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arachne reworks my ideas

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Forum » God & Item Ideas » arachne reworks my ideas 5 posts - page 1 of 1
Permalink | Quote | +Rep by kyrillosflfl » August 13, 2014 6:52pm | Report
hello guys my name is burnsy and i wanted to make a new arachne rework of my own. Here are my ideas (Note these are just my ideas).


1-Passive: Poison claws: Arachne's basic attacks apply poision. the poision deals 10(+10% of your physical power) every .5s for 3s. Maximum 3 stacks

2- Skill #1:Throw spiders: Arachne throws her spiders to all enemies in front of her (length should be similar to Ra's #1 skill). Targets affected will take: 10/15/25/35/45(+10% of your physical power) every 1s for 4s. All gods/minions that were affected will pop out a spider for arachne. spiders will first target the the minion/god they poped out from to kill.

Spider damage: 10/20/30/40/50(+ 13% of your physical power)

Spider health: 100/125/150/175/200

Spiders apply a 15% slow

Spiders liftime: 10s

Arachne can have up to 15 spiders at any point of time

Cooldown: 20/19/18/17/16

Mana cost: 70/75/85/90/95

3- Skill #2:Spider leap: Arachne jumps forward to target location dealing damage to all enemies in the location and draining the life of the god closest to the center of the location. any cc effect will knock arachne off. Right clicking while in drain life will stop the drain

-Landing damage: 30/60/90/120/150(+30% of your physical power)

-God drain life damage: 20/30/40/50/60 (+15% of your physical power)every .5 second for (2/2.25/2.5/2.75/3)s

-Healing from drain life: 20/30/40/50/60 (+10% of your physical power) every .5 second for (2/2.25/2.5/2.75/3)s

cooldown: 18s

mana cost: 65/70/75/80/85

4- Skill #3: Tangled web: Arachne throws a web at the target location slowing down enemy gods and giving herself and her spiders attack speed buff and movement speed buff.

Slow: 20/27/35/42/50%

radius: 20 ft

duration: 3/3.5/4/4.5/5s

attack speed buff: 15/20/25/30/35%

Movement speed: 15/20/25/30/35%

Cooldown: 20 s

mana cost: 70/75/80/85/90

5- Skill #4 (Ultimate): Inject spiders: Arachne jumps onto an enemy god (like serqet) stunning them for 1s and injects her spiders into the target. the enemy god is slowed down by 20% and takes 20/25/30/35/40(+30% of your physical power) every 1s for 5s. when the duration ends the target takes an additional damage of 100/125/150/175/200 (+50% of your physical power). If the god dies during the duration he explodes and applies: the "throws spiders" affect to all targets around him (Radius up to you guys to decide). If the target doesn't die 4 spiders will pop out of the target. (The final damage is applied to all targets in the area. the ft radius is for you guys to decide!)

cooldown: 90s

Mana cost: 100

Notes:

1- i am totally bad at deciding the damage numbers for her so you guys can modify whatever you want.

2- i got the damage from other gods but modified the numbers.

3- i gave her a jump because she needed it badly

4- i tried to make her web powerful (Up to you guys if you want a cripple on that)

5- She now has a ranged skill

6- She can stun with her ultimate

kyrillosflfl



Posts: 4
Permalink | Quote | +Rep by Mordo » August 14, 2014 5:15am | Report
a few things,
1) welcome to the forums
2) Can we move this to god/ item ideas
3) I like the 2nd move though it sounds very powerful to do two sets of damage, passive is ok
4) Sorry but this sounds like a carbon copy of Serqet, i would rather keep her current ult
5) can't decide on the web but i think i would rather have a cripple rather than both speed increase and decrease at same time

Mordo


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Permalink | Quote | +Rep by Devampi » August 14, 2014 7:26am | Report
also your cooldowns are really really long. lowest being 16 sec.

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Permalink | Quote | +Rep by Mordo » August 14, 2014 7:35am | Report
Devampi wrote:

also your cooldowns are really really long. lowest being 16 sec.

on full CDR that is 10 seconds (9.6) as well,

Mordo


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Permalink | Quote | +Rep by Devampi » August 14, 2014 8:04am | Report
yes but you don't start with full cooldown so clearing camps is going to be harder.
and you will need to go full CDR.

Also all other assassins have lower cooldowns

here a list highest cooldown apart from ult and No CDR (skill lvl max)

rework arachne: 20

Arachne: 15 (On web and drain)
baka: 14 ( Eat Minion and butcher)
Bastet: 15 (on her Razor Whip)
Fenrir: 15 (On Unchained)
Hun Batz: 13 (on Sacred Monkey)
Kali: 18 (On incense)
Loki: 15 (on [[vanish])
Mercury: 15 (on Special Delivery)
Ne Zha: 18 (on Flaming Spear)
Nemesis: 18 (on her shield thingy)
Serqet: 18 (on Cobra's Kiss)
Thanatos: 15 (on Soul Reap)
Thor: 17 (on fissure)

so you get what I mean and all assassins lowest ability isn't coming higher then 13 ( Nemesis and thana have their lowest ability on 13).

Also on all of them except Ne Zha their highest ability is cc (nemesis has her shield) instead of their main damage ability (except ne zha).

So do you now get why I say the cooldowns are high?

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