay in lane, and enough magical power to kill divers. With every item you get, you grow stronger, resulting in a peak at
Chronos' Pendant, and you only grow stronger from there, being able to avoid ganks with ease and turn teamfights around in the blink of an eye. So remember while playing as her,
those first minutes are though, but it gets a lot better.
Abilities and when to use them
This is an amazing passive for a solo-laner such as yourself, which allows you to stay in lane without ever backing. The downside is that your rabbit takes a really, really long time to buy anything you order, and you can only purchase 1 item at a time. This means that you will probably have to back to buy
Wards, as you'll simply be using the rabbit for your power items. Note that if you back when the rabbit is traveling, the item will appear in your inventory immediately. The second half of this ability helps you escape dangerous situations, as you can heal yourself and run away faster, or get one quick hit in before you back away safely. Overall, quite a good passive.
This is your main source of damage, your spamming ability with only 2 second cooldown. Use it to chip away your opponents life slowly but surely.
This could very well be your most powerful ability, and it gives you a lot of protection against high burst characters like
Odin,
Osiris,
Loki, ... The mana regeneration is also quite nice, but with this build you shouldn't worry too much about that. So don't dance into
Anubis just to regain mana. This ability also gives you CC immunity, so you can easily avoid things like
No Escape or
Shards of Ice.
Another thing that increases your survivability. The damage isn't very high, and the heal isn't either, but this also has a short cooldown. When you're low, just run away for a moment and use it every chance you get. This combined with
Divine Ruin is also what gives you the edge over high sustainers, like
Chaac,
Aphrodite,
Ra, ... Generally, you will have at least one advantage over the enemy solo laner, just play it smart and safe.
This ultimate is very powerful, possibly resulting in a 5 second stun on the enemy team. The damage is meh at best for an ultimate, but that isn't what you're looking for. You're getting ganked? Use it and dance away. Teamfight? Use it and make sure your opponents won't leave.
It's really all about the stun.
Leave a Comment
You need to log in before commenting.
Collapse All Comments