Number 10
I had a history with this god when I first started Smite during the Beta. Very easy to use, high amounts of DoT damage, and an Ultimate that made you **** yourself every time you see you hear it go off. Over time, Kukulkan, originally Ao Kuang (RIP Noodle God), was less and less of a threat as I got better at the game so that's why he's this low on the list.
Number 9
In a similar way to KuKul, but where Anubis differs is that he has more crowd control. If you think I hated how KuKul had high damage, well Anubis blows him out of the water as he can confirm his damage with slows and stuns to keep applying said damage to his victims. The only way to survive an Anubis is to either: A. have an escape, B. have Beads, C. Be Bulky, or D. All of the Above because without any of these options you might as well spread your checks as far as they can go and get ready for the pounding of a half hour game against him.
Number 8
I despise Aphrodite for multiple reasons. Being a Solo main, it makes my blood boil seeing her as an opponent because I know that there is no way I'm going to kill her until I start getting anti-heal and nuke her down, but that doesn't matter because she can heal herself a ridiculous amount and has abilities to keep her from being busted down even in a 2v1. Once she hits Lvl.5 you might as well pull a Frenchie as she will clear the lane faster than you and sustain in lane much longer than you even when you decide to go on the offensive. Not to mention she can play as a support as well and give her linked partner the same treatment. Her kit is given too much survival tools that it makes Hercules look easier to kill.
Number 7
I have a Love-Hate Relationship with the Herc. When I first started in Smite, I hated every line of code in his programming for the insane amount of control, damage, and sustain he had making my time in the solo lane unbearable. Not to mention when he got his remodel, for whatever reason, made everyone and their ****ing grandmother decided to play him which made me non-stop seeing Herc every single game. Like with KuKul and Anubis, some time playing the game and starting down my Warrior path, I began to appreciate Herc but that doesn't mean it was easy. The insane amount of accuracy you need to have to land his abilities on an enemy is ******** as the hitbox for his abilities are around the size of the tip of a housefly's ****. For a long time, I love him when I'm playing him but I hate it when other people play him.
Number 6
What's more annoying than a god too bulky to kill, a god too quick to kill. Bastet is so stupid to go against because she can jump in, kill you, and jump out before you have any time to react to the damage you have taken. Not to mention that once she gets going with her ultimate, there is no stopping her. Those ******** cats are the bane of my Early Games, every time I die to Bastet's ultimate I spade another cat. Luckily for me, she only has her Early Game and her cats stop being a threat and more of a nuisance in the Late Game.
Number 5
Life has many doors, and Janus gives my stomach many holes thanks to the ulcers. Janus was very unique as he was able to create portals that can take himself and the rest of his team half-way across the map. As creative as it was for a MOBA, this is what makes me angry. Just when you think you're going to get away or kill him, all he has to do is pop a portal and separate you and him between a wall or kill you when you least expect it. His kill set-up is beyond fun when it can kill you in one combo with the most awkward damaging ability to dodge. Also his ultimate where he Kamehameha and it travels all the way throughout the map and deals a **** ton of damage on top pf that. Janus was in the top tier for the longest time for his extremely high damage and ability to take his team anywhere on the map in a short amount of time.
Number 4
Jesus Christ, I have never met a mage I hated more than Ao Kuang. High damage, invisibility, and an execute that takes him out of the fight. Ao is another one of those gods that once they get going, there is no point in stopping them because their kits are design to snowball out of control even when killed.
Number 3
Drybear is the Genital Warts of the God Development team when he was working on Season 2. Khepri being on of those gods where he had an interesting lore and kit but being that the person who made him was Drybear was wheat killed it for me. Not only was he overly tank when compared to other guardians in the game but all of his abilities has a extremely short cooldown making lockdowns and kill securing for the ADC easier. What makes it even worst is that Khepri can resurrect any god that has die when hit with his ultimate which adds even more frustration to fight him.
Number 2
Who in the almighty **** thought it was a good idea to give a hunter with an ability to fly halfway across the map, I'll tell you who, the cucklord HiRezAjax is to blame for this abomination. High mobility coupled with strong basic attack steroids and other means of escaping from a fight makes shoving a glowing red iron rod up my ****hole all the more enjoyable. Lets not also forget when Golden Bow was in the game and it made every hunter in the game beyond broken. Jing would clear the lane, go back to base, buy a new item, fly to lane again, and kill the enemy team before their minion wave would respond again. You might be asking yourself "Who could be worst than Jing Wei?", well I have an answer for you.
Number 1
F U C K T H I S G O D
**** everything there is about ***ba, **** his ironclad tankiness, **** the absolute ******** amount of damage he can do, **** his aggravatingly long crowd control effects, **** their short cooldown, **** his "Get out of Death Free Card" of a passive, AND **** THE BASTARD WHO MADE HIM.
Spoiler: Click to view
I had a history with this god when I first started Smite during the Beta. Very easy to use, high amounts of DoT damage, and an Ultimate that made you **** yourself every time you see you hear it go off. Over time, Kukulkan, originally Ao Kuang (RIP Noodle God), was less and less of a threat as I got better at the game so that's why he's this low on the list.
Number 9
Spoiler: Click to view
In a similar way to KuKul, but where Anubis differs is that he has more crowd control. If you think I hated how KuKul had high damage, well Anubis blows him out of the water as he can confirm his damage with slows and stuns to keep applying said damage to his victims. The only way to survive an Anubis is to either: A. have an escape, B. have Beads, C. Be Bulky, or D. All of the Above because without any of these options you might as well spread your checks as far as they can go and get ready for the pounding of a half hour game against him.
