Robin Hood is a bit of an assassin/hunter hybrid. His kit makes him naturally suited for the jungle, but, although he has good poke, his bad early lane clear makes him challenging to use in lane.
In the jungle, Robin Hood has very good camp clear. While playing him, by autoing at your feet you can very quickly refill your quiver and keep up a constant stream of damage. Additionally, Robin’s 2 provides sustain for each jungle creep killed while active.
Robin Hood excels at counter jungling by attacking over walls to steal camps and harass. However, be aware that Robin is very easy to kill if the enemy gets into melee range—Robin’s autos will do less damage and you will be unable to pick up your arrows, dramatically reducing your DPS.
When ganking, an ideal combo is to exhaust your entire quiver, dealing quick burst damage and then either secure the kill with your 1 or, if the enemy is retreating, dash in with your 3 to refill your quiver, allowing you to do another round of autos and then attempt to secure the kill with your 1.
In team fights, Robin wants to keep his distance and burst down the backline, attacking over walls if possible.
Robin’s ult introduces a lot of utility to his kit. The idea is that it is difficult for the enemy team to figure out which Robin to kill. In a teamfight, Robin can ult a backline God, creating massive confusion in the enemy team. Best case, the enemy accidentally kills their own god. Worst case, they manage to figure out which Robin is theirs and kill you instead, but even in that case, you’ve provided a lot of time and distraction for the rest of your team to capitalize on.
Normally, however, the enemy team will not attack either Robin Hood, for fear of killing their own. This effectively creates a mini dual between the two Robins in the middle of the teamfight since the fake Robin is the only enemy who knows who the real Robin is. The threat from the fake Robin is very real however, since he is just as powerful as you. The one clear advantage you have is that you can trade place with him by recasting your ult (note: the passive on your 2 might also help). This introduces a number of possibilities. You can auto attack at your feet, trade places by recasting you ult, and then use you’re 1 to cause massive damage by shattering the arrows. You can run back into your team and then trade places in the hope that the enemy is left in a compromised position when the ult ends. You can run under towers, swap right before being hit by an ability, etc., etc.
A great use of your ult is to wait until you are low in health and then ult the enemies’ tank. If you are able to secure the kill on the enemy Robin, you can use your 2 to heal based on the gold reward.
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