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Atum, A Creator Deity

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Forum » God & Item Ideas » Atum, A Creator Deity 3 posts - page 1 of 1
Permalink | Quote | +Rep by shakz180 » October 26, 2013 7:13pm | Report

Atum, The Creator



Health: 375 (+70)
Mana: 290 (+43)
Speed: 355 (+0)
Range: 55 (+0)
Attack/Sec: 1 (+0.01)

Role: Mage, Support

Artwork belongs to lapunger

Abilities



Equilibrium
: Atum gains increased magical power per missing health. (1 magical power per 1% missing).


Ankh of Life
: Atum empowers himself giving extra magic damage for three successful attacks. If hit on an ally, it heal the ally and equivalent to the bonus magic damage.

Mana Cost:75/80/85/90/90
Cooldown: 15/14/13/12/10
Bonus Damage: 45/65/85/95/105 (+30% of magical power)


Creator's Bond
: Atum bonds with a god (both enemy or ally). The bond will heal a benefactor if one is damaged. The ally is healed when Atum is damagedor healed, and Atum is healed when the ally is damagedor healed. When it is on the enemy, the first effect only takes place where Atum is healed. (The bond is broken when the partner is out of distance or stealthed).

Mana Cost:85/90/95/100/105
Cooldown: 25/24/23/22/20
Heal Percentage from Damage: 65%(+1% per 100 magical power)
Maximum bonds: 2


Wither
:Atum charges a line skillshot, increasing distance per each second charged. The first enemy inflicted will be increasingly slowed each second and will be stunned after 3 seconds of infliction.

Mana:80/85/90/95/100
Cooldown: 17/16/15/14/13
Damage:45/65/85/105/125 +(40% of Magical Power)
Slow: 25%-->75% (gradually in 3 seconds time)
Stun:1.5 seconds


BenBen
:Atum creates the primordial land Benben, the land of creation. Enemies are knocked back of the area from creating a hill. Allies in the hill are healed per second.( I don't know but I wanted to put the effect if someone dies during Benben, they will be revived proportionate to Atum's magical power. It fits the theme of creation but might be very OP.)

Mana:95/100/105/110/115
Cooldown: 105 seconds
Heal: 2% missing health ( +0.5% per 100 magical power) per 0.5 second in 7.5 seconds.



I made him to be very dependent on tactical action with his partner, as a support.

shakz180


Remarkable (5)
Posts: 140
Permalink | Quote | +Rep by KaleaMenshaKhaine » October 26, 2013 11:42pm | Report
The ultimate needs a buff as it is only marginally better than Ra's and that also deals damage.
The math is that Ra's 3 does 60 + 15%:(and yes it is smaller but that doesn't change the mathematics)
So with 400MP(Magical Power) Ra will heal for 120 per tick

Atum's Ultimate with 50 + 20%:
So with 400MP Atum would heal for 130 per tick.

So its only 10 extra health per tick, and Ra's 3 damages enemies.

KaleaMenshaKhaine


Notable (1)
Posts: 32
Permalink | Quote | +Rep by shakz180 » October 27, 2013 12:13am | Report
Because I wanted to add the revive effect. I knocks back and if it revives I don't want it to include massive healing. Maybe I went a bit too low.

shakz180


Remarkable (5)
Posts: 140

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