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Vampiric Shroud gives you a health and mana refill every time you kill a minion with anything, which helps early game sustain. Starter items such as Vampiric Shroud should be sold once the build is complete to be replaced with a better item, considering the small sustain is no longer useful.
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Next is void stone. This item is commonly picked up by AP support tanks, so the aura is already taken care of, but supposing they didn't take it, then Ao shouldn't be that close to the enemies for the aura to matter. Ao is all about staying back and popping tornados/ults. The stats on void stone alone aren't good enough to pick up, unless you need it (you dont) for laning phase. Item is much better on an Agni or a Ra, who get closer to the enemies.
As a side note, sprint should be replaced with beads. Ao's 2 is good enough to get you out unless you were really out of position (which you shouldn't have been).
Finally I'll go to the rushing Gem of Iso. I just don't understand this, TBH. The slow is nice, yes, but you should be getting something like a thoth early so you can start stacking. You only need the slow to chase or to get out, neither of which should be happening a lot in the laning phase (Which is when you wanted it bought.) I'd recommend buying iso later instead of voidstone, when you will need that slow for team fights and chases.
I'd like to finish off by reiterating that I do want your input. I'm not trying to be mean, I just wanted to know why you chose what you chose, and if you don't have a good stand-up reason for it then you shouldn't be making a guide.
In that paragraph i only covered the groundwork to start trying to accomplish for a highly succesful guide.