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Chloris, Nymph of the Flowers

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Forum » God & Item Ideas » Chloris, Nymph of the Flowers 2 posts - page 1 of 1
Permalink | Quote | +Rep by nfounder3 » April 5, 2015 11:58am | Report

Chloris, Nymph of the Flowers

Role: Mage

Passive: Where the Flower Fern Grows
Wherever Chloris goes plant life grows. Trailing behind Chloris is allways
A train of plants that die after 2s. Enemies cought in the plants have their
Speed reduced by 10%. This effect even applies to gods that are currently
Cc immune.

1st: Blossom Bomb
Chloris summons a giant flower in a target location, closing and inclosing
Any enemies cought on the flower. After 2s the flower bursts open releasing
All enemies outward dealing 50/80/110/140/170(+80% of the damage done to the
Closed flower) enemies cought in the explosion will be dealt 75% of the damage
Enemies in the flower would have been dealt.
Cooldown: 15s
Cost: 75/80/85/90/95
Flower radius:7ft
Explosion radius:15ft

2nd: poison Pollen
Chloris sends forward a flowing shot of pollen. The pollen slows enemies hit
by 20% and are dealt 10/20/30/40/50(+15% magical power) ever second for 5s.
Allies cought in the pollen are healed for 10/15/20/25/30(+15% magical power)
Ever second for 5s.
Cooldown: 12s
Cost: 80/85/70/95/100
Line: 50ft(the line curves multiple times)

3rd: Fire Flower
Chloris creates a storm of burning hot flowers around herself. The flowers
Deal 80/120/160/200/240(+80% magical power) to all enemies hit while also
Pushing them outwards.
Cooldown: 8s
Cost: 75/80/85/90/95
Radius: 20ft

Ultimate: Petal Serpent
Chloris summons a giant plant serpent. It jumps out of the ground infront
of her, grabbing and dealing 100/150/200/250/300(+15% magical power) and
then it dives back into the ground in a target location dealing
105/160/215/270/325(+20% magical power) to all grabbed enemies and enemies
That are in the dive location. Enemies can be executed on the dive.
Cooldown: 120s
Cost: 95/100/105/110/115
Jump/Dive radius: 10ft
Execute threshold: 15% health left

nfounder3


Notable (1)
Posts: 56
Permalink | Quote | +Rep by necroshadow » April 6, 2015 1:23am | Report
idea sounds great. im just imagining the enemies reaction to the pollen attack, just have mercury getting hit and say "no not my pollen allergy how did you know" before collapsing on the ground. sounds cool over all, like the idea of a petal serpent and the burning petals sound cool.

necroshadow


Notable (4)
Posts: 98

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