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Artemis places a trap on the ground. Enemy gods coming within 5 units of her traps activate them, Rooting and Crippling the enemy god, marking them as Hunted, preventing movement abilities and dealing damage every second for 3s. |
Damage per Tick: 25/40/55/70/85 (+30% of your Physical Power) |
Root: 2s |
Max Traps: 3 |
Ability Type: Ground Target |
Cost: 60 mana |
Cooldown: 18/16/14/12/10 seconds |
Ticks: 3 |
Total Damage: 75/120/165/210/255 (+90% of your Physical Power) |
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Artemis marks all enemies infront of her as Hunted and increasing her Attack Speed significantly. Additionaly, Artemis cleanses herself of slows and becomes immune to Slows for 0.6s when activated. |
Attack Speed: 60/65/70/75/80% |
Duration: 3s |
Ability Type: Cone and Buff |
Range: 50 |
Cost: 65/70/75/80/85 mana |
Cooldown: 16 seconds |
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Artemis fires a volley into a ground target, suppressing all of her enemies. Enemies caught within the volley are damaged and are Slowed. |
Damage: 70/120/170/220/270 (+65% of your Physical Power) |
Slow: 25% |
Slow Duration: 2s |
Ability Type: Ground Target |
Radius: 15 |
Cost: 50/55/60/65/70 mana |
Cooldown: 10 seconds |
Hunted Bonus Damage: 30/35/40/45/50 (+20% of your Physical Power) |
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Artemis summons the great Calydonian Boar on her enemies, doing damage to the nearest enemy god and Stunning them, and itself. The boar is immune until it hits the first god and then continues to charge other gods for its lifetime. Artemis is also immune to Crowd Control for 1s. |
Damage: 125/200/275/350/425 (+110% of your Physical Power) |
Stun: 0.6/0.7/0.8/0.9/1s |
Boar Lifetime: 6s |
Ability Type: Area |
Cost: 60/75/90/190/120 mana |
Cooldown: 70 seconds |
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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