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Horus, Egyptian God of Revenge

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Forum » God & Item Ideas » Horus, Egyptian God of Revenge 5 posts - page 1 of 1
Permalink | Quote | +Rep by CometCrawler7 » July 11, 2015 10:53am | Report
Horus, Egyptian Deity of Revenge
Class: Assassin, Physical.
lore:
Horus, born for one purpose, to avenge the death of his father, Osiris who was slain and dismembered by the God of the Desert, Set, who cast Osiris out across the world in pieces. It was Horus who was the champion of Osiris, Who would go on to have many conflicts with Set to Avenge his Father and also decide the ruler of Egypt.
Horus defeated Set and protected to people of Egypt from his wrath, Set then retained his control over the desert and its Oasis.

Passive: Vengeance, Horus will achieve revenge for his allies, Horus selects a random friendly god and gains 3% physical power per that allies missing health, if the friendly god is killed, Horus can activate Eye of Horus, and teleport to the friendly gods death location. In addition Horus gains a damage buff giving the same amount of damage as a jungle damage camp for 30 seconds.

1. Horus's Blade, Horus throws one of his two blades out in a line in front of him , each enemy hit is dealt damage and resets the distance the blade can travel, the damage of Horus's blade does not change with each passing enemy hit. Horus's Blade does more damage if Eye of Horus is active upon the target and removes eye of Horus.

2: Enrage Horus leaps to a target location doing damage in an area. If eye of Horus is active on the enemy, enrage will do the normal area damage plus an explosion, dealing more damage in an area.

3: Eye of Horus, A falcon detaches from Hor, us, doing damage in a small area similar to the size of Au Puch'sFleeting Breath or Janus's Portal, Enemy gods hit by Eye of Horus have a small bleed applied for 3 seconds and the symbol of the eye Horusover their heads for 8. Enemy Gods who kill Horus or a friendly god while Eye of Horus is on them,are dealt 50/80/140/200/270 damage. Eye of Horus also applies to minions and jungle camps.

Ultimate: Winds of Revenge, Horus gains CC immunity and with a slow charge up, Horus begins to spin, Horus after spinning for 2.5 seconds turns into a tornado that Horus can control. slowly gaining speed but with slow strafing speed, the tornado lasts for 6 seconds. Winds of Revenge pulls enemy gods and minions into the air dealing damage and drops them dealing fall damage.

Note:Horus is one of the most well known Egyptian deities, I am surprised he hasn't been added already.The lore may not be entirely accurate or long enough to be implemented into smite, it is only meant to convey what Horus is the god of. This god idea is without the amount of damage that the skills do, this was made for others to interpret and hopefully make a god idea of their own based off this one. Please feel free to criticize or support any aspect of this idea or feel free to change it or add cooldown, mana usage, and damage values. If the image of the Eye of Horus dosent show up, please search it.

CometCrawler7



Posts: 10
Permalink | Quote | +Rep by Proleg » February 11, 2016 12:31am | Report
Good ideas here, I like the fact that he's kind of a support assassin.
Question: how would his passive work? like how would you choose a target?

Proleg



Posts: 10
Permalink | Quote | +Rep by Sodsboy » February 11, 2016 2:11am | Report
His passive could work a lot like Kali's but more along the lines of selecting a friendly rather than an enemy god.
IGN: Soddyboy
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Sodsboy


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Posts: 107
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Permalink | Quote | +Rep by Proleg » February 11, 2016 1:14pm | Report
Okay, that's cool. Can't believe they didn't add this god yet either to be honest, he can have a lot of potential.

Proleg



Posts: 10
Permalink | Quote | +Rep by CometCrawler7 » February 16, 2016 2:00pm | Report
I've revised and completely remade the horus god suggestion as this one, i found to have many problems. You can check it out if you like :D

CometCrawler7



Posts: 10

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