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Rubin by Samurai The Eternal

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Rubin

By: Samurai The Eternal
Last Updated: Feb 9, 2022
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Rubin

The God Of The Sea

Ryūjin (龍神), which in some traditions is equivalent to Ōwatatsumi, was the tutelary deity of the sea in Japanese mythology. ... Many believed the god had knowledge on medicine and many considered him as the bringer of rain and thunder, Ryujin is also the patron god (ujigami) of several family groups.

Passive Ability

Jolt
Whenever Ryujin is hit with an ability, he will temporarily store it's energy, gaining a stack of Jolt (Maximum of 10). Each stack will provide Ryujin with 3 true damage on his basic attacks and abilities.

Duration: 20s

Primary Abilities

1
Thundering Brilliance
Jyujin calls down lightning to his target location, striking two times and dealing before releasing a final strike that deals increased damage and stuns to all enemies hit for 1s.

Radius: 15,15,20

Damage: 25/45/65/75/95(+25% of your physical power)Per Hit

Final Damage: 35/55/75/85/105/(+50% of your physical power)

Cooldown: 16s
2
Turbulent Waters
Ryujin coils up and becomes stationary while he prepares to release a wave of water that deals damage and knocks back all enemies hit. While Ryujin is coiled, he will gain a shield equal to 2% of his maximum health and stacks every 0.5s for 2.5s.

Radius: 30

Shield Duration: 5s

Damage: 100/125/150/175/200(+50% of your physical power)

Cooldown: 17/16/15/14/13s
3
Conductive Overload
Ryujin dashes forward and wraps him self around the first enemy God hit, crippling them while dealing damage every 1s for the duration. While warped around an enemy God, Ryujin will be CC immune.

Range: 55

Dash Damage: 50/90/130/170/210(+25% of your physical power)

Wrapped Damage: 25/35/45/55/65(+15% of your physical power)Per Tick

Cooldown: 16s

Ultimate Abilities

4
Dragons Fury
Ryujin grabs a single enemy God and rises high into the air and will crash down at his target location, dealing damage and knocking up all enemies in the area.

Grab Radius: 15

Attack Distance: 140

Radius: 20

Grab Damage: 60/70/80/90/100(+25% of your physical power)

Damage: 250/290/330/370/410(+100% of your physical power)

Cooldown: 110s

Chapter Title

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