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Bheeshma by S123Fee

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Bheeshma

By: S123Fee
Last Updated: Apr 11, 2025
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Bheeshma

Unyielding Oath

Bheeshma, the granduncle of the Pandavas and Kauravas, was one of the greatest warriors in the Mahabharata. Gifted with the Ichha Mrityu (the ability to choose when he dies), he was unbreakable in battle, only falling when he willed it. His combat skill, unwavering devotion, and unmatched resilience made him one of the strongest and most honorable warriors in Hindu mythology.

In Smite, Bheeshma embodies the unyielding warrior archetype, refusing to die unless his fate is sealed by his own will.

Passive Ability

Icha Mrityu (Death at Will)
When Bheeshma would die, he enters the Wounded State for 5 seconds instead:
Cannot fall below 1 HP.
Cannot be healed or gain shields.
All cooldowns are frozen in their current state.
After 5 seconds, Bheeshma chooses:
Die (triggers standard death sequence), OR
Revive with 15% Health, gaining -30% Damage Dealt / -30 Protections for 6 seconds.
Cooldown: 180 seconds.

Primary Abilities

Oathbound Spear
Type: Line Projectile
Cooldown: 12/11.5/11/10.5/10s
Cost: 50/55/60/65/70 mana

Bheeshma hurls his divine spear forward, dealing damage to all enemies in a line. If it hits an enemy god, it refunds cooldown.

Damage: 80/125/170/215/260 (+70% Physical Power)

Damage Over Time (3s): 10/15/20/25/30 per second

Cooldown Refund (on god hit): 3s

Range: 55 units

Width: 10 units
Unbroken Will
Type: Self Buff / Stance
Cooldown: 15s
Cost: 60/65/70/75/80 mana

Bheeshma braces himself, reducing incoming damage by 20% for 3 seconds. During this, he can reactivate to release a shockwave, dealing damage based on damage stored. After the three seconds, he will automatically release damage.

Damage Stored: 30% of total damage

Shockwave Damage: 60/100/140/180/220 (+ stored bonus power (up to a max of 300 stored damage))

Shockwave Radius: 20 units

Stance Duration: 3 seconds
Immovable Defense
Type: AOE CC
Cooldown: 14/13.5/13/12.5/12s
Cost: 65 mana

Bheeshma slams his shield, crippling enemies in a radius. He gains a flat shield, as well as for each god hit.

AOE Damage: 70/115/160/205/250 (+60% Physical Power)

Cripple Duration: 1.5 seconds

Base Shield: 80/120/160/200/240 (+5% of max HP)

Shield (per god hit): 50/75/100/125/150 + 5% of max HP

Radius: 25 units

Ultimate Abilities

Field of Arrows
Type: AOE Damage Zone (rectangle)
Cooldown: 90s
Cost: 100 mana

Bheeshma calls forth a divine rain of arrows in a wide area, damaging enemies and reducing their healing. He gains increased defense while inside.

Duration: 6 seconds

Damage Per Tick (every 0.5s): 25/35/45/55/65 (+10% Physical Power)

Bheeshma Buffs (inside zone):

+15/20/25/30/35 Physical & Magical Protections

Enhanced Effect (while in Wounded State):

buffs double

Allies in the zone gain 15% Movement Speed and 20% Attack Speed

Range: 75 units

Chapter Title

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