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Achilles Healing/CDR Build [Solo Conquest 9.5]

1 4 3,870
4.4
by bigman7305 updated May 30, 2022

Smite God: Achilles

Build Guide Discussion 1 More Guides
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Build Summary

Start

Notes Benevolence can be swapped for a Bluestone Pendant for more early-game damage. It can also be swapped with a Bumba's Dagger for better jungling and late-game tanking.

Notes

Benevolence can be swapped for a Bluestone Pendant for more early-game damage. It can also be swapped with a Bumba's Dagger for better jungling and late-game tanking.

Build Item Benevolence Benevolence
Build Item Spiked Gauntlet Spiked Gauntlet
Build Item Hand of the Gods Hand of the Gods
Build Item Healing Potion Healing Potion
4
Build Item Teleport Fragment Teleport Fragment

Full Build

Notes Animosity benefits a lot from this build because of its passive ability. Since almost all of the items in this build give a large amount of health, it lets Achilles deal a lot of extra damage late-game. Soul Eater is the main item of this build. Since the recent increase in player health and minion health, poking/killing the opponent has been much less effective than sustaining health. Soul Eater is very effective against minion waves because of their increased health. Shield of Regrowth has decent base stats combined with a passive that activates using Radiant Glory. The Brawler's Beat Stick provides Achilles with a bit of penetration combined with a strong anti-heal. This helps Achilles out-sustain his opponent in lane. Genji's Guard provides Achilles with a large amount of health and magical protection, which helps him deal with mages in mid/late-game. It also gives him CDR in team fights, which helps him dive back-liners and stun opponents more effectively. Caduceus Shield is an item with good base stats that also benefits allies in healing. If Achilles does not have Benevolence upgraded by this point, it synergizes well with the healing it provides.

Notes

Animosity benefits a lot from this build because of its passive ability. Since almost all of the items in this build give a large amount of health, it lets Achilles deal a lot of extra damage late-game. Soul Eater is the main item of this build. Since the recent increase in player health and minion health, poking/killing the opponent has been much less effective than sustaining health. Soul Eater is very effective against minion waves because of their increased health. Shield of Regrowth has decent base stats combined with a passive that activates using Radiant Glory. The Brawler's Beat Stick provides Achilles with a bit of penetration combined with a strong anti-heal. This helps Achilles out-sustain his opponent in lane. Genji's Guard provides Achilles with a large amount of health and magical protection, which helps him deal with mages in mid/late-game. It also gives him CDR in team fights, which helps him dive back-liners and stun opponents more effectively. Caduceus Shield is an item with good base stats that also benefits allies in healing. If Achilles does not have Benevolence upgraded by this point, it synergizes well with the healing it provides.

Build Item Heroism Heroism
Build Item Soul Eater Soul Eater
Build Item Breastplate of Regrowth Breastplate of Regrowth
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Genji's Guard Genji's Guard
Build Item Caduceus Club Caduceus Club
Build Item Persistent Teleport Persistent Teleport
Build Item Scorching Blink Rune Scorching Blink Rune

Achilles's Skill Order Notes Since the 9.5 update, minion waves are harder to clear and poking is less effective. Soul Eater massively increases the heals gained from minion waves, so the Shield of Achilles ability is better to max than his Combat Dodge. The reason his ultimate, Fatal Strike, is upgraded last is because upgrading it does not increase its execution range.

Notes

Since the 9.5 update, minion waves are harder to clear and poking is less effective. Soul Eater massively increases the heals gained from minion waves, so the Shield of Achilles ability is better to max than his Combat Dodge. The reason his ultimate, Fatal Strike, is upgraded last is because upgrading it does not increase its execution range.

