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Mordred Builds & Guides

Arthurian Melee Physical
Find the best Mordred build guides for SMITE 2 Patch Open Beta 1. You will find builds for arena, joust, and conquest. However you choose to play Mordred, The SMITEFire community will help you craft the best build for the SMITE 2 S0 meta and your chosen game mode. Learn Mordred's skills, stats and more.
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Mordred Statistics

546.63 (+101.37) Health
254 (+42) Mana
16.84 (+3.16) Physical Protection
27.6 (+1.4) Magical Protection
430 Movement Speed
0.966 (+0.014) Attack / Sec

Mordred Skills

Mordred Basic Attack

Basic Attack

Deal Physical Damage to an enemy in front of you.

NOTE 1: If multiple enemies are in the area, the enemy closest to the center of the area will be hit

NOTE 2: Has a 4 hit chain. Attacks in order of Mourning, Clarent, Clarent, Mourning with a 1, 0.75, 0.75, 1x swing time.

Mourning Damage Scaling: 100% Strength and 20% Intelligence
Clarent Damage Scaling: 60% Strength and 100% Intelligence
Clarent Damage Scaling: 60% Strength and 100% Intelligence
Range: 1.9m
Cone Angle: 120 degrees
Mordred Skill Wrath Of The Forsaken

Wrath Of The ForsakenPassive

Hit enemies to gain Wrath.
  • Your Ultimate Ability Heart Slash can only be used after reaching 40 Wrath
  • Your Ultimate Ability Pursue the Weak can only be used after reaching 80 Wrath After using an ability or attacking, your Interact key becomes a Dash forward.
  • This deals Physical Damage and Knocks Back the first enemy god hit
NOTE 1: Hitting enemy gods with abilities provides 2 Wrath and 1 for basic attacks.

NOTE 2: Hitting enemy minions provides 1 Wrath.

NOTE 3: Gain 1 Wrath every 4s. passively.

NOTE 4: Wrath can only be gained once per ability per enemy hit.
Mordred Skill Cruel Strikes

Cruel Strikes

1 X
Strike twice with your swords.
  • First Slash, dealing Physical Damage to enemies in front of you
  • Then Slam, dealing 85 [65% STR] Physical Damage to enemies in a line and either dealing bonus damage or Healing, based on your Basic Attack Chain
NOTE 1: Line attack deals Bonus damage on hit if Mourning is next in the basic attack chain.

NOTE 2: Line attack Heals you on hit if Clarent is next in the basic attack chain.

NOTE 3: Lower healing on hitting enemy minions.

Slash Damage: 75 / 95 / 115 / 135 / 155
Slash Damage Scaling: 45% Strength
Slam Damage: 85 / 115 / 145 / 175 / 205
Slam Damage Scaling: 65% Strength
Bonus Damage: 45% Protections
Heal: 45% Protections
Minion Heal: 10 / 15 / 20 / 25 / 30
Slash Radius: 4m
Slash Angle: 90 degrees
Slam Range: 4m
Slam Radius: 0.8m
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Cost: 45 / 50 / 55 / 60 / 65
Mordred Skill Bloodrage

Bloodrage

2 A
Deal Physical Damage to enemies around you, then gain increased Attack Speed and Movement Speed.
  • While buffed, basic attack hits on enemies reduce their Physical Protections and increase your own.
NOTE 1:Physical Protection buff and debuff stacks up to 4 times.

Damage: 70 / 115 / 160 / 205 / 250
Damage Scaling: 60% Strength and 40% Intelligence
Attack Speed: 40%
Movement Speed: 12 / 14 / 16 / 18 / 20%
Protections: 4 / 5 / 6 / 7 / 8
Buff Duration: 4 / 4.5 / 5 / 5.5 / 6s
Protection Reduced: -4 / -5 / -6 / -7 / -8
Debuff Duration: 4 / 4.5 / 5 / 5.5 / 6s
Attack Speed: 40%
Radius: 3.2m
Cooldown: 14s
Cost: 50 / 55 / 60 / 65 / 70
Mordred Skill Severing Slice

Severing Slice

3 B
Fire a projectile that deals Physical Damage and Slows enemies.
  • Direct hits with the center of the projectile cause targets to Bleed, taking Bonus Physical Damage as they move.
NOTE 1: Enemy gods are damaged for every 1.25m they move.

NOTE 2: Minions take damage over time instead of due to movement.

Damage: 55 / 85 / 115 / 145 / 175
Damage Scaling: 50% Intelligence
Bleed Damage: 25 / 30 / 35 / 40 / 45
Bleed Damage Scaling: 12% Strength
Minion Damage: 15 / 20 / 25 / 30 / 35
Minion Damage Scaling: 5% Strength
Slow: 30%
Debuff Duration: 2.5s
Bleed Damage Scaling: 12% Strength
Range: 9.6m
Radius: 0.6m
Inner Radius: 0.2m
Cooldown: 12s
Cost: 40 / 50 / 60 / 70 / 80
Mordred Skill Heart Slash

Heart Slash

4 Y
Deal Physical Damage to enemies in an area in front of you. If you hit an enemy god, they are Rooted. You then Channel to siphon their lifeforce, gaining a Health Shield and Healing over time while dealing Physical Damage repeatedly to that enemy.

NOTE 1: Ability repeatedly deals damage every 0.3s. over 1.5 seconds.

NOTE 2: You are Slowed while Channeling.

Damage: 100 / 155 / 210 / 265 / 320
Damage Scaling: 75% Strength
Damage Per Tick: 30 / 40 / 50 / 60 / 70
Damage Scaling Per Tick: 25% Intelligence
Heal: 10 / 20 / 30 / 40 / 50
Heal Scaling: 20% Intelligence
Shield Health: 160 / 200 / 240 / 280 / 320
Range: 6m
Radius: 1m
Cooldown: 20s
Cost: 40

Mordred Lore

Throughout many legends and tales of King Arthur, details around the man that leads to his demise can differ dramatically. One thing is constant, however: his Wrath. Mordred, Breaker of the Round Table, seeks nothing more than to destroy the man who led his family to ruin long ago.

His father King Lot, brother of Arthur, ruled prior to the young king - first as an adversary and then as allies. Prophecy foretells that Arthur will fall to a child born on the first of May, and in a desperate move Arthur has all children of that year rounded up and shipped away. This ship would find itself to sink, and while many are presumed dead, Mordred survives and grows up with an unbridled hatred of his uncle.

Lot would take up arms against Arthur once more, fighting alongside foes seeking to depose him. One such battle would lead to Lot’s death at the hands of King Pellinore, spurred on by Merlin. This act would cause a schism that never would heal, pushing Mordred to seek revenge at every turn.

Over decades, he plotted and fought in many battles that saw him rise to a position of influence and fear. He took on his foes with a ferocity that spread to those he led in battle, causing a group of Knights to dedicate themselves to his cause. As his forces grew and his own legend spread, he finally found himself in position to launch his betrayal against the Crown.

The two sides would struggle for control of the Kingdom many times, leaving Mordred more and more corrupted by magical afflictions he sustained each mutinous rule. Every time, his Wrath only grows and his thirst for revenge pushes him to reclaim it forever.

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