Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Damballa by ZingZang1235

0 Votes

Damballa

By: ZingZang1235
Last Updated: Mar 7, 2021
Quick Share

Damballa

Shaping serpent

Is considered to have created the earth by slithering over creating rivers shed it's skin and create trees. Is a giant white snake.

Primary Abilities

Void mouth
Damballa dashes forward and then bites down on enemies in front of him. This deals DMG and slows. When Damballa dashes he leaves a notch or groove in the ground that slows enemies and speeds up allies. Can interact with the after affects of other abilities. If ability 2 is used before or after this trail appears it fills the trench with water. This guy ves allies and hims of Mana over time and slows enemies. Can drown them as well. Ability 3 makes the trench fill with plants. This a roots and deals DMG over time. Heals allies and himself over time if on plants.
River rush
Damballa spins surrounding himself in water which deals DMG and knocks up enemies. Then he slams his tail down which dmgs enemies and stuns in a line. After cast leaves a pool of water on the ground that slides enemies and speeds up allies. If ability 3 is used on this or before this then a plant grows at the center of the pool that shoots thorns at enemies which slow. Can stack slow.
Spirit vines
Damballa sends forth a vine that pulls in enemies hit and stuns them. When vine hits them deals true DMG. Makes a plant that if an enemy walks over it it explodes.slowing, poisoning, and blinding enemies hit. If Damballa dashes over any plant he makes he destroys it and gains hp and speed boost. If ability 2 is used after the plant is placed it throws explosives instead of thorns
Explosives slow and poison.

Ultimate Abilities

7,000 shaping coils
Damballa changes his abilities and can only vast max 2 of the new abilities.
1: makes Damballa grow in size and then dash forward a very large distance. This leaves a very large trench or hole in the ground. Enemies hit by Damballa dashing are stunned. Enemies are slowed in the crater. At the end of the hole a small hump is there that enemies can't walk over but allies can. Enemies can leap over or blink through the wall.
2: can charge for 1 sec and then fires a giant water bean from his mouth that deals DMG constantly and pushes them back. If enemies hit terrain then they are stunned and take massive DMG. This leaves water underneath Damballa and where the beam was aimed.
3: 3 now can be cast 3 times. Each time fires a large seed that upon landing roots, cripples, poison, blinds, and stuns enemies hit. Poison and blind can stack with each subsequent hit of the seeds. Every other affect can't. When a seed lands it leaves behind patches of grass and trees. These root enemies and give hp to allies over time.
1 & 2: this makes a large river that massively slows enemies and drowns them. This increases allies magical power and roots as well as give speed boost and Mana over time.
1&3: makes the large hole fill with trees. These life steal and root enemies as well as slow.
2&3: when the seeds land in the water from ulti ability 2 they stay in the ground and gradually get bigger. They also block enemy movement. After 1.5 sec of being in the ground they detonate stunning and poisoning enemies. These leave behind smoke clouds that poison and slow. Can stack.

Chapter Title

Leave a Comment

You need to log in before commenting.

Collapse All Comments

Loading Comments...
Load More Comments

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved