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With this build you are taking full advantage of Ares passive which provides 30 power per Aura item. these first 4 items are going to give you 220 power and destroy mid game sustain for the opposing team.
With Ares you want to go an aggressive relic because you are going to be engaging with your ult in most fights. So beads or something like horrific can be good for this.
If its a 4 magical comp start heartward
If its a 4 physical start sov first item
IF 4 Physical go Contagion instead of Pestilence
If you would like to try backlining with ares go embrace instead of Boon. It'll also give you some extra power so its a solid option.
Spectral if crit is giving you a hard time. Don't build this item right away. See how a fight goes without it and then make your decision.
Bulwark is always a good item so if you like it over something like pridwen you could always go that route
Mantle is a great item in any game no matter what but its very expensive. I would only build this item if you are up a lot.
Winged Blade if slows are killing your dive potential.
Spear of Desolation is great if you would like more cooldown, but imo divine is still better. (Read first Chapter)
Magus pairs well with your 1 3 combo but feels the worst out of the 3 power options.
180 Power off Aura items
With Ares your goal is to snowball the game for your lanes. Ares is most dominant early to mid game where you could see yourself with top all stats if you play him correctly. Ares passive is the reason why he is such a threat early on. Because while getting tankier with each item. your'e are also doing much more damage. This doesn't mean ares is bad late game though. As his ult will make him still relevant late game. it could be used as a beads burner, but if your team is keeping track of relics you could blink in and get a free kill to start the fight knowing someones beads are down.
With the new buff to divine building it on him feels really amazing, before you would typically go something like a spear of deso for the power and cooldown, but personally divine has felt better not only because of the power, but the passive alongside your pestilence is providing 65% anti-heal to pretty much anyone you engage on.
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