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Danzaburou Builds & Guides

Japanese Hunter Ranged Physical
Find the best Danzaburou build guides for SMITE Patch 12.1 and SMITE 2 Patch Open Beta 5. You will find builds for arena, joust, and conquest. However you choose to play Danzaburou, The SMITEFire community will help you craft the best build for the SMITE S12 and SMITE 2 S0 metas and your chosen game mode. Learn Danzaburou's skills, stats and more.
Top Rated Guides Newest Guides

Smite 1: Year 11 Guides & Builds // Patch 12.1 & Patch 11.12

7.6
33 Votes 9
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GRANDMASTER DANZABUROU ADC GUIDE
by TottiGR | Updated December 29, 2024
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Assault Mode
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Smite 1: Year 11 Guides & Builds

8.5
359 Votes 60
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You ever see a gun this big? - Complete Danzaburou Guide for Carries (Y11, 11.6, WIP)
by xmysterionz | Updated July 1, 2024
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Danza Year 11 Crit
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Smite 1: Year 10 Guides & Builds

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Tank Deletion
by TheCornGod | Updated January 17, 2024
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Danzaburou Conquest
by Jorm Was not Paid | Updated July 16, 2023
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Chonky Raccoon-Dog - Danza Support
by Rezblaze | Updated February 15, 2023
5.5
3 Votes 4
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My Danza
by Zukashi | Updated January 26, 2023
5
5 Votes 8
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Danzaburou is actually a warrior (Y10 10.6)
by iLikeMemes | Updated June 25, 2023
Rating Pending
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right click/magic benefit
by ShamGurd | Updated July 4, 2023
Rating Pending
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Lemon Flavored Danzaburou
by The_Blorb | Updated April 24, 2023

Smite 1: Year 9 Guides & Builds

9.4
54 Votes 5
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*BROKEN* S9 Danzaburou build
by Ltb_Tfra | Updated September 1, 2022
9.2
9 Votes 0
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Season 9.4 Danza "Pew Pew" burou
by LumberingJak | Updated April 20, 2022
6.8
4 Votes 2
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crit shredder danza
by loxinen | Updated October 6, 2022
Rating Pending
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Danzaburou 01/02/22
by MigueLVallejoS | Updated February 1, 2022
6.3
5 Votes 4
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Danzaburou Anti-Life / Crit Jungle (S9)
by InfernoBoy98X | Updated January 27, 2022
Rating Pending
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HOLD THE LINE
by Andylister | Updated June 26, 2022
Rating Pending
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Support Danzaburou
by Hiaiamlana | Updated February 1, 2022

Smite 1: Year 8 Guides & Builds

9.8
310 Votes 33
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Danzaburou 8.11 │︎MID │︎ ADC │︎ CRIT & DAMAGE 🔥
by doximaister | Updated November 1, 2021
9.4
28 Votes 2
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Big Tanuki Energy: The guide to Danzaburou
by Jobek | Updated June 3, 2021
Guide Mobile
Favor: Free Gems: Free

Danzaburou Statistics

500 (+92) Health
264.4 (+43.6) Mana
430 (+0) Speed
None Progression
55 (+0) Range
1 (+0) Attack / Sec
35 (+2.6) + 100% of Physical Power Damage

Danzaburou Skills

Danzaburou Skill Dubious Savings

Dubious SavingsPassive

Every time Danzaburou actively gains gold, he stores 10% into one of his money pouches instead. When a pouch is completely filled, Danzaburou gains bonus gold and a permanent Physical Power increase before switching to a larger money pouch.

Ability Type: Buff
Pouch Thresholds: 80 / 140 / 200 / 300 Gold
Bonus Gold: 180 / 265 / 350 / 500
Bonus Power: 10 per pouch
Danzaburou Skill Fool's Gold

Fool's Gold

1 X
Danzaburou rolls out 3 money bags that pass through and damage Enemy minions but stop on Enemy gods, slowing as they travel. Gods hit are damaged and Intoxicated, dropping a gold coin that Danzaburou or his ally gods can pick up to provide him 10 gold.

When a money bag stops moving, it reveals to be an explosive which detonates after a short delay. Subsequent hits of the money bag or explosions deal 15% damage.

Ability Type: Line, Intoxicate, Damage
Damage: 95 / 145 / 195 / 245 / 295 (+75% of your Physical Power)
Explosion Damage: 40 / 65 / 90 / 115 / 140 (+30% of your Physical Power)
Intoxicate Duration: 0.6 / 0.8 / 1 / 1.2 / 1.4s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Danzaburou Skill Alluring Spirits

Alluring Spirits

2 A
Danzaburou takes a swig of his sake bottle, gaining health, before hurling it in front of him dealing damage to Enemies in the inner circle. Jungle Camps take an extra +40% damage.

The bottle of sake applies stacks to Enemy gods in the area slowing, and upon reaching 3 stacks, taunting (with no diminishing returns) them towards the sake bottle. Enemies that take more than 30% of their max. Health while taunted are broken out early.

