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Thoth: God of mystical knowledge

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Forum » God & Item Ideas » Thoth: God of mystical knowledge 2 posts - page 1 of 1
Permalink | Quote | +Rep by melbein » August 5, 2014 12:03am | Report
Thoth passive: Affinity to magic.
When a magical abilities is activated within 65 feet of thoth, it has a 50% chance to add 30% extra
to its affect and add 1 second. Thoth basic attack has a three swing with the last being an AOE for 35 dmg +2.5 per lv(+30% of magical power) 1/1.25/1.5.

1st ability: STAFF OF THE MAGI: Thoth plants his staff at target location for 65 feet away for a 25 feet radius for 4 sec. Enemies within the radius are slowed by 20% and have there mana drained at 3% of there total mana every .3 secs. At anytime thoth can activate the ability, teleporting to the staff, pulling it out the ground do dmg 145/160/175/190/215(+80% of your magical power) blow the enemy 5 feet away, regenerate mana, and heal himself and allies within the radius for how much mana was taken. Cost 75/85/95/105/115


2nd ability: MYSTICAL BALL: Thoth throws a ball of magical energy at an enemy up to 65 feet away.
Thoth can activate the ball at anytime stunning enemies within 15 meter, stunning them for 1/1.25/1.5/1.75/2secs, add 20% to other effects the enemies are affected with, resetting the effects time, and damaging them for 100/135/170/205/240(+50% of your magical power) scaling up to 2x at max range. Cost 65/75/85/95/105

3rd ability: SPELL OF HEXES: Thoth can throw out a magical piece of papyrus that can hit your enemies/allies. If it hits an enemy, that target and his allies within a 15 feet radius around the the target will be hit with different debuffs while buffing you and your allies with the opposite, but if it hits an ally that target and his allies within a 15 feet radius around the the target will be hit with different buffs while debuffing enemies within target radius for every second for 2/3/4/5/6 secs with each affect lasting 1.5seconds(ex slow/speed up 5%/10%/15%/20%/25%, Magical/physical power debuff/buff 20/30/40/50/60, attack speed debuff/buff 10%/15%/20%/25%/30%, dmg/heal 90/120/150/170/200(+70% of your magical power, magical/physical protection debuff/buff 10%/20%/30%/40%/50%) etc. Cost 70/80/90/100/110


4th ability: EYE OF RESTRICTION: Thoth can plant a 35 feet radius eye at target location for 8 seconds. Enemies and allies are trap within the eye and can not escape. Any attack/abilities activated within the eye have a 50% chance of being negated and add a ring (up to 5) within the eye. Any ability that will allow an escape is automatical negated and adds a ring. Thoth can activate the eye pulling all enemies to the center of the eye, then the eye forms a spinning sphere at a 25 meter radius, slowing there movements by 35% pulling them towards the center and damaging them for 30/40/50/60/70(+50% of your magical power plus an extra 50% per ring) every .5 seconds for the remaining seconds. Cost 80/90/100/110/120


I would post what his health, mana, magical protection, physical protection, MP5, HP5 should be so i would leave that to the makers but i would hope they let his attack be 1(.010) and his range 65 meters or feet something like that. Let me know what you think.

melbein



Posts: 26
Permalink | Quote | +Rep by melbein » August 13, 2014 1:27pm | Report
I hope they take this idea and make thoth like this cause he could be a great crowd control player.
That how I see him being the teacher of the gods, he would have a whole lot tricks up his sleeve lol. Let me know what you'll think and help come up with his health, mana, ect.

melbein



Posts: 26

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