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Amazing Arena/Maybe Jungle, Build For Osiris!!

0 0 7,152
by Original 8 updated September 26, 2015

Smite God: Osiris

Build Guide Discussion 3 More Guides
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Osiris Build

My usual build.

Build Item Ninja Tabi Ninja Tabi
Build Item Frostbound Hammer Frostbound Hammer
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Asi Asi
Build Item Midgardian Mail Midgardian Mail
Build Item Malice Malice

Start or mid game choice if needed

Build Item Greater Meditation Greater Meditation
Build Item Greater Purification Greater Purification
Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Healing Potion Healing Potion
Build Item Potion of Power Potion of Power

optional magical defence items

Build Item Bulwark of Hope Bulwark of Hope
Build Item Pestilence Pestilence
Build Item Heartward Amulet Heartward Amulet

A must for jungling lol

Build Item Bumba's Mask Bumba's Mask

Osiris's Skill Order

Sickle Strike

1 X Y
Sickle Strike
3 15 16 18 19

Spirit Flail

2 A B
Spirit Flail
1 4 6 7 10

Judgement Tether

3 B A
Judgement Tether
2 8 11 12 14

Lord of the Afterlife

4 Y X
Lord of the Afterlife
5 9 13 17 20
Sickle Strike
3 15 16 18 19

Sickle Strike

1 X
Osiris throws his Sickle forward. It passes through minions and stops on the first god hit, dealing damage and Slowing them. If the Sickle hits a god, it remains for the duration of the slow. Additionally, the Sickle only deals 75% damage to minions.

Ability Type: Line, Slow, Damage
Damage: 70 / 120 / 170 / 220 / 270 (+45% of your Physical Power)
Slow Duration: 3s
Slow: 20%
Range: 55
Cost: 30
Cooldown: 6s
Spirit Flail
1 4 6 7 10

Spirit Flail

2 A
Osiris imbues his flail with spiritual energy, striking at the target ground location. Enemies hit take damage, and Osiris gains movement speed. If an enemy is under the effect of Sickle Strike, the target's slow is increased in power and duration.

Ability Type: Circle, Slow, Damage
Damage: 90 / 145 / 200 / 255 / 310 (+75% of your Physical Power)
Sickle Slow Increase: 40% for 3s
Speed Buff: 20% for 3s
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 11s
Judgement Tether
2 8 11 12 14

Judgement Tether

3 B
Osiris flings out mummy wraps, tethering himself to all nearby enemy gods. Targets hit have their Attack Speed reduced and deal reduced damage over the next 4s. The tether can be broken by targets moving far enough away from Osiris. Targets still in range when the duration expires are Stunned.

Ability Type: Circle, Stun
Damage Reduction: 10 / 12.5 / 15 / 17.5 / 20%
Attack Speed Reduction: 20 / 22.5 / 25 / 27.5 / 30%
Stun Duration: 1.4s
Radius: 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Lord of the Afterlife
5 9 13 17 20

Lord of the Afterlife

4 Y
Osiris sheds any remaining fragments, gaining the benefit of his Passive, and leaps forward. Osiris targets all enemy gods in the landing area, and rips a fragment of their spirits out, dealing damage, afflicting them with negative Cooldown Reduction, and preventing them from healing. Targets are rooted for 0.8s during the attack. Enemy minions in the target area also take damage.

Ability Type: Circle, Leap, Damage
Damage: 220 / 320 / 420 / 520 / 620 (80% of your Physical Power)
Negative CDR: -20%
Healing Reduction: All Healing
Duration: 6s
Range/Radius: 60/15
Cost: 100
Cooldown: 70s

just a quick chapter on why i enjoy this build for jungle

This is just a simple build, not going to put all the ways to play him because this is for arena i am pretty sure you can figure out how you need to play a god in just 1 or 2 games. Also this is my first Build on here so any comments with changes to the build would be great. Thanks!

Also i play this build as a jungler, it does take a little longer to kill camps but he can take a decent amount of damage and deal a decent amount of damage and with his passive fully active (FRAGMENTED) and knowing how to use his abilities effectively you should come out on top, wether that be an escape, a gank, a 1v1 or even a 1v2. he is also very helpfull to a team fight if you can catch the most of the enemies with judgement tether, also SICKLE STRIKE has great cooldown time and a decent duration (especially if used with SPIRIT FLAIL) so you can frequantly slow opponents for yourself or your team and his ult (LORD OF THE AFTERLIFE) is a great escape ability and also gret for making sure 'if' they escape your attack they wont be getting very far.

jungling

ill leave it to you to decide the jungling side of this build i just put it out there because i use it myself but any thoughts on item selsction or PO then please comment!

Pros / Cons

Pros.
-fairly high damage output
-can withstand a fair amount of damage
-80% chance you will kill your target (if played correctly)
-its easier to just go and read read his abilities and see how he works with slows and stuns
-Fairly high attack speed
-strong physical protection
-3125 health at lvl 20

Cons.
-low man (doesnt consume a lot of mana though so not really a problem)
-20% chance you wont kill your opponent if they have a larger leap/dash like xbalanque's rising jaguar, or you dont have your ult handy to close the gap of someone who has a dash/leap ability
-hes not the easiest god to play so may take a while to get used to

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1
Trockenmatt (1) | November 9, 2015 2:14pm
If you do [.[Osiris].] (Without the periods) it looks like Osiris. This also works for items, abilities, etc. Just to make it easier to read, of course. +1 from me.
1
canaan23 | September 29, 2015 3:10pm
I have in the Arena no Chance to kill.
Everytime a loki or some other **** comes he/she/it make a killsteal.
1
Shengoki | September 28, 2015 4:24am
I'd like to go Witchblade > Hide Of The Nemean Lion, Soul Eater > Asi, and Qin's Sais > Midgardian Mail. He REALLY doesn't need that much protections. He can get in, get a kill or two, and get out quite easily.
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League of Legends Build Guide Author Original 8
Amazing Arena/Maybe Jungle, Build For Osiris!!
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