Find the best Nut build guides for SMITE Patch 11.11. You will find builds for arena, joust, and conquest. However you choose to play Nut, The SMITEFire community will help you craft the best build for the S11 meta and your chosen game mode. Learn Nut's skills, stats and more.
When Nut hits an enemy god with a damaging ability, she gains a stacking Attack Speed buff for 5s. Nut may gain multiple stacks from a single ability.
Ability Type: Buff
Attack Speed Buff: 2% + 0.1% per level
Max Stacks: 10
Convergence
1X
Nut enhances her Basic Attacks, firing 2 additional damaging projectiles from her sides at a converging angle. All projectiles pierce enemies but not walls, with the center dealing Basic Attack damage and the sides dealing ability damage. Nut always shoots at least once, but may fire up to an additional 4 shots by gaining stacks when damaging enemies with Basic Attacks. Nut gains 2 stacks for damaging enemy gods. Nut may cancel this ability to refund unused shots as stacks.
Ability Type: Area Basic, Buff
Center Damage Reduction: 55 / 50 / 45 / 40 / 35%
Side Damage: 3 / 7 / 11 / 15 / 19 (+15% of your Physical Power)
Stacks per Shot: 4
Range: 55
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 13s
Crashing Comet
2A
Nut calls down a comet from the sky, which crashes in a circular area, dealing damage. After it lands, it sends out a damaging shockwave in a larger area. Enemies hit by the comet take a second instance of damage and are Rooted, while enemies in the shockwave are Trembled.
Nut warps in the direction she is currently traveling. After she warps, she automatically fires 3 homing projectiles that spread out among nearby enemies, prioritizing gods. These projectiles deal damage and apply a stacking Slow to enemies. Additionally, Nut resets the cooldown of Convergence after using this ability.
Nut becomes Crowd Control immune and gathers all her energy, flying high into the air and becoming untargetable for 3s. Nut then may move and aim before firing a massive black hole toward the battleground that lands after a short delay, dealing damage to all enemies. After the black hole lands, a gravity surge extends outward, damaging and pulling all enemies toward the center. Nut then lands, returning to her initial location.
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