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Siming by ZingZang1235

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Siming

By: ZingZang1235
Last Updated: Dec 4, 2024
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Siming

Director of destinies

God Description

Passive Ability

Director of Destinies
Whenever Siming sees an enemy god deal dmg to an allied god she grants that enemy stacks of sin for 3 sec. No cap on stacks and gain stacks for each instance of dmg. If Siming hits a marked enemy with an ability she reduces that enemies lifespan by removing all stacks and dealing bonus dmg based on amount of stacks. Also applies anti-heal for 3 sec.

Primary Abilities

The 3 worms
Siming throws a mark to an area. Enemies hit gain a mark of sin and then Siming commands the 3 worms inside all nearby marked enemies to activate. Randomly one worm is selected dealing dmg to enemies effected. This also causes a random cc effect to occur out of 3 total. Stun, disorient, or tipsy and poisoned.
Balance of Yin/Balance of Yang
This ability has 2 casts that alternate and share the same cooldown.

Balance of Yin: Siming selects an area and allies in it gain a shield and movement speed. If an enemy is also hit they are silenced and take dmg and allies shield is instead a heal.

Balance of Yang: Siming hurls an orb of Yang energy forwards in a line then it comes back. Enemies hit on the way out take dmg and are slowed. Enemies hit when the orb comes back take additional dmg. Allies hit on the way out gain attack speed but take 5% of their max hp as dmg and allies hit on the way back gain lifesteal.
Allocation of Life
Upon casting Siming gains movement speed and has a dmging aura for the next 5 sec. Enemies in this area take dmg constantly and have their protections reduced over time. Allies in this area are healed by how much dmg enemies are taking.

Ultimate Abilities

Defying Death
Siming can select where an allied god died and self roots herself for 3 sec. During this time she rewrites the fate of the dead ally and brings them back to life. Can be stopped early by being hit with cc.

Chapter Title

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