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The Morrigan Builds & Guides

Celtic Mage Ranged Magical
Find the best The Morrigan build guides for SMITE Patch 12.1 and SMITE 2 Patch Open Beta 2. You will find builds for arena, joust, and conquest. However you choose to play The Morrigan, The SMITEFire community will help you craft the best build for the SMITE S12 and SMITE 2 S0 metas and your chosen game mode. Learn The Morrigan's skills, stats and more.
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The Morrigan Statistics

483.4 (+92.6) Health
254 (+42) Mana
430 (+0) Speed
1/1/1x dmg & swing time; 3rd deals aoe dmg Progression
55 (+0) Range
1 (+0) Attack / Sec
34 (+ 2.4) + 20% of Magical Power Damage

The Morrigan Skills

The Morrigan Skill Doomsayer

DoomsayerPassive

The 3rd hit of The Morrigan's hit chain will explode dealing damage to all enemies within range and weaken all enemies hit. Enemies afflicted by this will take additional damage over time.

Ability Type: Basic Attack Stim
Damage: 9% of the targets Max HP
Duration: 3s
Radius: 10
The Morrigan Skill Deadly Aspects

Deadly Aspects

1 X
When activated, The Morrigan begins combining the power from all three of her forms. When activated again, they simultaneously damage and stun enemies in front of them. Jungle Camps take an extra +15% damage.

Ability Type: Charge Up
Damage: 80 / 135 / 190 / 245 / 300 (+75% of your Magical Power)
Stun Duration: 1s
Range: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
The Morrigan Skill Dark Omen

Dark Omen

2 A
Morrigan launches a wave of dark magic at her enemies that deals damage, deals bonus damage to minions, and Dooming them for 8 seconds. Doomed enemies will take bonus damage the next time they are hit by one of The Morrigan's damaging abilities, including her passive ability.

Ability Type: Projectile
Initial Damage: 40 / 70 / 100 / 130 / 160 (+40% of your Magical Power)
Minion Bonus Damage: 40 / 70 / 100 / 130 / 160 (+20% of your Magical Power)
God Bonus Damage: 40 / 70 / 100 / 130 / 160 (+40% of your Magical Power)
Range: 70
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 7s
The Morrigan Skill Confusion

Confusion

3 B
The Morrigan creates a phantom of herself while becoming stealthed and increasing her Movement Speed. The phantom runs to the targeted area, deals no damage, and will die if it takes any damage. If the Morrigan attacks or takes damage, she will be revealed and lose her increased Movement Speed.

Ability Type: Stealth
Movement Speed: 30 / 32.5 / 35 / 37.5 / 40%
Duration: 3 / 3.5 / 4 / 4.5 / 5s
Range: 80
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
The Morrigan Skill Changeling

Changeling

4 Y
The Morrigan selects a God from the current match and becomes a copy of them. She copies all of their current stats and may use all of their abilities for the duration. She retains her own Relics and cannot use Consumables.

The Rank of her abilities will transfer to the skills of the god she copies. This ability's cooldown will be increased to match the target God's ultimate if she uses it while transformed.

Ability Type: Transform
Duration: 10s
Cost: 100
Cooldown: 140 / 130 / 120 / 110 / 100s

The Morrigan Lore

Fate is an unusual thing. An unseen force predicting every action of every being. Some deities can see it, recognizing the flow of the plan. There are none, save one, that claims mastery over it, that manipulates it with such cold intent, that steers it ever toward war and the red demise of heroes. In truth, she is many Goddesses, with many names and many forms. But there is only one title. The Morrigan Anu, Macha, Badb. Individually, these three Goddesses were sisters, progenitors of sovereignty, war, and death. They were caretakers of their lush green Éire, champions for armored soldiers, guides for the deceased. It is unknown what bound them together. Some whispered curse, some lover’s scorn. Some dark power or darker purposes. But now they are one. She’s been seen in many shapes. The lurid seductress, the wrinkled hag, the screaming crow, and worst of all, the washer in the river. For those who witness her cleaning their bloody armor prophesies a violent end. Subtle and manipulative, there is no war The Morrigan did not incite. No dying breath she did not collect. Even this war, a war between Gods, must secretly be of her making. So, beware those that behold her, for The Morrigan controls your fate.

