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[8.2] Horus Solo - Manikin Makes Him Viable!

1 0 6,295
by GamesPlayGreg updated February 15, 2021

Smite God: Horus

Build Guide Discussion 0 More Guides
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Build Summary

Starting Items

Build Item Manikin Scepter Manikin Scepter
Build Item Chalice of Healing Chalice of Healing
Build Item Healing Potion Healing Potion
2

Build Item Manikin Scepter Manikin Scepter
Build Item Warrior Tabi Warrior Tabi
Build Item Shifter's Shield Shifter's Shield
Build Item The Sledge The Sledge
Build Item Pestilence Pestilence
Build Item Mantle of Discord Mantle of Discord
Build Item Manikin Mace Manikin Mace
Build Item Breastplate of Valor Breastplate of Valor

Horus's Skill Order

Updraft

1 X Y
Updraft
1 15 16 18 19

Fracture

2 A B
Fracture
2 4 6 7 10

Protector's Surge

3 B A
Protector's Surge
3 8 11 12 14

To The Skies!

4 Y X
To The Skies!
5 9 13 17 20
Updraft
1 15 16 18 19

Updraft

1 X
Horus uses his wings to create an updraft around himself, knocking nearby enemies into the air.

Using the currents from the updraft, Horus' next Basic Attack within 5s will create a gust of wind that travels forward, damaging enemies and slowing them for 2.5s. This attack cannot crit. Enemies that are knocked up when hit take bonus damage.

Ability Type: Circle, Knockup, Damage
Damage: 50 / 95 / 140 / 185 / 230 (+75% of your Physical Power)
Gust Damage: 30 / 40 / 50 / 60 / 70 + 100% of your Basic Attack Damage
Gust Bonus Damage: 1.5x
Gust Slow: 25%
Radius: 12
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Fracture
2 4 6 7 10

Fracture

2 A
Horus dashes forward a short distance, ready to strike with his weapon. If Horus hits a god he stops and stuns the god for 1.25s. He will then wind up a heavy cleave. Enemies hit have their Protections reduced for 3s.

Ability Type: Line, Dash, Damage
Dash Damage: 70 / 95 / 120 / 145 / 170 (+30% of your Physical Power)
Cleave Damage: 60 / 100 / 140 / 180 / 220 (+50% of your Physical Power)
Protection Reduction: 5 / 10 / 15 / 20 / 25
Range: 40
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Protector's Surge
3 8 11 12 14

Protector's Surge

3 B
Horus rushes to the aid of an ally. After selecting an ally, Horus will leap to their location before descending. Upon landing, the selected ally and all nearby allies have their health restored and gain protections for 5s.

Ability Type: Leap
Heal: 40 / 70 / 100 / 130 / 160
Protection Buff: 10 / 15 / 20 / 25 / 30
Range: 60
Cost: 45
Cooldown: 13s
To The Skies!
5 9 13 17 20

To The Skies!

4 Y
Horus sends a mirror image of himself into the sky that scouts for a location to fly to. Upon selecting a ground location, Horus will begin to channel for 2s. Allies near Horus after these 2 seconds are flown to the location Horus' image chose. Horus and his allies land with such force, enemies take damage and are knocked away from the landing location. Horus and his allies at the landing location gain a protective shield for 4s.

Ability Type: Circle, Buff, Damage
Damage: 150 / 250 / 350 / 450 / 550 (+80% of your Physical Power)
Shield: 160 / 240 / 320 / 400 / 480
Radius: 20
Cost: 100
Cooldown: 90s

Extended Build

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League of Legends Build Guide Author GamesPlayGreg
[8.2] Horus Solo - Manikin Makes Him Viable!
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