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Ability+Basic Attack Builds (Choose above where it says Neith Build/Starter Items)

1 1 213
by VenRPG updated February 12, 2025

Smite God: Neith

Build Guide Discussion 0 More Guides
Choose a Build: Ability Nuke
Ability Nuke Attack Speed
Tap Mouse over an item or ability icon for detailed info

Neith Build

Starter Items

Notes Basic start for all modes. Use beads in almost all situations but Aegis is decent for gods like Thanatos, Zeus, Loki, etc. Beads+Good flip usage counters many gods already though. Use Phantom if the enemy doesn't have too much CC or 1-shot potential but has walls like Ymir and Cabrakan, in case your flip is down.

Notes

Basic start for all modes. Use beads in almost all situations but Aegis is decent for gods like Thanatos, Zeus, Loki, etc. Beads+Good flip usage counters many gods already though. Use Phantom if the enemy doesn't have too much CC or 1-shot potential but has walls like Ymir and Cabrakan, in case your flip is down.

Build Item Conduit Gem Conduit Gem
Build Item Gem Gem
Build Item Health Potion Health Potion
3
Build Item Purification Beads Purification Beads
Build Item Aegis of Acceleration Aegis of Acceleration
Build Item Phantom Shell Phantom Shell

Main Build

Notes Use this if you don't need extra anti-heal against most teams, teammates should handle anti-heal ideally as Neith is not very consistent. Upgrade gem asap, ideally after you get rod.

Notes

Use this if you don't need extra anti-heal against most teams, teammates should handle anti-heal ideally as Neith is not very consistent. Upgrade gem asap, ideally after you get rod.

Build Item Book of Thoth Book of Thoth
Build Item Soul Reaver Soul Reaver
Build Item Rod of Tahuti Rod of Tahuti
Build Item Chronos' Pendant Chronos' Pendant
Build Item Obsidian Shard Obsidian Shard
Build Item Spear of Desolation Spear of Desolation
Build Item Archmage's Gem Archmage's Gem

Optional Items

Notes Use Divine Ruin over Chronos' Pendant or Spear of Deso if your team isn't pulling enough anti-heal and the enemy team is healing too much. Likely wanna buy this 3rd or 4th if so.
Use Horror over obsidian shard if enemy team is low on magic protection. Can also use horror over chronos if you prefer slightly more int but decently higher cooldowns.

Notes

Use Divine Ruin over Chronos' Pendant or Spear of Deso if your team isn't pulling enough anti-heal and the enemy team is healing too much. Likely wanna buy this 3rd or 4th if so.
Use Horror over obsidian shard if enemy team is low on magic protection. Can also use horror over chronos if you prefer slightly more int but decently higher cooldowns.

Build Item Divine Ruin Divine Ruin
Build Item The Cosmic Horror The Cosmic Horror

Neith's Skill Order Notes You can get Unravel at level 2 here if you feel confident in your spacing ability against the enemies and want the heal and root/damage more, but this is a risky play.

Notes

You can get Unravel at level 2 here if you feel confident in your spacing ability against the enemies and want the heal and root/damage more, but this is a risky play.

Spirit Arrow

1 X Y
Spirit Arrow
1 4 6 7 10

Unravel

2 A B
Unravel
3 8 11 12 14

Back Flip

3 B A
Back Flip
2 15 16 18 19

World Weaver

4 Y X
World Weaver
5 9 13 17 20
Spirit Arrow
1 4 6 7 10

Spirit Arrow

1 X
Fire a Spirit Arrow projectile that deals Physical Damage and Roots enemies.
  • This ability detonates Weaves that it hits.
  • This arrow passes through everything.
Damage: 80 / 145 / 210 / 275 / 340
Damage Scaling: 95% Strength + 75% Intelligence
Root Duration: 1s
Range: 10.4m
Radius: 0.563m
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Cost: 40 / 50 / 60 / 70 / 80

Additional Notes:
  • Projectile passes through and damages all enemies, and passes through walls.
Unravel
3 8 11 12 14

Unravel

2 A
Unravel the world weaves, dealing Damage to enemies in an area.
  • This ability creates a Weave.
  • You Heal for each enemy hit.
  • Hitting a god Heals for an increased amount.
Damage: 80 / 130 / 180 / 230 / 280
Damage Scaling: 55% Strength + 90% Intelligence
Heal: 15 / 20 / 25 / 30 / 35
Heal Scaling: 10% Intelligence
Increased Heal: 30 / 40 / 50 / 60 / 70
Increased Heal Scaling: 10% Intelligence
Range: 8.8m
Radius: 3.2m
Cooldown: 12s
Cost: 50 / 60 / 70 / 80 / 90

Additional Notes:
  • Always creates a Weave in the center of the area. Creates additional Weaves for each enemy God hit at the locations of those gods.
Back Flip
2 15 16 18 19

Back Flip

3 B
Deal Physical Damage and Slow enemies in front of you, then Leap backwards.
  • This ability detonates Weaves that it hits.
Damage: 80 / 120 / 160 / 200 / 240
Damage Scaling: 60% Intelligence
Slow: 30%
Slow Duration: 2 / 2.5 / 3 / 3.5 / 4s
Range: 9.6m
Cone Range: 5.6m
Cone Angle: 110 degrees
Cooldown: 15s
Cost: 50 / 55 / 60 / 65 / 70

Additional Notes:
  • This ability can Leap over walls, as long as you can reach a valid landing area.
World Weaver
5 9 13 17 20

World Weaver

4 Y
Charge up and fire an arrow across the world, locked on to an enemy god and ignoring obstacles.
  • The arrow deals Physical Damage and Stuns.
  • You can fire the arrow before it is fully charged, but it will deal less damage.
Damage: 200 / 250 / 300 / 350 / 400
Damage Scaling: 105% Strength + 90% Intelligence
Stun Duration: 1s
Cooldown: 100s
Cost: 80 / 90 / 100 / 110 / 120

Additional Notes:
  • Damage scales linearly from 50% to 100% based on Channel time.
  • Channel for 0.5 seconds for minimum damage, or for 2 seconds to deal fully charged damage.
  • Projectile ignores minions, passes through walls.
  • Enemy gods can step in front of this projectile to be hit by it instead of the selected god.
  • You can cancel this ability anytime before firing, the costs and cooldown will not be consumed.

Where/How do I use each build?

Both are pretty interchangeable and are useable anywhere, it depends on what your team needs. If you need more burst damage, global ult presence, and you maybe want to play with more hit and run/sustain, use the ability nuke build. If you want to melt tanks more, want to stick in the fight with superior DPS and have a good front line, use the attack speed build.

(From here, Spirit Arrow is referred to as 1, Unravel 2, Back Flip 3, and World Weaver 4 according to PC controls)

Ability nuke build you want to use your 4 to help out whenever you can if you are not near the action or you need to finish off an enemy. Use 2 then 1 as much as possible to get out big damage and roots, trying to hit both the explosion and your 1 on priority targets. Use just your 1 if you need the root+damage fast, don't waste time with your 2 if time is of the essence. Use 3 for escape or spacing.

Attack speed build you want to keep proper spacing to enemies, cutting off where they want to go if possible but keeping safe while holding left click when you can, using 1 off cooldown. Don't waste time with your 2 unless you have time to setup to get weaves down or you need to heal. Save your 3 for escape, aiming to flip over walls, or if you're really confident you can use it to gap close on an enemy you're sure you can kill while making it out. Use your ult to stun in far fights or finish off a target.

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League of Legends Build Guide Author VenRPG
Ability+Basic Attack Builds (Choose above where it says Neith Build/Starter Items)
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