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Arachne Jungle Build S10

56 5 73,137
9.4
by Kioja9 updated April 11, 2023

Smite God: Arachne

Build Guide Discussion 0 More Guides
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Build Summary

STARTER

Notes There isnt any dominantly best starter item for arachne at this point so swaping Eye Of The Jungle for Manikins is also an potion, but i prefer eye since its cheaper, it has better upgrades and early game clear is not an issue for arachne. When it comes to puting ur webs i think that the best way to start is to stack them at the spot where u drag ur speed/red/blue buff.

Notes

There isnt any dominantly best starter item for arachne at this point so swaping Eye Of The Jungle for Manikins is also an potion, but i prefer eye since its cheaper, it has better upgrades and early game clear is not an issue for arachne. When it comes to puting ur webs i think that the best way to start is to stack them at the spot where u drag ur speed/red/blue buff.

Build Item Eye Of The Jungle Eye Of The Jungle
Build Item Katana Katana
Build Item Healing Potion Healing Potion
Build Item Multi Potion Multi Potion

Arachne's Skill Order Notes If you prefer the slow duration on your 3 to be longer and your spiders to do more dmg maxing 3 2nd is also an option, i prefer my 2 tho beacuse having the attack speed to stun my oponent faster is often crucial while boxing your enemy (you can also cancel their channeling abilities more easily with your 2 maxed).
Just make sure u max your 1 1st and your ult last (you dont max ult since u dont really use it for dmg, it should be used as an escape or to chase your enemies in some instances)

Notes

If you prefer the slow duration on your 3 to be longer and your spiders to do more dmg maxing 3 2nd is also an option, i prefer my 2 tho beacuse having the attack speed to stun my oponent faster is often crucial while boxing your enemy (you can also cancel their channeling abilities more easily with your 2 maxed).
Just make sure u max your 1 1st and your ult last (you dont max ult since u dont really use it for dmg, it should be used as an escape or to chase your enemies in some instances)

Venomous Bite

1 X Y
Venomous Bite
2 4 6 7 9

Cocoon

2 A B
Cocoon
3 8 10 11 12

Web

3 B A
Web
1 13 14 15 16

Night Crawler

4 Y X
Night Crawler
5 17 18 19 20
Venomous Bite
2 4 6 7 9

Venomous Bite

1 X
Upon activation, Arachne's next basic attack within 5s does additional damage and infects the target with Venom, dealing damage over time, lowering their healing received and healing Arachne every 0.5s for 3s.

Ability Type: Buff, Damage
Initial Damage: 50 / 75 / 100 / 125 / 150 (+35% of your Physical Power)
Damage Per Tick: 10 / 18 / 26 / 34 / 42 (+8% of your Physical Power)
Healing Reduction: 40%
Healing Per Tick: 8 / 15 / 22 / 29 / 36
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Cocoon
3 8 10 11 12

Cocoon

2 A
Arachne spindles her webbing, increasing her Attack Speed for 4s. If 3 enhanced Basic Attacks hit the same target, that target is Stunned and have their active cooldowns increased.

Ability Type: Buff, Stun
Attack Speed: 20 / 30 / 40 / 50 / 60%
Stun: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Cooldown Increase: 2s
Cost: 70
Cooldown: 14s
Web
1 13 14 15 16

Web

3 B
Arachne shoots a line of Web forward. She is Immune to Slows and moves faster on Web. If the Web reaches max range a Web trap will spawn. Enemy gods who walk through the trap or get hit by the projectile are Slowed by 15%, revealed to Arachne, leave a trail of Web behind them, and are attacked by Pet Broodlings. Arachne can only have 3 Web traps or projectiles active at a time.

Ability Type: Line, Slow, Damage
Slow Duration: 4 / 4.5 / 5 / 5.5 / 6s
Movement Speed: 40%
Broodlings: 2 / 2 / 2 / 2 / 3
Broodling Damage: 20 / 30 / 40 / 50 / 60(+20% of your Physical Power) per hit
Web Lifetime: 240s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Night Crawler
5 17 18 19 20

Night Crawler

4 Y
Arachne flips up to her infinite web, hanging upside down above the lane and increasing her movement speed. She may leap off the web to deal damage to all enemies in the target area and create a large web around the target area. The web area provides the same slow to enemies and benefit to Arachne as her Web Trail.

Arachne may activate Ability 1 and 2 while running on this web.

