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arena / clash and joust build

0 1 26,023
by Angel_of_Dark11 updated September 24, 2018

Smite God: Ne Zha

Build Guide Discussion 1 More Guides
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Ne Zha Build

always start with this

Build Item Attacker's Blessing Attacker's Blessing

Build Item Warrior Tabi Warrior Tabi

Build Item Jotunn's Wrath Jotunn's Wrath

Build Item Deathbringer Deathbringer

Build Item Malice Malice

Build Item Titan's Bane Titan's Bane

situational (replaces attackers)

Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item The Crusher The Crusher

Ne Zha's Skill Order

Universe Ring Toss

1 X Y
Universe Ring Toss
1 4 7 12 16

Flaming Spear

2 A B
Flaming Spear
2 6 11 13 18

Armillary Sash

3 B A
Armillary Sash
3 8 10 14 17

Wind Fire Wheels

4 Y X
Wind Fire Wheels
5 9 15 19 20
Universe Ring Toss
1 4 7 12 16

Universe Ring Toss

1 X
Ne Zha throws the Universe Ring, bouncing several times, dealing damage, applying a Physical Protection Debuff for 3s and Slowing by 12.5% for 1s. Each hit also stacks a movement speed buff on Ne Zha for 2s. Subsequent hits on the same target deal 35% less damage and double the Slow's effectiveness.

Ability Type: Line, Slow, Damage
Initial Damage: 80 / 110 / 140 / 170 / 200 (+40% of your Physical Power)
Damage: 75 / 100 / 125 / 150 / 175 (+20% of your Physical Power)
Bounces: 4 / 5 / 6 / 7 / 8
Protections Debuff: 5 / 7 / 9 / 11 / 13 per hit
Movement Speed: 5% per hit
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Flaming Spear
2 6 11 13 18

Flaming Spear

2 A
Ne Zha empowers himself with fighting spirit, igniting his spear for increased Attack Speed and Critical Strike Chance for a short duration. Upon activation, Ne Zha also heals himself based on each stack of his passive ability.

Ability Type: Buff
Attack Speed: 25 / 32.5 / 40 / 47.5 / 55%
Critical Strike Chance: 20%
Duration: 4 / 4.5 / 5 / 5.5 / 6s
Healing: 4 / 6 / 8 / 10 / 12
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 14s
Armillary Sash
3 8 10 14 17

Armillary Sash

3 B
Ne Zha throws out his Armillary Sash hitting the first enemy god in its path. The target is Stunned as Ne Zha yanks himself toward the target, dealing a powerful blow to all enemies in the area as he arrives.

Ability Type: Line, Stun, Damage
Damage: 90 / 140 / 190 / 240 / 290 (+150% of your Physical Power)
Stun: 1s
Range: 70
Radius: 10
Cost: 75
Cooldown: 12s
Wind Fire Wheels
5 9 15 19 20

Wind Fire Wheels

4 Y
Ne Zha dashes forward, gaining bonus Protections for 4s and becoming CC immune. If he hits an enemy god he lifts them into the sky for 4s, unleashing a 3-hit combo. Successfully timed attacks during the combo result in these hits dealing Critical Damage. They are then smashed back to Earth, slightly knocking up and damaging the target and enemies around the landing location. When Ne Zha lands he gains bonus Protections for 5s and dashes back to where he cast this ability.

Ability Type: Dash, Crowd Control, Damage
Damage Per Hit: 23 / 40 / 57 / 74 / 91 (+45% of your Physical Power)
Damage (Initial/Landing): 50 / 105 / 160 / 215 / 270 (65% of your Physical Power)
Protections: 30 / 35 / 40 / 45 / 50
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90 / 85 / 80 / 75 / 70s

Ne Zha Threats

Tap each threat level to view Ne Zha’s threats

Max
2
Major
1
Even
1
Minor
1
Tiny
1

ignore this

gg

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1
Branmuffin17 (400) | September 28, 2018 3:33pm
Item listing seems good for a full damage build. My only criticism here is...WTF are you doing with your skill leveling? You should alwaysalwaysalways max Universe Ring Toss whenever you can, and it should be maxed by either 9 or 10, depending on if you want to delay a point in your ult when it's available.

Then you prioritize Flaming Spear, and finally Armillary Sash comes up dead last, typically with a point in your ult when it's available.

Please don't level your skills like this. Other than that, gg.
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League of Legends Build Guide Author Angel_of_Dark11
arena / clash and joust build
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