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Cerberus Builds & Guides

Greek Guardian Melee Magical
Find the best Cerberus build guides for SMITE Patch 12.1 and SMITE 2 Patch Open Beta 7. You will find builds for arena, joust, and conquest. However you choose to play Cerberus, The SMITEFire community will help you craft the best build for the SMITE S12 and SMITE 2 S0 metas and your chosen game mode. Learn Cerberus' skills, stats and more.
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Favor: 5500 Gems: 200

Cerberus Statistics

490 (+95) Health
200 (+35) Mana
360 (+0) Speed
1/.8/.8x damage & swing time Progression
12 (+0) Range
1 (+1) Attack / Sec
38 (+ 1.5) + 20% of Magical Power Damage

Cerberus Skills

Cerberus Skill Spirit of Death

Spirit of DeathPassive

Any time an Enemy God within 40 units of Cerberus is healed, that healing is reduced by 40% and Cerberus receives 80% of the heal. Cerberus reduces all types of healing, and steals from all types except HP5. The amount stolen is based off the heal's base effect, and does not include any increase or reduction applied.

Ability Type: Circle, Debuff
Heal Steal: 80%
Cerberus Skill Paralyzing Spit

Paralyzing Spit

1 X
Cerberus's snake tail spits venom that passes through and damages Enemies. If Cerberus's dog heads are Alert, they then also spit venom when the ability is fired. Each head is alerted upon hitting an Enemy with a Basic Attack, and all are alerted after Ghastly Breath. Each projectile that hits the same target deals 20% less damage, but hitting an Enemy with all 4 Stuns them.

Ability Type: Area, Stun, Damage
Damage: 50 / 75 / 100 / 125 / 150 (+20 of your Magical Power)
Stun Duration: 1.4 / 1.5 / 1.6 / 1.7 / 1.8s
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Cerberus Skill Ghastly Breath

Ghastly Breath

2 A
Each of Cerberus's 3 heads releases a cone of noxious breath in front of them, damaging all enemies in range 7 times over 2.4s and reducing their Magical Protection up to three times. Enemies in the center of his breath are also Slowed up to three times. This attack immediately puts all three of Cerberus's heads on Alert for Paralyzing Spit.

Ability Type: Cone, Debuff, Damage
Damage Per Tick: 20 / 30 / 40 / 50 / 60 (+12.5% of your Magical Power)
Slow Per Tick: 8 / 9 / 10 / 11 / 12%
Protection Reduction: 5 / 8 / 11 / 14 / 17
Slow Duration: 2s
Max Stacks: 3
Range: 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Cerberus Skill Soul Expulsion

Soul Expulsion

3 B
Cerberus leaps a short distance forward, dealing damage on impact and severing the souls of Enemies. These souls will not block Cerberus's attacks, and killing the souls heals Cerberus. Killing a God’s soul grants 2s reduced Cooldown on Soul Expulsion.

Ability Type: Leap
Damage: 80 / 120 / 160 / 200 / 240 (+60% of your Magical Power)
Soul Health: 50 / 75 / 100 / 125 / 150
Heal Per Minion: 12 / 19 / 26 / 33 / 40
Heal Per God: 20 / 40 / 60 / 80 / 100
Radius: 15
Cost: 55
Cooldown: 14s
Cerberus Skill Stygian Torment

Stygian Torment

4 Y
Cerberus's haunting wail summons below him the souls of the damned, which then lift all Enemy Gods into the air while stretching the link between their bodies and souls, Damaging them. This knockup can be cleansed. A short time later, Cerberus uses this link to pull the Enemies to him. This attack immediately puts all three of Cerberus's heads on Alert for Paralyzing Spit.

Ability Type: Circle, Crowd Control, Damage
Damage: 180 / 255 / 330 / 405 / 480 (+55% of your Magical Power)
Radius: 30
Cost: 90 / 95 / 100 / 105 / 110
Cooldown: 100s

Cerberus Lore

Do not pass the black expanse of the river Styx if blood still flows in your veins. For there, upon the opposing shore, stands guard a beast of impossible animosity. Three fanged wolf heads will be your welcome, hackles raised, eyes like embers, burning green with ghostly flame. A sinuous tail whips with a mind all its own, barbed with the head of a serpent, forked tongue tasting the air. Should your body still be warm with life's glow when you dare set foot upon the shore, Cerberus, Hound of Hell, will feast upon your flesh, consuming both body and soul.

No mercy resides in this creature. He is a monster, brought into this world by the Mother of Monsters, Echidna, for no other purpose than to guard the gates of hell. There he remains, eternally chained to the shrouded passage. None of the living may enter. None of the dead may leave.

Hades, master to Cerberus, has unbound his servant to the battlefield of the Gods. With his poisonous breath, his acidic spittle, his gaze that can turn flesh to stone, Cerberus now hunts freely in the world of the living, eager to drag everyone back down to hell.

