Please verify that you are not a bot to cast your vote.
Join the leading SMITE community.
Create and share God Guides and Builds.
Account Login
Create an MFN Account
Or
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Vote received! Would you like to let the author know their guide helped you and leave them a message?
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved
Right now I’m using this build animosity, shoes of magi, bancrofts talon, typhons fang, warlock staff, telkhines ring, the switch boots with polynomicon.
As for Poly, I forget but I think it doesn't synergize as well anymore with his kit. I wouldn't say to get 2 defensive items late-game, I think that will hurt his damage output. I'd probably get one though...either Magi's Cloak or Mantle of Discord in most situations, unless the enemy comp is heavily weighted toward one damage type.
Late-game, your normal strat should probably just be to let your front-liner initiate and / or burn some enemy abilities...choose to dive back-line at an opportune time and wipe them. No relics are shown here but I would personally choose Purification Beads and Blink Rune, using Blink when possible to get into the back line to save your 1 for escape (or chase) if needed.
dont go 1 second