Ability Type: Circle, Slow, Damage
Damage: 150 / 250 / 350 / 450 / 550 (110% of your Physical Power)
Duration On Web: 5s
Movement Speed: 40%
Damage Radius: 15
Web Radius: 25
Cost: 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Extended Build

Season of Hope Attack speed Build

Notes This build relyes on Attacks speed + insane sustain, new item Vital Amplifier works great on Arachne since u can proc it with ur 1st ability

Notes

This build relyes on Attacks speed + insane sustain, new item Vital Amplifier works great on Arachne since u can proc it with ur 1st ability

Build Item Protector Of The Jungle Protector Of The Jungle
Build Item Golden Blade Golden Blade
Build Item Asi Asi
Build Item Vital Amplifier Vital Amplifier
Build Item The Ferocious Executioner The Ferocious Executioner
Build Item Qin's Sais Qin's Sais

Replacement for golden blade (Season of Hope Attack speed build)

Notes Silverbranch Bow -> AS from Vital Amplifier and ur 2nd ability overcap ur AS giving u insane bonus power
Dominance -> u need more pen, enemy has heavy tank comp
Magis cloak -> ur playin into heavy CC comp (make sure to not build it into gods that can proc it very easily like nox)

Notes

Silverbranch Bow -> AS from Vital Amplifier and ur 2nd ability overcap ur AS giving u insane bonus power
Dominance -> u need more pen, enemy has heavy tank comp
Magis cloak -> ur playin into heavy CC comp (make sure to not build it into gods that can proc it very easily like nox)

Build Item Silverbranch Bow Silverbranch Bow
Build Item Dominance Dominance
Build Item Magi's Cloak Magi's Cloak

CRIT BUILD

Notes GOLDEN BLADE -> this items is just for clear, it will be replaced in the late game
Bladed Boomerang -> cheap item with great stats for early to mid game
Demon Blade -> bonus AS+%PEN
Dominance -> allowes u to melt tanks
Envenomed Deathbringer -> bis item for crit builds + its envenomed upgrade works great in this heavy healing meta

Notes

GOLDEN BLADE -> this items is just for clear, it will be replaced in the late game
Bladed Boomerang -> cheap item with great stats for early to mid game
Demon Blade -> bonus AS+%PEN
Dominance -> allowes u to melt tanks
Envenomed Deathbringer -> bis item for crit builds + its envenomed upgrade works great in this heavy healing meta

Build Item Protector Of The Jungle Protector Of The Jungle
Build Item Golden Blade Golden Blade
Build Item Bladed Boomerang Bladed Boomerang
Build Item Demon Blade Demon Blade
Build Item Dominance Dominance
Build Item Envenomed Deathbringer Envenomed Deathbringer

REPLACEMENT FOR GOLDEN BLADE (CRIT BUILD)

Notes Bloodforge -> busted item rn, gives a lot of great stats and it compliments ur crit build really well
HASTENED -> you are having a hard time sticking to your target because they are too fast (be careful tho hastened is easily countered by midguardian)
MAGIS -> you are having problems with heavy cc form enemy team comp

Notes

Bloodforge -> busted item rn, gives a lot of great stats and it compliments ur crit build really well
HASTENED -> you are having a hard time sticking to your target because they are too fast (be careful tho hastened is easily countered by midguardian)
MAGIS -> you are having problems with heavy cc form enemy team comp

Build Item Bloodforge Bloodforge
Build Item Magi's Cloak Magi's Cloak
Build Item Hastened Katana Hastened Katana

RELICS

Notes Shard Relic:
Wing Shard -> good for both aggresion and escape (cant go wrong with this one imo since its easy to use)
Carapace Shard -> more dmg (can be problmatic to use its full potential since its countered easily, escape ability, cc etc.)

In most matches u will go blink first then beads (go beads first if they have alot of dangerous cc heavy ult (beads burners), for example fenrir-solo, ares-support, nezha-jungle
on the other hand there are some instances where u dont need beads an aegis may be more beneficial for you (lot of bursty stuff)
UPGRADES:
BEADS - depends on you both are good imo
BLINK - Scorching better in most matches, corrupted good against auto attackers
AEGIS - depends on you both are good, i prefer the acceleration since MS is very beneficial on arachne

Notes

Shard Relic:
Wing Shard -> good for both aggresion and escape (cant go wrong with this one imo since its easy to use)
Carapace Shard -> more dmg (can be problmatic to use its full potential since its countered easily, escape ability, cc etc.)

In most matches u will go blink first then beads (go beads first if they have alot of dangerous cc heavy ult (beads burners), for example fenrir-solo, ares-support, nezha-jungle
on the other hand there are some instances where u dont need beads an aegis may be more beneficial for you (lot of bursty stuff)
UPGRADES:
BEADS - depends on you both are good imo
BLINK - Scorching better in most matches, corrupted good against auto attackers
AEGIS - depends on you both are good, i prefer the acceleration since MS is very beneficial on arachne

Build Item Blink Rune Blink Rune
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Wing Shard Wing Shard
Build Item Carapace Shard Carapace Shard

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League of Legends Build Guide Author Kioja9
Arachne Jungle Build S10
Table of Contents

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