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i really like getting the pestilence as early as i possibly can, if you need more phis early i rush breastplate or get a midgard if i really need one. you can pick up a glad shield if you really want one but i think breastplate or midgard do alot more against adcs. sov is always an option too the hp is nice.
you can drop hammer for more defense if you're the only frontline for some reason. if you really need anti heal you can drop the stone of binding for a pest. the voidshield hammer combo is what i really enjoy in the build so i try to keep those two items no matter what
i don't use blue stone all that much only because i think axe start is a lot stronger. but man do you pump at level 20 with blue stone brooch you can totally solo squishes down to execute range. this does not mean to box adcs. blue stone doesn't quite keep you healed up the way axe does, but you will feel the damage
Achilles biggest strength in my mind is how adaptable he is. learning to counter build is a super important part of playing a warrior well. learning when you can get away with what and when you need certain items when behind or ahead will make climbing at least a little easier. i included pretty much every item i actually use on a daily basis some more than others. the core builds work very well generally so if you're picking up the god for the first time don't be scared to just run those and have fun until you get confident enough to start building some whacky items.
I've put close to 1200 hours into Achilles over the last couple months, i currently play him in diamond joust and plat conquest. he is my main and favorite god so i wanted to share how i play him and some of the builds I've been having success with. i hope it proves helpful. the guide is mainly for conquest but these should totally work in joust or slash too, Achilles cannot die.
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Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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Suggested Support build for Achilles: War Banner > Prophetic > Void Shield > Oni's > (Glorious) Pridwen > Runebreaking Hammer
Instead of Sunder get Blink.
Axe Solo Suggested build: Sundering Axe > Jotunn's Vigor > Glad Shield > Oni's > Void Shield > Archdruid/Binding/Fill
Bluestone Solo Suggested build: Corrupted/Brooch > Glad Shield > Prophetic > Genji's > Void Shield > Archdruid/Binding/Fill
Building Heartseeker with no power items except starter is not worth it. Just go Brawlers if you want a raw damage item.
Flameforged isn't really worth it on Achilles, your only CC is a 1 second stun. It's better on gods like Shiva.
if im playing him in sup i absolutely need 40% cdr, you can get it with tiki but i like it in the build. runebreaking is solid specially with the health and passive its a support ish item i just prefer the full defense.
the rest of this is just random thoughts.
the reason i get hammer instead of jotuns is partly because i get my cooldown elsewhere with breastplate and pridwin, jotuns vigor healing is really nice in the laning phase but falls off hard late game (NOT THAT THIS ITEM IS EVER BAD) where hammer is good all game. the real value i feel comes from hitting both of my 3s on them while they're stunned if your fast you can pull it off and it makes his poke way more scary it also procs with your stone of binding every time since you only have 1 cc ability. its also good in team fights.
ps. you're right about heartseeker, peep the blue stone build again, someone else told me something similar the other day, my eyes have been opened to soul eater Achilles. i was going heartseeker partly for the mana sustain but that was just dumb so im sorry to anyone who built that, i also think i had proph first which was really really bad
Achilles' abilities have very good scaling for a warrior. Many of the other warriors' scaling (and guards) is going to be lower...usually 60s or below. Achilles has 80% in his 1 and 90% in his 2 (if counting both hits), so he's definitely one of the gods that can benefit more from building at least 1 or 2 damage items in an otherwise tanky build.
Consider also his power increase from his 2 is a % increase, so it's nice that way if you want to build more power.