The Morrigan Builds & Guides

Celtic Intelligence Middle Jungle Solo Ranged Magical
Find the best The Morrigan build guides for SMITE Patch 12.1 and SMITE 2 Patch Open Beta 2. You will find builds for arena, joust, and conquest. However you choose to play The Morrigan, The SMITEFire community will help you craft the best build for the SMITE S12 and SMITE 2 S0 metas and your chosen game mode. Learn The Morrigan's skills, stats and more.
God Token: 1

The Morrigan Statistics

483.4 (+92.6) Health
254 (+42) Mana
15.16 (+2.84) Physical Protection
25.4 (+1.6) Magical Protection
430 Movement Speed
0.966 (+0.014) Attack / Sec

The Morrigan Skills

The Morrigan Basic Attack

Basic Attack

Fire a projectile that deals Magical Damage to the first enemy hit.

Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power
Range: 8.8m
Radius: 0.48m

Additional Notes:
  • The Morrigan has a 3 hit chain. Attacks in an order of 1 / 1 / 1x damage and fire time. The final fire explodes on target, applying Doomsayer.
The Morrigan Skill Doomsayer

DoomsayerPassive

The third hit of your basic attack chain explodes, dealing 9% of the target’s Health as Magical Damage over 3 seconds. Reduced by 80% against Jungle Bosses and Titans.

Additional Notes:
  • This Damage Over Time can Crit.
The Morrigan Skill Deadly Aspects

Deadly Aspects

1 X
Summon the power from all three of your forms, then activate again to deal Magical Damage and Stun enemies in front of you.

Damage: 90 / 145 / 200 / 255 / 310
Damage Scaling: 90% Intelligence
Stun Duration: 0.8s
Cone Angle: 45 degrees
Cooldown: 12s
Cost: 60 / 65 / 70 / 75 / 80

Additional Notes:
  • The buildup for this ability does not break Confusion's Stealth.
The Morrigan Skill Dark Omen

Dark Omen

2 A
Fire a wave of dark magic, dealing Magical Damage and marking enemies.
  • The mark deals Magical Damage when that god is damaged by any god ability or Doomsayer.
Initial Damage: 40 / 70 / 100 / 130 / 160
Initial Damage Scaling: 45% Intelligence
Mark Damage: 40 / 70 / 100 / 130 / 160
Mark Scaling: 45% Intelligence
Minion Damage: 80 / 140 / 200 / 260 / 320
Minion Damage Scaling: 60% Intelligence
Range: 11.2m
Radius: 0.8m
Cooldown: 7s
Cost: 60 / 65 / 70 / 75 / 80
The Morrigan Skill Confusion

Confusion

3 B
Create a phantom clone of yourself and become Stealthed and gain Movement Speed.
  • The clone will walk to your target location
Movement Speed: 30 / 32.5 / 35 / 37.5 / 40%
Buff Duration: 3 / 3.5 / 4 / 4.5 / 5s
Clone Lifetime: 10s
Cooldown: 15s
Cost: 60 / 65 / 70 / 75 / 80

Additional Notes:
  • When the clone is damaged, it will appear as an illusion. It will change appearance and lose its health bar.
  • The clone grants vision around itself.
  • Taking damage while stealthed breaks the effect.
The Morrigan Skill Changeling

Changeling

4 Y
Select a God in the current match to transform into an exact copy of. Gain access to their abilities and items for 10 seconds.

Cooldown: 120 / 115 / 110 / 105 / 100s
Cost: 100

Additional Notes:
  • If the God you transform into has an Ultimate Cooldown longer than this Ultimate's Cooldown, use the transformed targets Cooldown instead.
  • You will copy all their abilities and items, all with no cooldown.
  • You will copy their ability ranks. If your level is different to the transform target's it will use the order they ranked their abilities, filling with Auto Skill as needed.
  • If you are in the middle of firing an ability when the transform times out, you will de-transform the moment that ability fire ends.

The Morrigan Lore

Fate is an unusual thing. An unseen force predicting every action of every being. Some deities can see it, recognizing the flow of the plan. There are none, save one, that claims mastery over it, that manipulates it with such cold intent, that steers it ever toward war and the red demise of heroes. In truth, she is many Goddesses, with many names and many forms. But there is only one title. The Morrigan Anu, Macha, Badb. Individually, these three Goddesses were sisters, progenitors of sovereignty, war, and death. They were caretakers of their lush green Éire, champions for armored soldiers, guides for the deceased. It is unknown what bound them together. Some whispered curse, some lover’s scorn. Some dark power or darker purposes. But now they are one. She’s been seen in many shapes. The lurid seductress, the wrinkled hag, the screaming crow, and worst of all, the washer in the river. For those who witness her cleaning their bloody armor prophesies a violent end. Subtle and manipulative, there is no war The Morrigan did not incite. No dying breath she did not collect. Even this war, a war between Gods, must secretly be of her making. So, beware those that behold her, for The Morrigan controls your fate.

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