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Basic Jungle Build | 7.9 Update Notes by MajorFear

0 0 2,056
by MajorFear updated September 14, 2020

Smite God: Tsukuyomi

Build Guide Discussion 0 More Guides
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Tsukuyomi Build

Ability Based Jungle Build | With Arondight

Notes Boots can be replaced by whatever you feel is needed. I'd probably get Titan's Bane or Crusher if I wanna do more damage. If you need more survivability, I guess Magi's Cloak would be a nice pick up.

Notes

Boots can be replaced by whatever you feel is needed. I'd probably get Titan's Bane or Crusher if I wanna do more damage. If you need more survivability, I guess Magi's Cloak would be a nice pick up.

Build Item Assassin's Blessing Assassin's Blessing
Build Item Mace Mace
Build Item Healing Potion Healing Potion
Build Item Hand of the Gods Hand of the Gods
Build Item Ward Ward
2
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Warrior Tabi Warrior Tabi
Build Item The Sledge The Sledge
Build Item Arondight Arondight
Build Item Heartseeker Heartseeker
Build Item Bloodforge Bloodforge
Build Item Elixir of Speed Elixir of Speed
Build Item Potion of Power Potion of Power
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet

Tsukuyomi's Skill Order

Dark Moon Shuriken

1 X Y
Dark Moon Shuriken
2 4 6 8 10

Kusarigama

2 A B
Kusarigama
1 7 12 14 16

Silver Moon Caltrops

3 B A
Silver Moon Caltrops
3 9 13 17 18

Piercing Moonlight

4 Y X
Piercing Moonlight
5 11 15 19 20
Dark Moon Shuriken
2 4 6 8 10

Dark Moon Shuriken

1 X
Tsukuyomi calls upon Shingetsu, summoning forth a Dark Moon Shuriken. The Shuriken damages enemies and stops on gods, sticking into them. If Tsukuyomi gets close to the god he retrieves the Shuriken and reduces its cooldown.

After casting this ability Shingetsu's next Basic Attack becomes ranged. This attack steals Movement Speed from the enemy hit.

Ability Type: Line, Slow, Damage
Shuriken Damage: 85 / 135 / 185 / 235 / 285 (+80% of your Physical Power)
Cooldown Reduction: 4s
Movement Speed Steal: 25%
Cost: 50 / 60 / 70 / 80 / 90
Cooldown: 14s
Kusarigama
1 7 12 14 16

Kusarigama

2 A
Shingetsu and Mangetsu form themselves into a Kusarigama. Tsukuyomi swings the weapon to his left and right, damaging and disarming enemies hit. He then swings the weapon forward with more force stunning enemies hit. While channeling Tsukuyomi gains 25% Movement Speed and is immune to Knockups.

Ability Type: Area, Crowd Control, Damage
Swing Damage: 35 / 60 / 85 / 110 / 135 (+40% of your Physical Power)
Disarm Duration: 1s
Final Damage: 60 / 115 / 170 / 225 / 280 (+80% of your Physical Power)
Stun Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 14s
Silver Moon Caltrops
3 9 13 17 18

Silver Moon Caltrops

3 B
Tsukuyomi holds Mangetsu aloft as it erupts into starlight, sending stars falling to the ground. As they land they become Caltrops, damaging enemies in the area and slowing them for 2.5s. Enemies who move inside this Caltrop field take damage and are slowed again.

After casting this ability Mangetsu's next Basic Attack becomes ranged. This attack deals bonus Physical Damage.

Ability Type: Area, Slow, Damage
Damage: 20 / 35 / 50 / 65 / 80 (+15% of your Physical Power)
Slow: 20 / 22.5 / 25 / 27.5 / 30%
Bonus Damage: 5 (+30% of your Physical Power)
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 14s
Piercing Moonlight
5 11 15 19 20

Piercing Moonlight

4 Y
Tsukuyomi channels the power of the Full Moon, gaining Crowd Control immunity and 20% Damage Reduction. He fires forward 4 powerful piercing beams of moonlight. Enemy gods damaged become marked. Each beam can hit up to 3 enemy gods. After firing all beams Tsukuyomi charges forward at light speed, dashing through all enemies in the order they were hit, dealing heavy damage. Tsukuyomi will end his dashing at the final enemy hit. If Tsukuyomi kills an enemy god with this ability he will gain both of his ranged basic attacks.

Ability Type: Line, Buff, Damage
Beam Damage: 30 / 50 / 70 / 90 / 110 (+15% of your Physical Power)
Dash Damage: 70 / 100 / 130 / 160 / 190 (+50% of your Physical Power)
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

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League of Legends Build Guide Author MajorFear
Basic Jungle Build | 7.9 Update Notes by MajorFear
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