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protections vs hitpoints???

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Forum » Build & Guide Discussion » protections vs hitpoints??? 4 posts - page 1 of 1
Permalink | Quote | +Rep by dallas72 » May 23, 2015 7:20pm | Report
okay i understand what both do...however is it better to build hit points over protections??

example i can do a Ymir build where he has

3490 hp and 682 base power 89 phy 48 mag protect with 40% Cd red
or
3290 hp and 166 base power but has 164 phy 168 mag protect ans 15 cd red...


just curious with will giv e most surv.. and better gameplay ty

dallas72



Posts: 2
Permalink | Quote | +Rep by Devampi » May 24, 2015 1:57am | Report
you will need both as protections get countered by pen. And only building health results in almost all damage being applied (protections can make it so that as a tank they will only do 40% of their damage to you instead of 80%)

also your example is a bad one as you are using the guardian ymir (the one with the good protection amount) and a mage ymir (the one with high magic power)
Both builds can be good but that depends on the role you play him in. as junglmir or mage you swap protection/survivability for damage. as your first one does
as guardian you want as much effective HP as possible (effective hp is health+damage mitigation ) so you want health and protections. and the second build got more effective hp

if we look at effective hp with a carry that does 500 damage on each basic without crits to make it easier (using a gm for total hp as you need to remove -500 every time and +the protections)

build 1 has
3490+89x-500x x=8.5 so your effective hp is 4246,5 against this carry.

build 1 has
3290+166x-500x x=9.8 so your effective hp is 5116.8 against this carry.

as you can see that's a 2 hit difference between both builds.

Devampi
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Permalink | Quote | +Rep by dallas72 » May 25, 2015 7:37am | Report
thanks for reply...ok u have around 2 more hits u can take...HOWEVER isnt the damage you could do ith around 500 more base damage better build?

dallas72



Posts: 2
Permalink | Quote | +Rep by Devampi » May 26, 2015 2:14am | Report
first of we are talking about Ymir

you can play him 2 ways

1. guardian/support role the role he was meant for this means you would go for the protections as you need to tank

2. mage/damage if you are going damage Ymir (in conquest you are mostly jungling then) as then someone else will be supporting and tank the damage. The reason why he is mostly jugnle is because a good blink-3-2 can do a lot of damage (and with an ult can be deadly).

It's really about what role you have in your team.

Devampi
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