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Hathi by Sovix

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Hathi

By: Sovix
Last Updated: Aug 29, 2024
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Hathi

The Colonel of the Jungle

Hathi is an emblem of wisdom, dignity and order in the jungle. As a Colonel, he has been for generations in charge of ensuring that the "Law of the Jungle" is respected by all creatures. His focus has never been brute force, but patience, balance and firmness. Knowing the ancient rules and natural laws, Hathi does not rush to act unnecessarily, preferring to carefully evaluate each situation before intervening. His presence is imposing, and his authority respected by all, from the fiercest predators to the most humble herbivores. Despite his power, Hathi only acts when absolutely necessary.

When the chaos of the war of the gods began to set in on Earth, Ganesha saw in Hathi a perfect soul. Both shared the belief that balance and law are essential for life to prosper, and that chaos can only be controlled through wisdom and patience. Ganesha chose Hathi to help impose balance and justice in a fight where it no longer existed.

The Colonel now faces the divinities, bringing with him the order of the law of the jungle. Where chaos threatens to take hold, Hathi acts not in haste but with the same calmness and authority that has defined him throughout his life. With the jungle as his home and balance as his banner, Hathi struggles to ensure that natural laws are respected and order prevails in both the world of men and the world of gods.

Passive Ability

Elephant Hide
For each hit received, Hathi gains stacks of physical and magic defenses along with an increase in his HP5/MP5 and mitigations for each stack. These stacks are restarted procedurally after leaving the fight. Hathi will increase the number of stacks every 4 levels, reaching a maximum of 10 stacks at level 20.

Defenses per stack: 5 +0.25 per level
HP5/MP5 per stack: 2.5 +0.25
Mitigations per stack: 0.5 +0.1 per level

Primary Abilities

1
Colossal Onslaught
Hathi leaps forward in a straight line, smashing all enemies in his path and knocking them back. If this strikes a wall or tower when it is launched, this will cause an explosion wave. All enemies affected by this wave will be stunned, including towers and jungle bosses.

Damage: 60/100/140/180/220 (+45% of your physical power)
Wave Damage: 40/100/160/220/280 (+65% of your physical power)
Stun duration: 1.1/1.3/1.5/1.7/1.9s

Mana: 50/55/60/65/70
Cooldown: 15s
2
Call of the Herd
Hathi summons his herd of elephants to charge in a designated area, dealing damage and pushing enemies towards the center. Allies within the area receive a small increase in movement speed and health regeneration.

Damage: 90/130/170/210/250 (+50% of your physical power)
Movement speed buff: 25% during 2s
Health regenation: 2% of Hati max health

Mana: 60
Cooldown: 15/14/13/12/11s
3
The weight of the law
Hathi stands on his hind legs and hits the ground with his front legs, creating a blast wave that stuns nearby enemies and deals damage. The wave deals more damage the closer the enemies of Hathi are. If Hathi is silenced or stunned while casting this ability, this ability will not go into cooldown and Hathi will be enraged for a few seconds, gaining power during this time.
While Hathi casts this ability, it is immune to being raised, pushed or grabbed.

Damage: 50/125/200/275/350 (+75% of your physical power)
Increase damage: 50%
Enrage: 40 of physical power for 4s

Mana: 65/70/75/80/85
Cooldown: 15s

Ultimate Abilities

4
Fury of the Jungle
Hathi enters a state of fury, gaining significant amount of damage reduction and damage reduction from critical attacks, as well as increasing attack speed. During the duration of the ability, all basic attacks affect in area and apply a small knock down, pushing enemies and causing them to lose control for a short time.

Damage mitigation: 10/15/2025/30%
Critical Strike bonus damage decrease: 30/40/50/60/70%
Attack speed buff: 10/15/20/25/30%
Tremble duration: 1s
Fury duration: 5/6.5/8/9.5/11s

Mana: 80/90/100/110/120
Cooldown: 115s

True Pantheon

Hathi would actually belong to a new pantheon focused on world literature, this being the literary pantheon

Taunts

After killing Fenrir:"A giant wolf! But not very powerful, as far as I can see."

After killing Mowgli:"Irresponsible child! I guess I’ll have to educate you."

After killing Bacchus: "Drinking and dancing is good! But in my land, control is what counts."

After killing Anubis:"God of the dead... But I am life and pure strength!"

After killing Quatermain: "Don’t try again."

After killing Ares:"War and strength are two different things... and you’re not that strong."

After killing Kumbhakarna:"Giant versus giant... but I always win."

Tr*** killing Sheere Khan:"And you’re supposed to be the most powerful in the jungle?

After killing Kuzenbo:"A king turtle... looks like royalty is in fashion today!"

After killing Sobek:"Crocodiles and elephants... we both know who the true boss is."

After killing Baloo:"You have the power and spirit, but you lack discipline."

After killing Ganesh:"It seems that you have not been able to have the way to victory..."

Joke: "The jungle has its rules, and I am the law here."

Joke: "Nothing better than a good load to start the day!"

Joke: "An elephant swinging on the web of a spider... How did that happen?"

Joke: "Nothing like the smell of fighting in the morning to start the day well"

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