Cerberus Builds & Guides

Greek Intelligence Support Solo Melee Magical
Find the best Cerberus build guides for SMITE Patch 12.1 and SMITE 2 Patch Open Beta 7. You will find builds for arena, joust, and conquest. However you choose to play Cerberus, The SMITEFire community will help you craft the best build for the SMITE S12 and SMITE 2 S0 metas and your chosen game mode. Learn Cerberus' skills, stats and more.
Top Rated Guides Newest Guides
God Token: 1

Cerberus Statistics

568 (+105) Health
254 (+42) Mana
16.6 (+3.4) Physical Protection
28.42 (+1.58) Magical Protection
442 Movement Speed
0.966 (+0.014) Attack / Sec

Cerberus Skills

Cerberus Basic Attack

Basic Attack

Deal Magical Damage to an enemy in front of you.

Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power
Range: 1.92m
Cone Angle: 120 degrees

Additional Notes:
  • If multiple enemies are in the area, the enemy closest to the center of the area will be hit.
  • Has a 3 hit chain. Attacks in order of 1, 0.8, 0.8x damage and swing time.
Cerberus Skill Spirit of Death

Spirit of DeathPassive

Any time a nearby enemy god is Healed, that Heal is reduced by 40% and you receive 60% + 1% per level of the Heal.
  • The amount stolen is based off of the base heal effect and does not include any increase or reduction applied.
  • Severing an enemy's soul increases Healing stolen from them by 20% for 5s.
Cerberus Skill Paralyzing Spit

Paralyzing Spit

1 X
Spit venom with your snake tail that passes through enemies dealing Magical Damage.
  • If your dog heads are alert, they also spit venom.
  • Each head is alerted by landing a basic attack and all are alerted after Ghastly Breath is used.
  • When all heads are alert the snake tail projectile Stuns targets. The stun is 75% less effective within 2.5 meters.
Damage: 50 / 75 / 100 / 125 / 150
Damage Scaling: 20% Intelligence
Stun Duration: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Range: 8m
Radius: 0.56m
Cooldown: 13 / 12.5 / 12 / 11.5 / 11
Cost: 60 / 65 / 70 / 75 / 80

Additional Notes:
  • Each projectile that hits the same target deals 20% less damage.
Cerberus Skill Ghastly Breath

Ghastly Breath

2 A
Your heads release a cone of noxious breath dealing Magical Damage repeatedly to enemies in front of you.
  • Enemies hit have their Magical Protection reduced up to 3 times.
  • Enemies in the center of the breath are Slowed up to 3 times.
  • Firing this ability immediately alerts all your heads.
  • Killing Souls with this ability enhances its damage by 15% for the remaining duration up to 3 times. At 3 stacks the entire area immediately applies 3 stacks of the Slow.
Damage Per Tick: 20 / 30 / 40 / 50 / 60
Damage Scaling Per Tick: 12.5% Intelligence
Slow: 8 / 9 / 10 / 11 / 12%
Magical Protection Reduced: 5 / 8 / 11 / 14 / 17
Debuff Duration: 2s
Range: 5.6m
Cone Angle: 90 degrees
Slow Cone Angle: 30 degrees
Cooldown: 14s
Cost: 60 / 65 / 70 / 75 / 80
Cerberus Skill Soul Expulsion

Soul Expulsion

3 B
Leap forward dealing Magical Damage to enemies and severing their souls when you land.
  • Killing a soul Heals you and reduces Soul Expulsion’s cooldown by 2s.
Damage: 80 / 120 / 160 / 200 / 240
Damage Scaling: 60% Intelligence
Heal From Gods: 20 / 40 / 60 / 80 / 100
Heal From Minions: 12 / 19 / 26 / 33 / 40
Soul Health: 50 / 75 / 100 / 125 / 150
Range: 8.8m
Radius: 2.4m
Cooldown: 16s
Cost: 55
Cerberus Skill Stygian Torment

Stygian Torment

4 Y
Raise all enemy Gods into the air, severing their souls and dealing Magical Damage to them before pulling them in front of you.
  • Using this ability alerts all of your heads.
Damage: 180 / 255 / 330 / 405 / 480
Damage Scaling: 55% Intelligence
Radius: 4.8m
Displacement Distance: 3.6m
Cooldown: 100s
Cost: 60 / 65 / 70 / 75 / 80

Additional Notes:
  • This ability can be cleansed.

Cerberus Lore

Cerberus, the Hound of Hell, guards the gates of the underworld with unmatched ferocity. With three ravenous heads, a serpentine tail, and molten eyes, he ensures none of the living may enter and none of the dead may escape. Once chained to the dark abyss, Cerberus now prowls the battleground of the gods, eager to drag those who defy death into eternal damnation. Beware the hound's gaze - it sees only prey.

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