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Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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Like the skill names and concepts, though really would have loved to see your idea of the stats for those abilities (e.g. damage, duration, etc.). Feel that that takes away from the overall presentation.
Pretty darn innovative overall though, and general interaction of the passive with other abilities is neat. The basic attack part does seem a bit separated though. And being a Guardian, seems very weak on CC (only a slow and possible extension of soft CC on enemies). Not that I'm a fan of lots of CC, but seems like there should perhaps be a bit more.