Shield of Achilles

1 X Y
Shield of Achilles
1 3 6 7 9

Radiant Glory

2 A B
Radiant Glory
4 13 14 15 16

Combat Dodge

3 B A
Combat Dodge
2 8 10 11 12

Fatal Strike

4 Y X
Fatal Strike
5 17 18 19 20
Shield of Achilles
1 3 6 7 9

Shield of Achilles

1 X
Achilles punches forward with the of his Shield, inflicting massive damage and stunning enemy targets hit by the impact. The force of his punch continues to radiate past his initial target area, dealing 70% damage to targets farther away. Lane Minions take an extra +15% damage.

Ability Type: Cone, Stun, Damage
Damage: 100 / 155 / 210 / 265 / 320 (+80% of your Physical Power)
Stun Duration: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Radiant Glory
4 13 14 15 16

Radiant Glory

2 A
Achilles is blessed by the gods, giving him bonus Physical Power, Protections, and Crowd Control Reduction for 6 seconds. While this blessing is active, Achilles will heal himself upon successfully damaging enemies with abilities.

Ability Type: Buff
Heal: 18 / 21 / 24 / 27 / 30
Max Heals Per Ability: 4
Physical Power: +6 / 7 / 8 / 9 / 10%
Protections: +10 / 12.5 / 15 / 17.5 / 20%
Crowd Control Reduction: 20%
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 9s
Combat Dodge
2 8 10 11 12

Combat Dodge

3 B
Achilles dodges his enemies' attacks before striking them in swift response. If Achilles successfully hits an enemy god with this strike, Achilles can use this ability once more before it goes on Cooldown.

Ability Type: Line, Dash, Damage
Damage: 65 / 100 / 135 / 170 / 205 (+45% of your Physical Power)
Range: 35
Cost: 22 / 24 / 26 / 28 / 30
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Fatal Strike
5 17 18 19 20

Fatal Strike

4 Y
Achilles winds up a large attack and dashes forward. While dashing, Achilles will pass through minions, stop and hit the first enemy god he encounters, dealing damage to all he hits and executing gods below 30% Health. If Achilles kills a god with this ability, he can use it again, up to 5 times.

As Achilles successfully Executes his enemies, he becomes more reckless in combat and leaves his heel exposed. Achilles will become more susceptible to damage, stacking up to 5 times.

Ability Type: Line, Dash, Damage
Damage: 180 / 270 / 360 / 450 / 540 (+100% of your Physical Power)
Execute Threshold: 30%
Damage Taken Increase: 5%
Range: 35
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90s

Extended Build

Situational Items

Notes If you are facing an auto-attacker in lane, or if your opponents have multiple auto-attackers, it may be beneficial to replace Genji's Guard with a Witchblade. If your opponents have 2 or more mages consider swapping the Caduceus Shield for a Runic Shield. Temporal Beads are useful if opponents have high-damage crowd-control ultimates, such as Hachiman or Poseidon.

Notes

If you are facing an auto-attacker in lane, or if your opponents have multiple auto-attackers, it may be beneficial to replace Genji's Guard with a Witchblade. If your opponents have 2 or more mages consider swapping the Caduceus Shield for a Runic Shield. Temporal Beads are useful if opponents have high-damage crowd-control ultimates, such as Hachiman or Poseidon.

Build Item Witchblade Witchblade
Build Item Runic Shield Runic Shield
Build Item Temporal Beads Temporal Beads

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1
Kriega1 (143) | May 30, 2022 2:15pm
Pls don't ever run Animosity on Achilles. The build has 0 attack speed to synergise with it and there's warriors with better AA chains for procs like Qin's / Animosity. Also there's basically no physical defense in this build.

A useable build would be like, Brooch > Glad > Witchblade > Genji's > Spectral / Emp Armour > Bulwark / Pestilence

or Brooch > Blackthorn > Glad > Genji's > Spectral / Emp Armour > Spirit Robe / Pestilence

or Brooch > Golden > Glad > Genji's > Spectral / Emp > Spirit Robe / Pesti > Sell Golden Blade late for a damage item.
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League of Legends Build Guide Author bigman7305
Achilles Healing/CDR Build [Solo Conquest 9.5]
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