Find the best Danzaburou build guides for SMITE Patch 12.1 and SMITE 2 Patch Open Beta 5. You will find builds for arena, joust, and conquest. However you choose to play Danzaburou, The SMITEFire community will help you craft the best build for the SMITE S12 and SMITE 2 S0 metas and your chosen game mode. Learn Danzaburou's skills, stats and more.
Every time Danzaburou actively gains gold, he stores 10% into one of his money pouches instead. When a pouch is completely filled, Danzaburou gains bonus gold and a permanent Physical Power increase before switching to a larger money pouch.
Danzaburou rolls out 3 money bags that pass through and damage Enemy minions but stop on Enemy gods, slowing as they travel. Gods hit are damaged and Intoxicated, dropping a gold coin that Danzaburou or his ally gods can pick up to provide him 10 gold.
When a money bag stops moving, it reveals to be an explosive which detonates after a short delay. Subsequent hits of the money bag or explosions deal 15% damage.
Danzaburou takes a swig of his sake bottle, gaining health, before hurling it in front of him dealing damage to Enemies in the inner circle. Jungle Camps take an extra +40% damage.
The bottle of sake applies stacks to Enemy gods in the area slowing, and upon reaching 3 stacks, taunting (with no diminishing returns) them towards the sake bottle. Enemies that take more than 30% of their max. Health while taunted are broken out early.
Danzaburou creates a field where he moves faster, is slow immune, takes less damage, and has no basic attack penalty. Enemies in the field are slowed by 20%. If Danzaburou leaves the field it fades turning him into a leaf with other decoys that mimic his movement. As a leaf his movement speed is increased, he is slow immune and can pass through enemies and allies. After a short delay from transforming, any hit from Enemy gods or if Danzaburou himself attacks, he will revert back.
Danzaburou summons a magical leaf which transforms into a large bamboo rocket! While preparing, Danzaburou can aim the rocket within 180 degrees to lock onto Enemy gods or he can refire this ability to become the rocket, also becoming damage immune.
Once fired the Rocket will pass through and damage Enemy minions, stopping on the first Enemy god hit damaging and stunning them while dealing 75% damage in a larger area.
Among the tanuki of Sado Island, one name is known above all others – that of Danzaburou. The supreme commander of all tanuki is infamous for his antics and his tricks are justly feared by mortal and immortal alike. A shape-shifter and trickster without equal, Danzaburou has never met a prank he would not pull. While these are mostly for his own amusement, he has been known to act on behalf of others, so long as he finds it entertaining. Even so, like all tanuki, he lives to cause trouble, and relishes every opportunity to show off his cleverness, as well as his capacity to cause havoc. Nowhere is this more evident than on the battlefield, where Danzaburou surrounds himself in chaos and confusion. He fights with great cunning. When not dodging his opponent’s attacks, or leaving a statue in his place to absorb the brunt of their wrath, he’s hiding in plain sight, waiting for his moment to strike. To say that Danzaburou is a frustrating opponent is an understatement. But Danzaburou brings more than just frustration – he is also a purveyor of good fortune. Jug of sake in one hand, and a promissory note in the other, the tanuki offers his opponents a drink and payment even as he plans his next trick or three. With his sly grin and big belly, the cheerful tanuki can turn even the staunchest of his foes into a friend – at least for as long as it takes to get to the bottom of a jug of sake. It is said that Danzaburou has been outwitted only once, by a human peasant. Ever since, the tanuki has refrained from playing tricks on hapless humans. Instead, he reserves his best pranks for what he considers to be a less perceptive audience...Namely, the gods themselves.
Danzaburou
Builds & Guides
Japanese Intelligence Strength Carry Jungle Ranged Physical
Find the best Danzaburou build guides for SMITE Patch 12.1 and SMITE 2 Patch Open Beta 5. You will find builds for arena, joust, and conquest. However you choose to play Danzaburou, The SMITEFire community will help you craft the best build for the SMITE S12 and SMITE 2 S0 metas and your chosen game mode. Learn Danzaburou's skills, stats and more.
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Smite 2: Year 1 Guides & Builds // Patch Open Beta 5 & Patch Open Beta 4
This ability does 40% bonus damage to Jungle Monsters.
The inner circle deals damage on landing while the entire area slows.
The bottle can be broken early with enemy basic attacks.
Taunt is not affected by Diminishing Returns.
If the Taunted enemy takes more than 30% of their Max Health, the taunt ends early.
Tanuki Trickery
3B
Create a field where you gain Movement Speed, Slow Immunity, your Basic Attack Movement Penalty is removed, and your Dishonest Duplication chance is doubled. When you leave the area, it disappears and you transform into a leaf while decoys mimic your movement.
Enemies in the field are Slowed.
As a leaf you gain increased Movement Speed, Slow Immunity and a buff that causes your next Basic Attack to deal Physical Damage.
Taking damage or attacking while in leaf form will end it early however there is a brief delay before this can happen on first transforming.
Uproarious Rocket
4Y
Fire a rocket that locks onto enemy gods or reactivate this ability to become the rocket! The rocket deals Physical Damage, Stuns the first enemy god hit and explodes dealing Physical Damage.
You are Rooted and CC Immune while Channeling and can only aim within 180 degrees.
The rocket pierces through and damages minions but stops on first god hit.
You are immune to damage while in rocket form.
You can cancel this ability while a rocket to transform back, sending out the rocket directly ahead.
Danzaburou Aspect
Aspect of Fellowship
Alluring Spirits no longer throws out a sake bottle but instead spawns 2 Clones. All of your Clones deal more damage and take less damage.
Danzaburou Lore
Among the tanuki of Sado Island, one name is known above all others – that of Danzaburou. The supreme commander of all tanuki is infamous for his antics and his tricks are justly feared by mortal and immortal alike. A shape-shifter and trickster without equal, Danzaburou has never met a prank he would not pull. While these are mostly for his own amusement, he has been known to act on behalf of others, so long as he finds it entertaining. Even so, like all tanuki, he lives to cause trouble, and relishes every opportunity to show off his cleverness, as well as his capacity to cause havoc. Nowhere is this more evident than on the battlefield, where Danzaburou surrounds himself in chaos and confusion. He fights with great cunning. When not dodging his opponent’s attacks, or leaving a statue in his place to absorb the brunt of their wrath, he’s hiding in plain sight, waiting for his moment to strike. To say that Danzaburou is a frustrating opponent is an understatement. But Danzaburou brings more than just frustration – he is also a purveyor of good fortune. Jug of sake in one hand, and a promissory note in the other, the tanuki offers his opponents a drink and payment even as he plans his next trick or three. With his sly grin and big belly, the cheerful tanuki can turn even the staunchest of his foes into a friend – at least for as long as it takes to get to the bottom of a jug of sake. It is said that Danzaburou has been outwitted only once, by a human peasant. Ever since, the tanuki has refrained from playing tricks on hapless humans. Instead, he reserves his best pranks for what he considers to be a less perceptive audience...Namely, the gods themselves.
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