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Athena - 2025 - Q1 - Assault

Support Assault
0 0 268
by BayardTheHound updated February 28, 2025

Smite God: Athena

Build Guide Discussion 0 More Guides
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Athena Build

Survive and Harass

Build Item War Flag War Flag
Build Item Yogi's Necklace Yogi's Necklace
Build Item Health Chalice Health Chalice

Attack speed suport

Notes Start with war flag (upgrade to war banner as soon as available)
- Self: Health and mana restore
- Team: provides a small buff to move and attack speed
- NOTES: Purchase Yogi's necklace and Health chalice before leaving the starting area. Primary goal is to add survivability if no healers are available.
- Extra call out: Don't be timid - Be sure to start attacks for your team. You are supposed to get hit, after initiating combat round, fall back to regain health. Expect to die a lot before getting your attack patterns down.


Depending on opposing team composition purchase (Void Stone or Void Shield):
Void Stone:
- Self: Int, Magic Protection and Health
- Team: Reduces opposing team magic resistance.
- NOTE: Purchase this most of the time, unless the opposing team is heavy on physical attacks.

Void Shield
- Self: Str, Physical Protection and Health
- Team: Reduces opposing teams physical protections
- NOTE: Purchase first if against attackers


Next purchase choice is Shogun's Ofuda or spectral armor (will depend on how the match is going)

Shogun's Ofuda
- Self: Magic protection , attack speed and health (increasing your health gain per tick with Yogi's necklace)
- Team: 20% increase to attack speed
- Notes: Give your team a bit extra attack damage, quickly take down remaining towers/phoenix. If taking a lot of magical damage during match, also a good choice to increase your survivability during start of combat.

Spectral Armor
- Self: Physical protection and health
- Team: Opposing team loses attack speed and crit strike chance
- Note: if taking heavy physical damage from those hunters and assassins, will let you survive a little longer for your team to take them out!


Last choice: Hussar's wings
- Self: Physical, Magical, Health and immune to slows
- Team: if you are having problems due to slows it helps with maneuvering around the field. Round out the rest of your protections and health bonus.
- NOTE: If damage is lopsided - choose something higher in phyical or magical protection. Or, if choose a attack speed item so you can do more damage (can also go with gladiator's shield for a little damage boost and decrease on cooldowns).

Got too much gold? Start purchasing elixir's of Intelligence.

Keep harassing your targets. Once all skills are available, initiate combat. Lead your team to attack vulnerable targets.

Notes

Start with war flag (upgrade to war banner as soon as available)
- Self: Health and mana restore
- Team: provides a small buff to move and attack speed
- NOTES: Purchase Yogi's necklace and Health chalice before leaving the starting area. Primary goal is to add survivability if no healers are available.
- Extra call out: Don't be timid - Be sure to start attacks for your team. You are supposed to get hit, after initiating combat round, fall back to regain health. Expect to die a lot before getting your attack patterns down.


Depending on opposing team composition purchase (Void Stone or Void Shield):
Void Stone:
- Self: Int, Magic Protection and Health
- Team: Reduces opposing team magic resistance.
- NOTE: Purchase this most of the time, unless the opposing team is heavy on physical attacks.

Void Shield
- Self: Str, Physical Protection and Health
- Team: Reduces opposing teams physical protections
- NOTE: Purchase first if against attackers


Next purchase choice is Shogun's Ofuda or spectral armor (will depend on how the match is going)

Shogun's Ofuda
- Self: Magic protection , attack speed and health (increasing your health gain per tick with Yogi's necklace)
- Team: 20% increase to attack speed
- Notes: Give your team a bit extra attack damage, quickly take down remaining towers/phoenix. If taking a lot of magical damage during match, also a good choice to increase your survivability during start of combat.

Spectral Armor
- Self: Physical protection and health
- Team: Opposing team loses attack speed and crit strike chance
- Note: if taking heavy physical damage from those hunters and assassins, will let you survive a little longer for your team to take them out!


Last choice: Hussar's wings
- Self: Physical, Magical, Health and immune to slows
- Team: if you are having problems due to slows it helps with maneuvering around the field. Round out the rest of your protections and health bonus.
- NOTE: If damage is lopsided - choose something higher in phyical or magical protection. Or, if choose a attack speed item so you can do more damage (can also go with gladiator's shield for a little damage boost and decrease on cooldowns).

Got too much gold? Start purchasing elixir's of Intelligence.

Keep harassing your targets. Once all skills are available, initiate combat. Lead your team to attack vulnerable targets.

Build Item War Banner War Banner
Build Item Yogi's Necklace Yogi's Necklace
Build Item Health Chalice Health Chalice
Build Item Void Stone Void Stone
Build Item Void Shield Void Shield
Build Item Shogun's Ofuda Shogun's Ofuda
Build Item Spectral Armor Spectral Armor
Build Item Hussar's Wings Hussar's Wings
Build Item Elixir of Intelligence Elixir of Intelligence

Athena's Skill Order Notes Preemptive strike - I use it to initiate on back field opponents or to escape after initiating a combat to take a breather to get health back.

Focus is to use confound and shield wall to delay opponents to let your team damage and finish them with burst damage.

Defender of Olympus - great way to get back to your team if you cannot take the portal to get back into the action quickly and help to guide the flow of the engagements.

Notes

Preemptive strike - I use it to initiate on back field opponents or to escape after initiating a combat to take a breather to get health back.

Focus is to use confound and shield wall to delay opponents to let your team damage and finish them with burst damage.

