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First let me say thanks for using my first guide, this will really only be just a build and a description on how to play, and again thanks!
OK so when you start off in the game you wanna play semi-defensively. Occasionally poking your opponent with the second half of Bludgeon after hitting the minion wave. When they tank too many minion shots and/or your jungler is ganking, initiate combat with Shield Bash then use Bludgeon. After your opponent is on low health, if ready, pop your Eagle's Rally to stun them then use your Scourge to beat them down. For early game, just keep doing that until you have 3 or 4 kills (and no deaths :D) then start helping other lanes. By this point you'll have 5 or 6 kills and can defend yourself against most people, even if they are fed. For the late game you are the damage dealer, i often find myself dealing more damage than the adc to most enemy gods. Stick with your team and move around the map, getting kills and breaking towers. In team fights, use your Bludgeon first, then if they are on low health or if they are escaping, use Eagle's Rally to stun and destroy. All of her moves can be used in defense, Scourge to keep them from basic attacking you to death, Bludgeon as a way to keep them away from you, Shield Bash as a way to help body block teammates, dodge attacks or to run away. And Eagle's Rally to escape any roots or ultimates suck as Hades. Well that is all I have to offer for now, good hunting!
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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