Ability Type: Circle, Crowd Control, Damage
Healing: 30 / 55 / 80 / 105 / 130
Damage: 90 / 140 / 190 / 240 / 290 (+70% of your Physical Power)
Slow per stack: 10% for 1.5s (3 stacks max.)
Taunt Duration: 1s
Hits to Break: 2 / 2 / 3 / 3 / 4
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Danzaburou Skill Tanuki Trickery

Tanuki Trickery

3 B
Danzaburou creates a field where he moves faster, is slow immune, takes less damage, and has no basic attack penalty. Enemies in the field are slowed by 20%. If Danzaburou leaves the field it fades turning him into a leaf with other decoys that mimic his movement. As a leaf his movement speed is increased, he is slow immune and can pass through enemies and allies. After a short delay from transforming, any hit from Enemy gods or if Danzaburou himself attacks, he will revert back.

Ability Type: Circle, Buff
Movement Speed: 20%
Leaf Movement Speed: 30 / 32.5 / 35 / 37.5 / 40%
Reduced Damage: 15%
Field Duration: 5s
Leaf Duration: 4s
Cost: 70
Cooldown: 16s
Danzaburou Skill Uproarious Rocket

Uproarious Rocket

4 Y
Danzaburou summons a magical leaf which transforms into a large bamboo rocket! While preparing, Danzaburou can aim the rocket within 180 degrees to lock onto Enemy gods or he can refire this ability to become the rocket, also becoming damage immune.

Once fired the Rocket will pass through and damage Enemy minions, stopping on the first Enemy god hit damaging and stunning them while dealing 75% damage in a larger area.

Ability Type: Line, Crowd Control, Damage
Damage: 300 / 360 / 420 / 480 / 540 (+100% of your Physical Power)
Stun Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Range: 120
Radius: 30
Cost: 100
Cooldown: 100s

Danzaburou Lore

Among the tanuki of Sado Island, one name is known above all others – that of Danzaburou. The supreme commander of all tanuki is infamous for his antics and his tricks are justly feared by mortal and immortal alike. A shape-shifter and trickster without equal, Danzaburou has never met a prank he would not pull. While these are mostly for his own amusement, he has been known to act on behalf of others, so long as he finds it entertaining. Even so, like all tanuki, he lives to cause trouble, and relishes every opportunity to show off his cleverness, as well as his capacity to cause havoc. Nowhere is this more evident than on the battlefield, where Danzaburou surrounds himself in chaos and confusion. He fights with great cunning. When not dodging his opponent’s attacks, or leaving a statue in his place to absorb the brunt of their wrath, he’s hiding in plain sight, waiting for his moment to strike. To say that Danzaburou is a frustrating opponent is an understatement. But Danzaburou brings more than just frustration – he is also a purveyor of good fortune. Jug of sake in one hand, and a promissory note in the other, the tanuki offers his opponents a drink and payment even as he plans his next trick or three. With his sly grin and big belly, the cheerful tanuki can turn even the staunchest of his foes into a friend – at least for as long as it takes to get to the bottom of a jug of sake. It is said that Danzaburou has been outwitted only once, by a human peasant. Ever since, the tanuki has refrained from playing tricks on hapless humans. Instead, he reserves his best pranks for what he considers to be a less perceptive audience...Namely, the gods themselves.

Danzaburou Builds & Guides

Japanese Intelligence Strength Carry Jungle Ranged Physical
Find the best Danzaburou build guides for SMITE Patch 12.1 and SMITE 2 Patch Open Beta 5. You will find builds for arena, joust, and conquest. However you choose to play Danzaburou, The SMITEFire community will help you craft the best build for the SMITE S12 and SMITE 2 S0 metas and your chosen game mode. Learn Danzaburou's skills, stats and more.
God Token: 1

Danzaburou Statistics

500 (+92) Health
264.4 (+43.6) Mana
15.2 (+2.8) Physical Protection
24.58 (+1.42) Magical Protection
430 Movement Speed
0.996 (+0.014) Attack / Sec

Danzaburou Skills

Danzaburou Basic Attack

Basic Attack

Fire a projectile that deals Physical Damage to the first enemy hit.

Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power
Range: 8.8m
Radius: 0.48m

Additional Notes:
  • Projectile stops on first target hit, and does not pass through walls.
Danzaburou Skill Dishonest Duplication

Dishonest DuplicationPassive

You have a chance of spawning a clone of yourself with each basic attack hitting an enemy.