Defender of Olympus - great way to get back to your team if you cannot take the portal to get back into the action quickly and help to guide the flow of the engagements.

Preemptive Strike

1 X Y
Preemptive Strike
1 5 7 9 12

Confound

2 A B
Confound
3 6 10 13 15

Shield Wall

3 B A
Shield Wall
2 8 11 14 16

Defender Of Olympus

4 Y X
Defender Of Olympus
4 17 18 19 20
Preemptive Strike
1 5 7 9 12

Preemptive Strike

1 X
Charge up, then Dash forward.
  • Deals Magical Damage and Slows enemies.
  • Gain Physical Protection and Magical Protection when you hit an enemy god.
Damage: 80 / 130 / 180 / 230 / 280
Damage Scaling: 55% Strength
Slow: 20 / 22.5 / 25 / 27.5 / 30%
Slow Duration: 2s
Physical Protection: 15 / 20 / 25 / 30 / 35 + 10% Physical Protections
Magical Protection: 15 / 20 / 25 / 30 / 35 + 10% Magical Protections
Buff Duration: 4s
Cooldown: 14s
Cost: 40 / 50 / 60 / 70 / 80

Additional Notes:
  • Buildup takes 0.66 seconds.
Confound
3 6 10 13 15

Confound

2 A
Taunt enemies in front of you.
  • Deals Magical Damage
Damage: 40 / 65 / 90 / 115 / 140
Damage Scaling: 20% Intelligence
Taunt Duration: 0.8 / 0.9 / 1.1 / 1.2 / 1.4s
Taunt Duration Scaling: 0.2s per 150 Item Protections, stacking up to 2 times.
Radius: 5.6m
Cone Angle: 90 degrees
Cooldown: 18s
Cost: 60 / 65 / 70 / 75 / 80

Additional Notes:
  • Taunted enemies are Slowed by 25%.
Shield Wall
2 8 11 14 16

Shield Wall

3 B
Create a Phalanx of Soldiers that strike twice in an area.
  • Deals Magical Damage initially.
  • After a brief delay, deals additional Magical Damage.
  • Applies a 20% Slow on each hit.
Initial Damage: 60 / 100 / 140 / 180 / 220
Initial Damage Scaling: 45% Intelligence
Final Damage: 80 / 140 / 200 / 260 / 320
Final Damage Scaling: 55% Intelligence
Slow Duration: 2s
Radius: 3.2m
Cooldown: 14s
Cost: 50 / 60 / 70 / 80 / 90

Additional Notes:
  • The delay between the first and second attack is 2 seconds.
Defender Of Olympus
4 17 18 19 20

Defender Of Olympus

4 Y
Teleport to the aid of target ally god, anywhere on the map.
  • Apply a Health Shield and Movement Speed to your ally.
  • Deal Magical Damage to nearby enemies upon landing
  • You are CC Immune while using this ability
Damage: 340 / 415 / 490 / 565 / 640
Damage Scaling: 90% Intelligence
Shield Health: 50 / 100 / 150 / 200 / 250
Shield Health Scaling: 12% Max Health
Movement Speed: 10 / 12.5 / 15 / 17.5 / 20%
Range: Global
Cooldown: 120s
Cost: 80 / 90 / 100 / 110 / 120

Additional Notes:
  • Channel lasts for 3.34 seconds.
  • If your ally dies before your channel completes you will still go to their location.

Tracking Athena Builds - used in Assault game mode.

Start with war flag (upgrade to war banner as soon as available)
- Self: Health and mana restore
- Team: provides a small buff to move and attack speed
- NOTES: Purchase Yogi's necklace and Health chalice before leaving the starting area. Primary goal is to add survivability if no healers are available.
- Extra call out: Don't be timid - Be sure to start attacks for your team. You are supposed to get hit, after initiating combat round, fall back to regain health. Expect to die a lot before getting your attack patterns down.


Depending on opposing team composition purchase (Void Stone or Void Shield):
Void Stone:
- Self: Int, Magic Protection and Health
- Team: Reduces opposing team magic resistance.
- NOTE: Purchase this most of the time, unless the opposing team is heavy on physical attacks.

Void Shield
- Self: Str, Physical Protection and Health
- Team: Reduces opposing teams physical protections
- NOTE: Purchase first if against attackers


Next purchase choice is Shogun's Ofuda or spectral armor (will depend on how the match is going)

Shogun's Ofuda
- Self: Magic protection , attack speed and health (increasing your health gain per tick with Yogi's necklace)
- Team: 20% increase to attack speed
- Notes: Give your team a bit extra attack damage, quickly take down remaining towers/phoenix. If taking a lot of magical damage during match, also a good choice to increase your survivability during start of combat.

Spectral Armor
- Self: Physical protection and health
- Team: Opposing team loses attack speed and crit strike chance
- Note: if taking heavy physical damage from those hunters and assassins, will let you survive a little longer for your team to take them out!


Last choice: Hussar's wings
- Self: Physical, Magical, Health and immune to slows
- Team: if you are having problems due to slows it helps with maneuvering around the field. Round out the rest of your protections and health bonus.
- NOTE: If damage is lopsided - choose something higher in phyical or magical protection. Or, if choose a attack speed item so you can do more damage (can also go with gladiator's shield for a little damage boost and decrease on cooldowns).

Got too much gold? Start purchasing elixir's of Intelligence.

Keep harassing your targets. Once all skills are available, initiate combat. Lead your team to attack vulnerable targets.

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League of Legends Build Guide Author BayardTheHound
Athena - 2025 - Q1 - Assault
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