
This proposal contained the stipulation of having DV-8 as my Carry, for 2 reasons:
- He made me support him as
Loki Carry in a recent match, so he sort of owed me
- He's a solid player and it would give this experiment a better chance of success
Cern Support Game 1 (DV-8 as Artemis)
Full 5 man team w/ Taco, Prism and Draisaitl that was nice and allowed me to do this. Allowed is the correct word, because the tone coming from them was...let's just say "hesitant."


As you can see, our entire team had a lot of success. I accidentally "secured" at least a couple of kills that I shouldn't have last-hit. Not like DV-8 needed the kills anyway, though.
All I know is that if I was in Duo and I saw 2 hunters coming at me, I'd be thrown quite a bit out of my comfort zone. And I've seen some other weird comps lately...including double Guardian (which, needless to say, didn't work for them).
Cern Support Game 2 (DV-8 as Chiron)
This game switched Taco for Devampi. I was getting a better feel for it in this game, and it definitely felt like the enemy duo (




Some additional thoughts:
- Having 2 gods in Duo with range and poke is quite effective in the early game. Makes it easy to at least get a stalemate, but we got a couple of good early kills.
- Definitely had some issues with peel when enemies had high mobility due to leaps. Can be difficult to confirm the root on his 2.
- Also after I got boots online and as I was working through getting
Gauntlet of Thebes and
Frostbound Hammer online, I definitely felt a drop-off in clear time and damage on waves and camps.
- That said, once
Frostbound Hammer was up, it definitely felt like the enemy was moving like molasses (Frost + Winter stance). When the enemy had their mobility used up, it was pretty easy locking people down.
- Being a hunter but being able to take a freaking beating is a pretty weird but good feeling. Sure, I wasn't able to deal much damage, but I think also seeing a hunter can make people want to focus me sometimes when they're either not thinking or didn't check my build, lol.
But yes...I'm going to do this again XD
It's nice to see a Bran Blog post again though. Was a fun experiment.
The toughest part IMO was the time after boots and before finishing Frost. Not much that Cern can do at that point as his damage is dropping off during that time and without any AS and limited CC, the enemy could capitalize on that early/mid opportunity. After Frost, it brings quite a bit of added CC, and as long as you're focusing the enemy that's attacking your backline, it's actually extremely helpful with the crazy slow.
Oh, I forgot to mention one other thing. With
...and then frantically told DV-8 to back. I stayed a bit further away from the wall to spot for him. He got out just in time as
Funny enough, as I had my prots stacked from Thebes at that point, I ate Ares' Shackles and some of the enemies other abilities...baited them to face back toward their side, then dashed through them and got out alive with 1/5 of my health. Talaria's extra MS (and
And I'm the bad guy? Ok bran