Additional Notes:
  • Clones last 3s, deal 10% of your Basic Attack Damage and take 300% increased Damage.
  • Clones have a 5% + 0.25% Per Level chance of spawning a clone.
  • Clones target the enemy that was hit when they were created.
Danzaburou Skill Fool's Gold

Fool's Gold

1 X
Roll out 3 money bags that deal Physical Damage to enemies hit and then explode dealing Physical Damage.
  • They stop on enemy gods, Trembling them and dropping a coin.
  • Coins can be picked up by yourself or allied gods to provide you 10 gold.
Damage: 95 / 145 / 195 / 245 / 295
Damage Scaling: 90% Strength + 65% Intelligence
Explode Damage: 30 / 55 / 80 / 105 / 130
Explode Damage Scaling: 20% Strength + 40% Intelligence
Range: 11.2m
Radius: 0.51m
Explode Radius: 1.92m
Cooldown: 12s
Cost: 70 / 75 / 80 / 85 / 90

Additional Notes:
  • Subsequent hits of bags or explosions on the same enemy deal 15% damage.
Danzaburou Skill Alluring Spirits

Alluring Spirits

2 A
Drink some sake, Healing over time before throwing the bottle, dealing Physical Damage to enemies hit.
  • On landing, the bottle applies a stacking Slow to enemy gods.
  • On reaching 3 stacks, they are Taunted towards the bottle.
Heal Per Tick: 15 / 20 / 25 / 30 / 35
Heal Scaling Per Tick: 5% Intelligence
Damage: 90 / 140 / 190 / 240 / 290
Damage Scaling: 70% Strength + 40% Intelligence
Slow: 10% Per Stack
Taunt Duration: 1s
Hits to Break: 2 / 2 / 3 / 3 / 4
Range: 7.2m
Inner Radius: 2m
Outer Radius: 2.8m
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Cost: 60 / 65 / 70 / 75 / 80

Additional Notes:
  • This ability does 40% bonus damage to Jungle Monsters.
  • The inner circle deals damage on landing while the entire area slows.
  • The bottle can be broken early with enemy basic attacks.
  • Taunt is not affected by Diminishing Returns.
  • If the Taunted enemy takes more than 30% of their Max Health, the taunt ends early.
Danzaburou Skill Tanuki Trickery

Tanuki Trickery

3 B
Create a field where you gain Movement Speed, Slow Immunity, your Basic Attack Movement Penalty is removed, and your Dishonest Duplication chance is doubled. When you leave the area, it disappears and you transform into a leaf while decoys mimic your movement.
  • Enemies in the field are Slowed.
  • As a leaf you gain increased Movement Speed, Slow Immunity and a buff that causes your next Basic Attack to deal Physical Damage.
Damage: 20 / 30 / 40 / 50 / 60
Damage Scaling: 100% Intelligence + 55% Strength
Movement Speed: 20%
Bonus Movement Speed: 30 / 32.5 / 35 / 37.5 / 40%
Slow: 20%
Radius: 3.84m
Cooldown: 14s
Cost: 70

Additional Notes:
  • Taking damage or attacking while in leaf form will end it early however there is a brief delay before this can happen on first transforming.
Danzaburou Skill Uproarious Rocket

Uproarious Rocket

4 Y
Fire a rocket that locks onto enemy gods or reactivate this ability to become the rocket! The rocket deals Physical Damage, Stuns the first enemy god hit and explodes dealing Physical Damage.

Damage: 300 / 360 / 420 / 480 / 540
Damage Scaling: 100% Strength + 70% Intelligence
Explode Damage: 225 / 270 / 315 / 360 / 405
Explode Damage Scaling: 50% Strength + 80% Intelligence
Stun Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Radius: 4.8m
Cooldown: 90s
Cost: 100

Additional Notes:
  • You are Rooted and CC Immune while Channeling and can only aim within 180 degrees.
  • The rocket pierces through and damages minions but stops on first god hit.
  • You are immune to damage while in rocket form.
  • You can cancel this ability while a rocket to transform back, sending out the rocket directly ahead.

Danzaburou Aspect

Danzaburou Aspect Aspect of Fellowship

Aspect of Fellowship

Alluring Spirits no longer throws out a sake bottle but instead spawns 2 Clones. All of your Clones deal more damage and take less damage.

Danzaburou Lore

Among the tanuki of Sado Island, one name is known above all others – that of Danzaburou. The supreme commander of all tanuki is infamous for his antics and his tricks are justly feared by mortal and immortal alike. A shape-shifter and trickster without equal, Danzaburou has never met a prank he would not pull. While these are mostly for his own amusement, he has been known to act on behalf of others, so long as he finds it entertaining. Even so, like all tanuki, he lives to cause trouble, and relishes every opportunity to show off his cleverness, as well as his capacity to cause havoc. Nowhere is this more evident than on the battlefield, where Danzaburou surrounds himself in chaos and confusion. He fights with great cunning. When not dodging his opponent’s attacks, or leaving a statue in his place to absorb the brunt of their wrath, he’s hiding in plain sight, waiting for his moment to strike. To say that Danzaburou is a frustrating opponent is an understatement. But Danzaburou brings more than just frustration – he is also a purveyor of good fortune. Jug of sake in one hand, and a promissory note in the other, the tanuki offers his opponents a drink and payment even as he plans his next trick or three. With his sly grin and big belly, the cheerful tanuki can turn even the staunchest of his foes into a friend – at least for as long as it takes to get to the bottom of a jug of sake. It is said that Danzaburou has been outwitted only once, by a human peasant. Ever since, the tanuki has refrained from playing tricks on hapless humans. Instead, he reserves his best pranks for what he considers to be a less perceptive audience...Namely, the gods themselves.

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