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Hecate Builds & Guides

Greek
Find the best Hecate build guides for SMITE 2 Patch Open Beta 1. You will find builds for arena, joust, and conquest. However you choose to play Hecate, The SMITEFire community will help you craft the best build for the SMITE 2 S0 meta and your chosen game mode. Learn Hecate's skills, stats and more.
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Hecate Statistics

483.2 (+89.9) Health
254 (+42) Mana
14.2 (+2.8) Physical Protection
24.6 (+1.4) Magical Protection
442 Movement Speed
0.926 (+0.014) Attack / Sec

Hecate Skills

Hecate Basic Attack

Basic Attack

Fire a projectile that deals 0 Magical Damage to the first enemy hit.

NOTE 1: Projectile stops on first target hit, and does not pass through walls

Damage Scaling: 100% Strength and 20% Intelligence
Range: 8.8m
Radius: 0.5m
Hecate Skill Mythic Ritual

Mythic RitualPassive

You may interact with things to empower them.
  • Interacting with an allied Structure creates a zone which regenerates health and mana
  • Interacting with an ally who has recently killed a god will increase both your and that ally’s Strength and Intelligence
NOTE 1: Channel time is 2 seconds.

NOTE 2: Can move while channeling. Channel will not be interrupted if the target or Hecate get out of range.

NOTE 3: Structure buff area has infinite duration. Only 1 Structure can be buffed at a time. If a new one is buffed the previous one will lose the effect.

NOTE 4: Must complete the ritual on a player within 30 seconds of that player getting a kill.

Health Regen: 2 + 0.25 Per Level
Mana Regen: 2 + 0.25 Per Level
Strength: 5 + 2 Per Level
Intelligence: 8 + 3.2 Per Level
Buff Duration: 300s
Hecate Skill Triplicate Form

Triplicate Form

1 X
Split yourself and fire a projectile, alternating between Power Form and Hex Form.
  • Power Form deals Magical Damage and Marks enemies to take bonus Magical Damage when damaged by another god
  • Hex Form deals Magical Damage and Mesmerizes enemies
NOTE 1: Projectiles both pass through and damage all enemies, and pass through walls

NOTE 2: Both projectiles linger at max range for 1s and can still hit enemies. Each projectile can only hit an enemy 1 time.

NOTE 3: Only damage dealt by the basic attacks and abilities of gods triggers the bonus damage from the Mark.

Damage: 60 / 110 / 150 / 190 / 230
Damage Scaling: 70% Intelligence
Bonus Damage: 10 / 15 / 20 / 25 / 30
Bonus Damage Scaling: 5% Intelligence
Mark Duration: 6s
Mesmerize Duration: 1s
Range: 11.2m
Radius: 0.8m
Cooldown: 9 / 8.5 / 8 / 7.5 / 7s
Cost: 40 / 50 / 60 / 70 / 80
Hecate Skill Spell Eater

Spell Eater

2 A
Create a Sigil that charges up when gods activate abilities in a large area.
  • Reactivate to call down the Sigil and deal Magical Damage to enemies in the targeted area
  • Damage can increase when fully charged
NOTE 1: Max Charge of 12.

NOTE 2: Damage is increased by 10% per Charge.

NOTE 3: Max Damage is 220% base damage and scaling.

Damage: 70 / 115 / 160 / 205 / 250
Damage Scaling: 50% Intelligence
Charge Radius: 20m
Attack Range: 9m
Attack Radius: 3.2m
Cooldown: 8s
Cost: 50 / 60 / 70 / 80 / 90
Hecate Skill Repel Magic

Repel Magic

3 B
Grant yourself or an ally a Magical Shield, absorbing Magical damage.
  • Deals Magical Damage near whomever is shielded
  • Activating this increases your Movement Speed, and gives Spell Eater 3 Charges
NOTE 1: Magical Shields are HP shields that only absorb Magical Damage. They stack with HP Shields.

Damage: 85 / 130 / 175 / 220 / 265
Damage Scaling: 85% Intelligence
Magical Shield Health: 60 / 120 / 180 / 240 / 300
Movement Speed: 15%
Buff Duration: 6s
Range: 8.8m
Radius: 3.2m
Cooldown: 12s
Cost: 30 / 35 / 40 / 45 / 50
Hecate Skill Open The Gates

Open The Gates

4 Y
Open two portals between realms, Stunning, then Displacing enemy gods to the opposite portal.
  • Deals Magical Damage to enemies
  • You and allied gods can Interact with the portals to Teleport between them
NOTE 1: One Portal is always opened right in front of you, the other is opened at a targeted area.

NOTE 2: Enemies that cleanse or immune the Stun will not be Teleported.

NOTE 3: The initial delay is 1.5s, the Interactable Lifetime is 30s.

NOTE 4: You and allies can interact with the portals any number of times.

Damage: 220 / 290 / 350 / 410 / 470
Damage Scaling: 80% Intelligence
Stun Duration: 1s
Range: 14m
Radius: 4.8m
Cooldown: 110 / 105 / 100 / 95 / 90s
Cost: 90

Hecate Lore

Between Olympus, Underworld, and all realms exists a liminal space very few can wander. The entrances to this ethereal plane are difficult to find, but those who do know to look for the shadowed figure lit by a mythical torch. Hecate, Goddess of Sorcery and Witchcraft, holder of the keys between worlds. From guiding the wayward Persephone home to alerting man of incoming conflict between Gods, she watches over the crossroads that connect all realities. The daughter of the Titan Perses and Asteria, her ability to traverse these spheres is only matched by her skills in magic. Bestowed the right by Zeus himself, she took to showing those worthy the ways of harnessing powers through unnatural means. She would become worshiped by scholars and cultists alike, all who seek the witch’s ways to distort the lines between life and death. While other Gods held them as their own, Hecate uses these domains as an expression of her will, and any who follow would enjoy such power. As she now breaches the seams between not only her pantheon but those beyond, she’s now faced with more potential than ever before. Now that deities war amongst themselves once more, Hecate finds herself a mediator once more. However, when reason and persuasion fail, there is no threat her sorcery cannot subvert.

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