Number 8
Spoiler: Click to view
I despise Aphrodite for multiple reasons. Being a Solo main, it makes my blood boil seeing her as an opponent because I know that there is no way I'm going to kill her until I start getting anti-heal and nuke her down, but that doesn't matter because she can heal herself a ridiculous amount and has abilities to keep her from being busted down even in a 2v1. Once she hits Lvl.5 you might as well pull a Frenchie as she will clear the lane faster than you and sustain in lane much longer than you even when you decide to go on the offensive. Not to mention she can play as a support as well and give her linked partner the same treatment. Her kit is given too much survival tools that it makes Hercules look easier to kill.
Number 7
Spoiler: Click to view
I have a Love-Hate Relationship with the Herc. When I first started in Smite, I hated every line of code in his programming for the insane amount of control, damage, and sustain he had making my time in the solo lane unbearable. Not to mention when he got his remodel, for whatever reason, made everyone and their ****ing grandmother decided to play him which made me non-stop seeing Herc every single game. Like with KuKul and Anubis, some time playing the game and starting down my Warrior path, I began to appreciate Herc but that doesn't mean it was easy. The insane amount of accuracy you need to have to land his abilities on an enemy is ******** as the hitbox for his abilities are around the size of the tip of a housefly's ****. For a long time, I love him when I'm playing him but I hate it when other people play him.
Number 6
Spoiler: Click to view
What's more annoying than a god too bulky to kill, a god too quick to kill. Bastet is so stupid to go against because she can jump in, kill you, and jump out before you have any time to react to the damage you have taken. Not to mention that once she gets going with her ultimate, there is no stopping her. Those ******** cats are the bane of my Early Games, every time I die to Bastet's ultimate I spade another cat. Luckily for me, she only has her Early Game and her cats stop being a threat and more of a nuisance in the Late Game.
Number 5
Spoiler: Click to view
Life has many doors, and Janus gives my stomach many holes thanks to the ulcers. Janus was very unique as he was able to create portals that can take himself and the rest of his team half-way across the map. As creative as it was for a MOBA, this is what makes me angry. Just when you think you're going to get away or kill him, all he has to do is pop a portal and separate you and him between a wall or kill you when you least expect it. His kill set-up is beyond fun when it can kill you in one combo with the most awkward damaging ability to dodge. Also his ultimate where he Kamehameha and it travels all the way throughout the map and deals a **** ton of damage on top pf that. Janus was in the top tier for the longest time for his extremely high damage and ability to take his team anywhere on the map in a short amount of time.
Number 4
Spoiler: Click to view
Jesus Christ, I have never met a mage I hated more than Ao Kuang. High damage, invisibility, and an execute that takes him out of the fight. Ao is another one of those gods that once they get going, there is no point in stopping them because their kits are design to snowball out of control even when killed.
Number 3
Spoiler: Click to view
Drybear is the Genital Warts of the God Development team when he was working on Season 2. Khepri being on of those gods where he had an interesting lore and kit but being that the person who made him was Drybear was wheat killed it for me. Not only was he overly tank when compared to other guardians in the game but all of his abilities has a extremely short cooldown making lockdowns and kill securing for the ADC easier. What makes it even worst is that Khepri can resurrect any god that has die when hit with his ultimate which adds even more frustration to fight him.
Number 2
Spoiler: Click to view
Who in the almighty **** thought it was a good idea to give a hunter with an ability to fly halfway across the map, I'll tell you who, the cucklord HiRezAjax is to blame for this abomination. High mobility coupled with strong basic attack steroids and other means of escaping from a fight makes shoving a glowing red iron rod up my ****hole all the more enjoyable. Lets not also forget when Golden Bow was in the game and it made every hunter in the game beyond broken. Jing would clear the lane, go back to base, buy a new item, fly to lane again, and kill the enemy team before their minion wave would respond again. You might be asking yourself "Who could be worst than Jing Wei?", well I have an answer for you.
Number 1
Spoiler: Click to view
F U C K T H I S G O D
**** everything there is about ***ba, **** his ironclad tankiness, **** the absolute ******** amount of damage he can do, **** his aggravatingly long crowd control effects, **** their short cooldown, **** his "Get out of Death Free Card" of a passive, AND **** THE BASTARD WHO MADE HIM.
Now that I've just increased my blood pressure tenfold just by making this list, have a nice day and I might hope to do more rants in the future. Side Note: Loki's not on the list because I like him.
really good choice for the number 1 guy, ***bhakrana is a prick and i ****ing despise him as well.
Skadi: The most independent AI in the game, Kaldr, because he's toggleable. A speed buff to her that is a new CC to you where you can't move. A wide line slow that clears. And a root that deals dot dmg. Rip her splitpush.
Agni: Potentially 3 stuns, a passive, dash, and aoe that all deal tick dmg, and an ult that costs no mana, and can be reduced to 12 seconds, 3 times, in the span of 2 and a half seconds
Odin: A passive movement and power buff when anyone dies, an explosion leap, a doubletapping slow, and an inescapable antiheal ring of death.
Ra: 2 snipes, a heal that gives protections to everyone affected and damages, and a stacking slow that blinds.
Holy ****, how arent any of us as enraged as Stuke?
Because none of us actually play anymore.
Overly long explanations and rants on gods that you hate? Check.
Written by Stuke? Check.
ALOT of "inappropriate" language? Check.
Anger Management on his way to spread cheeks.