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Ah Puch Joust

0 3 10,533
by KiAT2.0 updated August 6, 2019

Smite God: Ah Puch

Build Guide Discussion 3 More Guides
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Ah Puch Build

Build Starter

Build Item Book of Souls Book of Souls
Build Item Multi Potion Multi Potion
2

Full Build

Build Item Book of Thoth Book of Thoth
Build Item Shoes of Focus Shoes of Focus
Build Item Spear of Desolation Spear of Desolation
Build Item Shaman's Ring Shaman's Ring
Build Item Gem of Isolation Gem of Isolation
Build Item Chronos' Pendant Chronos' Pendant

Ah Puch's Skill Order

Undead Surge

1 X Y
Undead Surge
1 2 6 10 14

Corpse Explosion

2 A B
Corpse Explosion
3 8 12 15 17

Fleeting Breath

3 B A
Fleeting Breath
4 7 11 16 20

Empty the Crypts

4 Y X
Empty the Crypts
5 9 13 18 19
Undead Surge
1 2 6 10 14

Undead Surge

1 X
Ah Puch raises two decaying corpses from the underworld that surge forward exploding on anything they touch, when they reach max distance, or when Ah Puch reactivates Undead Surge dealing damage and slowing targets hit. Enemies hit also have their healing received lowered by 40% for 5s. The corpses collapse after exploding, remaining behind.

Ability Type: Line, Slow, Damage
Damage: 90 / 110 / 130 / 150 / 170 (+35% of your Magical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 2s
Range: 60
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 11s
Corpse Explosion
3 8 12 15 17

Corpse Explosion

2 A
Ah Puch causes the target area to explode dealing damage. Corpse Explosion also causes any decaying corpses in the area to explode.

Ability Type: Circle, Damage
Initial Damage: 60 / 70 / 80 / 90 / 100 (+30% of your Magical Power)
Damage Per Corpse: 55 / 80 / 105 / 130 / 155 (+25% of your Magical Power)
Range: 55
Radius/Corpse Radius: 20/25
Cost: 60
Cooldown: 8s
Fleeting Breath
4 7 11 16 20

Fleeting Breath

3 B
Ah Puch throws a charm from the underworld which awakens a decaying corpse that applies miasma to targets in an area and falls to the ground, remaining behind. Targets take damage every 1s. After the duration, targets take additional damage and are stunned if they were healed by an ability during the initial duration.

Ability Type: Circle, Stun, Damage
Damage Per Tick: 30 / 40 / 50 / 60 / 70 (+20% of your Magical Power)
Additional Damage: 50 / 100 / 150 / 200 / 250 (+40% of your Magical Power)
Stun Duration: 1.5s
Duration: 4s
Radius: 13
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Empty the Crypts
5 9 13 18 19

Empty the Crypts

4 Y
Ah Puch unleashes an army of Wraiths from the Ninth Hell that swarm forward, damaging enemies and reducing their Healing and Damage Dealt.

Ability Type: Area, Damage
Damage Per Wraith: 50 / 60 / 70 / 80 / 90 (+15% of your Magical Power)
Duration: 6s
Damage Reduction: 3% per Stack
Healing Reduction: 20% per Stack
Max Stacks: 3
Range: 75
Cost: 100
Cooldown: 90s

Ah Puch Joust

Well normally I use this build in Joust.

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2
Kriega1 (143) | August 7, 2019 4:36am
1
KiAT2.0 | August 8, 2019 12:30pm
well you can change the shaman's ring for Spear of the magus o Obsidian Shard
1
GaseousClay (1) | August 8, 2019 10:58pm
SoMagus should be core really.
I'd get Gem of Iso right after SoM. Then whatever you want
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League of Legends Build Guide Author KiAT2.0
Ah Puch Joust
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